Arala Yu


Concept

Campaign: Rules of Evil
Race: Harpy
Subrace: --
Type: Monstrous Humanoid
Class: Fighter
Subclass: Archer
Concept: Demonic Merc
Level: 1
Level Adjustment: +3
XP: 0 (1,000/3,000)
Station: LM
Origin: Huizedi Swamp, Wutao
Current Residence: Heishang Valley, Wutao

Description

Hit Points: 90
Hit Dice: 7d8+21 and 1d10+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft., fly 80 ft. (average)
Gender: F
Skin/Eyes/Hair: Gold/Black/Black
Apparent Age: 25
Real Age: 49
Height/Weight: 5'10"/153 lb.
Alignment: Neutral Evil
Deity: Zukiyomi


Abilities

Strength: 16 (+3)
Dexterity: 27 (+8)
Constitution: 16 (+3)
Intelligence: 12 (+1)
Wisdom: 12 (+1)
Charisma: 24 (+7)


Saving Throws

Fortitude: +7
Reflex: +13
Will: +3


Combat

Initiative: +11
Base Attack Bonus: +8/+3
Grapple: +11
Melee: +12
Ranged: +17
Armor Class *: 24=10+6+0+6+0+1+2+-1
Armor Class (flat-footed): 18=10+6+0+0+1+2+-1
Armor Class (vs. touch attacks): 17=10+6+0+2+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Flyby Attack
  • Ability Focus (captivating song)
  • Weapon Focus (long bow)
  • Point Blank Shot
  • Rapid Shot
  • Hover
  • Precise Shot


    Flaws

  • Malicious
  • Weak Will


    Traits

  • Aggressive
  • Ferocious


    Special Abilities (Racial)

  • Flight (average)
  • Monstrous toughness (+1 natural AC)
  • Darkvision 60 ft.
  • Keen ears & serpent's tongue
  • Captivating song, 300 ft. radius: all non-harpies drawn up to stand 5 ft. from her and do nothing while she sings, +1 round (Will save DC 22)
  • Natural attacks: 2 claws +11 (1d6+13)

    Favored Class: Fighter


    Special Abilities (Class)

  • Archer: +1 to all ranged "to hit" attack rolls

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, Medium, Heavy, Shields


    Spells

    none


    Skills

    Maximum Class Ranks: 11/5.5
    Appraise +1, Balance +8, Bluff +13, Climb +3, Concentration +3, Craft (bowyer) +8, Diplomacy +6, Disguise +6, Escape Artist +8, Forgery +1, Gather Information +4, Heal +3, Hide +8, Intimidate +11, Jump +3, Listen +10, Move Silently +8, Perform (sing) +12, Ride +8, Search +1, Sense Motive +1, Spot +6, Survival +1, Swim +3, Use Rope +10
    Languages: Common (Wutao), Giant


    Weapons

  • Weapon: +2 composite long bow
    Attack Bonus: +20
    Damage: 1d8+5 (6-13)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +3 strength pull

  • Weapon: Masterwork dagger
    Attack Bonus: +13 or +18
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: +1 halberd
    Attack Bonus: +13
    Damage: 1d10+4 (5-14)
    Critical: x3
    Weight: 12 lb.
    Range: --
    Type: Piercing/Slashing
    Notes: Trip attacks, x2 damage when set vs. charges

    Ammunition: Daggers (1), arrows (40)


    Armor

    Armor: +2 mithral shirt
    Armor Class Bonus: +6
    Maximum Dexterity Bonus: 6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sacks: 2 (1), whetstone (1), waterskin (4), trail rations: 3 days (3), healer's kit: 10 uses (1), masterwork bowyer tools (5), thunderstones: 2 (2), smokesticks: 2 (1)
    Home Possessions: --
    Magic Items: +2 mithral shirt (10), bracers of armor +2 (1), +2 composite long bow (3), +1 halberd (12), potion of cure critical wounds (.5)
    Spell Components (valuable): --
    Weight: 69 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: --
    Gold: 9
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 5
    Reputation: +0


    Livestock

    none