Wulf Gnais


Concept

Campaign: Hidden Measures
Race: Gargoyle
Subrace: --
Type: Monstrous Humanoid
Class: Fighter
Subclass: Brawler
Concept: Creature-of-Instinct
Level: 1
Level Adjustment: +5
XP: 0 (1,000/3,000)
Station: LL
Origin: Western Sonodell Mountains, Elan
Current Residence: Southern Broken Peaks, Hale

Description

Hit Points: 82
Hit Dice: 4d8+32 and 1d10+8
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft., fly 60 ft. (average)
Gender: M
Skin/Eyes/Hair: Gray/black/--
Apparent Age: 20
Real Age: 49
Height/Weight: 6'7"/423 lb.
Alignment: Chaotic Neutral
Deity: Ogre'moch


Abilities

Strength: 22 (+6)
Dexterity: 21 (+5)
Constitution: 26 (+8)
Intelligence: 12 (+1)
Wisdom: 12 (+1)
Charisma: 10 (+0)


Saving Throws

Fortitude: +11
Reflex: +9
Will: +5


Combat

Initiative: +6
Base Attack Bonus: +5
Grapple: +12
Melee: +11
Ranged: +8
Armor Class *: 22=10+0+0+5+0+4+3+0
Armor Class (flat-footed): 17=10+0+0+0+4+3+0
Armor Class (vs. touch attacks): 15=10+5+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Multiattack
  • Weapon Focus (claw)
  • Blind-Fight
  • Flyby Attack
  • Power Attack
  • Improved Natural Weapon (claw)


    Flaws

  • Callow
  • Neurotic (overcompensation)


    Traits

  • Brawler
  • Ferocious


    Special Abilities (Racial)

  • Flight (average)
  • Monstrous toughness (+4 natural AC)
  • Darkvision 60 ft.
  • Damage resistance 10/magic
  • Keen senses
  • Natural camouflage (+8 Hide in underground terrain)
  • Freeze (DC 20 to Spot)
  • Natural attacks: 2 claws +15 melee (1d6+6), bite +12 melee (1d6+3), and gore +12 melee (1d6+3)

    Favored Class: Fighter


    Special Abilities (Class)

  • Brawler: +1 to melee attack rolls with natural/unarmed weapons

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +1, Balance +5, Bluff -3, Climb +6, Concentration +8, Diplomacy -3, Disguise -3, Escape Artist +5, Forgery +1, Gather Information -3, Heal +1, Hide +5, Intimidate +2, Jump +8, Listen +8, Move Silently +5, Ride +5, Search +1, Sense Motive +1, Spot +8, Survival +1, Swim +8, Use Rope +5
    Languages: Common, Terran


    Weapons

  • Weapon: Spear
    Attack Bonus: +11 or +8
    Damage: 1d8+9 or 1d8+6 (10-17 or 7-14)
    Critical: x3
    Weight: 6 lb. x3
    Range: 20 ft.
    Type: Piercing
    Notes: x2 damage if set vs. charge

    Ammunition: Spears (3)


    Armor

    none


    Gear

    Worn Clothes: Loincloth
    General Gear: Caltrops (2)
    Home Possessions: --
    Magic Items: Amulet of natural armor +3 (.5)
    Spell Components (valuable): --
    Weight: 20.5 lb. (Light Load: 173 lb.)


    Wealth

    Platinum: 4
    Gold: 9
    Silver: 0
    Copper: 0
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Don't Tread on Me
    Honor: 5
    Reputation: +0


    Livestock

    none