Shan-Shan Zao


Concept

Campaign: Rules of Evil
Race: Half-Fiend Giant
Subrace: Pit Fiend/Hill
Type: Outsider (Native)/Augmented Giant
Class: Barbarian
Subclass: Berserker
Concept: Diabolic Guardian
Level: 1
Level Adjustment: +8
XP: 100 (1,000/3,000)
Station: ML
Origin: Dishanp'o Dunes, Minauros (3rd Layer of Baator)
Current Residence: Heishang Valley, Wutao

Description

Hit Points: 225
Hit Dice: 12d8+108 and 1d12+9
Size: L
Space/Reach: 10 ft./10 ft.
Move: 50 ft., fly 40 ft. (average)
Gender: M
Skin/Eyes/Hair: Black/red/black
Apparent Age: 20
Real Age: 32
Height/Weight: 11'3"/1,403 lb.
Alignment: Neutral Evil
Deity: Yen-Lo


Abilities

Strength: 36 (+13)
Dexterity: 20 (+5)
Constitution: 28 (+9)
Intelligence: 16 (+3)
Wisdom: 16 (+3)
Charisma: 12 (+1)


Saving Throws

Fortitude: +19
Reflex: +9
Will: +7


Combat

Initiative: +6
Base Attack Bonus: +9/+4
Grapple: +26
Melee: +22
Ranged: +13
Armor Class *: 29=10+5+0+5+-1+10+1+-1
Armor Class (flat-footed): 24=10+5+0+-1+10+1+-1
Armor Class (vs. touch attacks): 14=10+5+-1+1+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Point Blank Shot
  • Power Attack
  • Cleave
  • Improved Sunder
  • Blind-Fight
  • Multiattack
  • Improved Overrun
  • Awesome Blow


    Flaws

  • Murky-eyed
  • Vulnerable


    Traits

  • Ferocious
  • Stout


    Special Abilities (Racial)

  • Flight (average)
  • Gigantically diabolic toughness (+10 natural AC)
  • Low-light vision
  • Darkvision 60 ft.
  • Immunity to poison
  • Resistance to acid 10, cold 10, electricity 10, and fire 10
  • Damage resistance 10/magic
  • Spell resistance 23
  • Natural weapons considered magic
  • Smite good 1/day (+13 damage)
  • Rock throwing +13 ranged (2d6+13)
  • Rock catching: 1/round as free action (Ref DC 15/Small rocks, DC 20 Medium rocks; DC 25 Large rocks)
  • Spell-like abilities: 3/day -- darkness, poison (DC 15), unholy aura (DC 19); 1/day -- desecrate, unholy blight (DC 15), contagion (DC 15),unhallow, blasphemy (DC 18) (CL 13th)
  • Natural attacks: 2 slams +21 melee (1d4+13), bite +19 melee (1d8+6), and 2 claws +19 melee (1d6+6)

    Favored Class: Barbarian


    Special Abilities (Class)

  • Fast movement (+10 ft.)
  • Rage: 1/day (+4 Str, +4 Con, +2 hp, +2 Will saves, -2 AC, no precision action; duration: 14 rounds, fatigued afterwards)
  • Berserker: +1 to attack rolls while in Rage

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 16/8
    Appraise +3, Balance +5, Bluff +3, Climb +14, Concentration +9, Craft (weaponsmith) +10, Diplomacy +2, Disguise +0, Escape Artist +4, Forgery +3, Gather Information -2, Handle Animal +0, Heal +5, Hide +6, Intimidate +15, Jump +14, Knowledge (arcana) +4, Knowledge (architecture) +4, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (history) +4, Knowledge (nature) +4, Knowledge (nobility) +4, Knowledge (planes) +4, Knowledge (religion) +4, Listen +18, Move Silently +10, Profession (cook) +7, Ride +5, Search +8, Sense Motive +8, Spot +18, Survival +8, Swim +23, Use Magic Device +3, Use Rope +12
    Languages: Common (Wutao), Elven, Giant, Infernal


    Weapons

  • Weapon: +3 maul of the titans
    Attack Bonus: +25
    Damage: 2d8+22 (24-36)
    Critical: x2
    Weight: 160 lb.
    Range: --
    Type: Bludgeoning
    Notes: -4 to attack roll if Strength beneath 18; x3 damage vs. inanimate objects

  • Weapon: +1 dagger
    Attack Bonus: +23 or +14
    Damage: 1d6+14 (15-20)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

    Ammunition: Daggers (1), rocks (5)


    Armor

    Armor: +2 studded leather
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: 0
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 40 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (4), bedroll (10), flint & steel (0), grappling hook (8), silk rope 50 ft. (10), belt pouch (1), sack (1), whetstone (2), waterskin (8), trail rations: 6 days (12), healer's kit: 10 uses (2), giant's bag (1), Small rocks: 5 (250)
    Home Possessions: --
    Magic Items: +3 maul of the titans (160), +1 dagger (2), +2 studded leather (40), +1 ring of protection (0)
    Spell Components (valuable): --
    Weight: 511 lb. (Light Load: 2,448 lb.)


    Wealth

    Platinum: 8
    Gold: 4
    Silver: 5
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 5
    Reputation: +0


    Livestock

    none