Xenos
Concept
Campaign: Black Ambitions
Race: Baatezu
Subrace: Erinyes
Type: Outsider (Lawful, Evil)
Class: Fighter
Subclass: Archer
Concept: Dark Angel
Level: 2
Level Adjustment: +7
XP: 1,225 (3,000/6,000)
Station: ML
Origin: Iron Bastion of Mal, Malbolge (6th Layer of Baator)
Current Residence: Senna, Praetoria
Description
Hit Points: 175
Hit Dice: 9d8+72 and 2d10+16
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 50 ft. (good)
Gender: M
Skin/Eyes/Hair: Peach/red/black
Apparent Age: 25
Real Age: 2,682
Height/Weight: 6'3"/164 lb.
Alignment: Lawful Evil
Deity: Moloch
Abilities
Strength: 26 (+8)
Dexterity: 26 (+8)
Constitution: 26 (+8)
Intelligence: 17 (+3)
Wisdom: 18 (+4)
Charisma: 20 (+5)
Saving Throws
Fortitude: +16
Reflex: +13
Will: +6
Combat
Initiative: +8
Base Attack Bonus: +11/+6/+1
Grapple: +19
Melee: +18
Ranged: +19
Armor Class *: 26=10+0+0+8+0+8+0
Armor Class (flat-footed): 18=10+0+0+0+8+0
Armor Class (vs. touch attacks): 18=10+8+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Dodge
Mobility
Point Blank Shot
Manyshot
Precise Shot
Shot on the Run
Rapid Shot
Improved Precise Shot
Weapon Focus (long bow)
Flyby Attack
Hover
Flaws
Inattentive
Weak Will
Traits
Dependant
Reckless
Special Abilities (Racial)
Flight (good)
Infernal toughness (+8 natural AC)
Outsiders' spiritual physiology
Darkvision 60 ft.
Telepathy 100 ft.
See in darkness
Damage resistance 5/good and silver
Spell resistance 20
Immunity to fire and poison
Resistance to acid 10 and cold 10
Continuous true seeing (CL 14th)
Summon baatezu 1/day (1d10 lemures or 1d4 bearded devils, 50% chance of success)
Spell-like abilities: at will -- charm monster (DC 19), greater teleport (self plus 50 lb.), minor image (DC 17), unholy blight (DC 19) (CL 12th)
Favored Class: Ranger
Special Abilities (Class)
Archer: +1 to attack rolls with ranged weapons
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields
Spells
none
Skills
Maximum Class Ranks: 14/7
Appraise +3, Balance +8, Bluff +5, Climb +8, Concentration +13, Craft (armorsmith) +10, Craft (bowyer) +10, Craft (weaponsmith) +10, Diplomacy +12, Disguise +5, Escape Artist +18, Forgery +3, Gather Information +5, Heal +6, Hide +18, Intimidate +18, Jump +13, Knowledge (arcana) +4, Knowledge (architecture) +4, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nature) +4, Knowledge (nobility) +4, Knowledge (planes) +8, Knowledge (religion) +8, Listen +10, Move Silently +18, Ride +11, Search +9, Sense Motive +9, Spot +14, Survival +9, Swim +13, Use Rope +20
Languages: Common, Abyssal, Auran, Celestial, Draconic, Infernal
Weapons
Weapon: +1 long sword
Attack Bonus: +19
Damage: 1d8+10 (11-18)
Critical: 19-20/x2
Weight: 4 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Masterwork guisarme
Attack Bonus: +19
Damage: 2d4+13 (15-21)
Critical: x3
Weight: 12 lb.
Range: --
Type: Slashing
Notes: Reach weapon; +2 to trip attacks
Weapon: Dagger
Attack Bonus: +18 or +20
Damage: 1d4+7 (10-13)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 flaming composite long bow
Attack Bonus: +22
Damage: 1d8+9 plus 1d6 fire (10-17 plus 1-6)
Critical: x3
Weight: 3+12 lb.
Range: 110 ft.
Type: Piercing
Notes: Strength pull +8
Ammunition: Arrows (80), daggers (2)
Armor
none
Gear
Worn Clothes: Simple tunic
General Gear: Belt pouches: 2 (1), sacks: 2 (1), silk rope 50 ft. (5), healer's kit: 10 uses (1), whetstone (1), masterwork armorsmith tools (5), masterwork bowyer tools (5), masterwork weaponsmith tools (5)
Home Possessions: --
Magic Items: +1 flaming composite long bow (3), +1 long sword (4), rope of entanglement (5)
Spell Components (valuable): --
Weight: 63 lb. (Light Load: 306 lb.)
Wealth
Platinum: 43
Gold: 5
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Dictates of Autarchy
Honor: 15
Reputation: +0
Livestock
none