Xanthus


Concept

Campaign: Glittering Grace
Race: Half-Celestial Pegasus
Subrace: Celestial Pegasus/--
Type: Outsider (Native)/Augmented Magical Beast
Class: Fighter
Subclass: Brawler
Concept: Hero's Steed
Level: 1
Level Adjustment: +6
XP: 0 (1,000/3,000)
Station: MM
Origin: Ivory Hills of Mithardir (3rd Layer of Olympia)
Current Residence: Vanishing Plains, Artos

Description

Hit Points: 85
Hit Dice: 4d10+28 and 1d10+7
Size: L
Space/Reach: 10 ft./5 ft.
Move: 70 ft., fly 120 ft. (average)
Gender: M
Skin/Eyes/Hair: White/white/white
Apparent Age: 20
Real Age: 9
Height/Weight: 9'4"/1,641 lb.
Alignment: Chaotic Good
Deity: Naiok


Abilities

Strength: 29 (+9)
Dexterity: 24 (+7)
Constitution: 27 (+8)
Intelligence: 15 (+2)
Wisdom: 22 (+6)
Charisma: 22 (+6)


Saving Throws

Fortitude: +14
Reflex: +11
Will: +7


Combat

Initiative: +7
Base Attack Bonus: +5
Grapple: +18
Melee: +13
Ranged: +11
Armor Class *: 20=10+0+0+7+-1+4+0+0
Armor Class (flat-footed): 13=10+0+0+-1+4+0+0
Armor Class (vs. touch attacks): 16=10+7+-1+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Flyby Attack
  • Track
  • Weapon Focus (hoof)
  • Improved Natural Attack (hoof)
  • Hover
  • Wingover


    Flaws

  • Callow
  • Overconfident


    Traits

  • Dependant
  • Quick


    Special Abilities (Racial)

  • Flight (average)
  • Celestially equine toughness (+4 natural AC)
  • Darkvision 60 ft.
  • Low-light vision
  • Scent
  • Aerial senses
  • Immunity to disease
  • Resistance to acid 10, cold 10, and electricity 10
  • +4 Fortitude saves vs. poison
  • Natural weapons considered magical
  • Damage resistance 5/magic
  • Spell resistance 15
  • Smite evil 1/day (+5 damage)
  • Spell-like abilities: at will -- daylight, detect good/evil (60 ft.); 3/day -- protection from evil; 1/day -- bless, aid, cure serious wounds, neutralize poison (CL 5th)
  • Natural attacks: 2 hooves +15 melee (1d8+9) and bite +9 melee (1d3+4)

    Favored Class: Fighter


    Special Abilities (Class)

  • Brawler: +1 to melee attack rolls with natural or unarmed attacks

    Weapon Proficiencies: --

    Armor Proficiencies: Light, medium, heavy


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +2, Balance +8, Bluff +6, Climb +9, Concentration +9, Diplomacy +11, Disguise +6, Escape Artist +7, Forgery +2, Gather Information +6, Heal +6, Hide +5, Intimidate +14, Jump +17, Knowledge (planes) +3, Listen +18, Move Silently +9, Ride +7, Search +3, Sense Motive +14, Spellcraft +3, Spot +18, Survival +9, Swim +14, Use Rope +7
    Languages: Common, Celestial, Elven


    Weapons

    none

    Ammunition: --


    Armor

    none


    Gear

    Worn Clothes: --
    General Gear: Exotic military saddle (40), bit and bridle (2), saddlebags: 2 (16), feed: 3 days (30)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 88 lb. (Light Load: 1,398 lb.)


    Wealth

    Platinum: 14
    Gold: 9
    Silver: 8
    Copper: 5
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 15
    Reputation: +0


    Livestock

    none