Arala Yu
Concept
Campaign: Rules of Evil
Race: Harpy
Subrace: --
Type: Monstrous Humanoid
Class: Fighter
Subclass: Archer
Concept: Demonic Merc
Level: 1
Level Adjustment: +3
XP: 0 (1,000/3,000)
Station: LM
Origin: Huizedi Swamp, Wutao
Current Residence: Heishang Valley, Wutao
Description
Hit Points: 90
Hit Dice: 7d8+21 and 1d10+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft., fly 80 ft. (average)
Gender: F
Skin/Eyes/Hair: Gold/Black/Black
Apparent Age: 25
Real Age: 49
Height/Weight: 5'10"/153 lb.
Alignment: Neutral Evil
Deity: Zukiyomi
Abilities
Strength: 16 (+3)
Dexterity: 27 (+8)
Constitution: 16 (+3)
Intelligence: 12 (+1)
Wisdom: 12 (+1)
Charisma: 24 (+7)
Saving Throws
Fortitude: +7
Reflex: +13
Will: +3
Combat
Initiative: +11
Base Attack Bonus: +8/+3
Grapple: +11
Melee: +12
Ranged: +17
Armor Class *: 24=10+6+0+6+0+1+2+-1
Armor Class (flat-footed): 18=10+6+0+0+1+2+-1
Armor Class (vs. touch attacks): 17=10+6+0+2+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Flyby Attack
Ability Focus (captivating song)
Weapon Focus (long bow)
Point Blank Shot
Rapid Shot
Hover
Precise Shot
Flaws
Malicious
Weak Will
Traits
Aggressive
Ferocious
Special Abilities (Racial)
Flight (average)
Monstrous toughness (+1 natural AC)
Darkvision 60 ft.
Keen ears & serpent's tongue
Captivating song, 300 ft. radius: all non-harpies drawn up to stand 5 ft. from her and do nothing while she sings, +1 round (Will save DC 22)
Natural attacks: 2 claws +11 (1d6+13)
Favored Class: Fighter
Special Abilities (Class)
Archer: +1 to all ranged "to hit" attack rolls
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, Medium, Heavy, Shields
Spells
none
Skills
Maximum Class Ranks: 11/5.5
Appraise +1, Balance +8, Bluff +13, Climb +3, Concentration +3, Craft (bowyer) +8, Diplomacy +6, Disguise +6, Escape Artist +8, Forgery +1, Gather Information +4, Heal +3, Hide +8, Intimidate +11, Jump +3, Listen +10, Move Silently +8, Perform (sing) +12, Ride +8, Search +1, Sense Motive +1, Spot +6, Survival +1, Swim +3, Use Rope +10
Languages: Common (Wutao), Giant
Weapons
Weapon: +2 composite long bow
Attack Bonus: +20
Damage: 1d8+5 (6-13)
Critical: x3
Weight: 3+6 lb.
Range: 110 ft.
Type: Piercing
Notes: +3 strength pull
Weapon: Masterwork dagger
Attack Bonus: +13 or +18
Damage: 1d4+3 (4-7)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/Slashing
Notes: --
Weapon: +1 halberd
Attack Bonus: +13
Damage: 1d10+4 (5-14)
Critical: x3
Weight: 12 lb.
Range: --
Type: Piercing/Slashing
Notes: Trip attacks, x2 damage when set vs. charges
Ammunition: Daggers (1), arrows (40)
Armor
Armor: +2 mithral shirt
Armor Class Bonus: +6
Maximum Dexterity Bonus: 6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sacks: 2 (1), whetstone (1), waterskin (4), trail rations: 3 days (3), healer's kit: 10 uses (1), masterwork bowyer tools (5), thunderstones: 2 (2), smokesticks: 2 (1)
Home Possessions: --
Magic Items: +2 mithral shirt (10), bracers of armor +2 (1), +2 composite long bow (3), +1 halberd (12), potion of cure critical wounds (.5)
Spell Components (valuable): --
Weight: 69 lb. (Light Load: 76 lb.)
Wealth
Platinum: --
Gold: 9
Silver: 6
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 5
Reputation: +0
Livestock
none