Wade Plover
Concept
Campaign: Highway Robbery
Race: Human
Subrace: Estonen (Verdentian)
Type: Humanoid
Class: Fighter/Rogue
Subclass: Sword-Saint/Ambusher
Concept: Charming Thug
Level: 5
Level Adjustment: +0
XP: 10,000 (15,000/21,000)
Station: LM
Origin: Smyth, Verdentia
Current Residence: Smyth, Verdentia
Description
Hit Points: 52
Hit Dice: 4d10+12 and 1d6+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/blue/brown
Apparent Age: 28
Real Age: 25
Height/Weight: 5'10"/151 lb.
Alignment: Neutral Evil
Deity: Tuxel
Abilities
Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 17 (+3)
Intelligence: 14 (+2)
Wisdom: 12 (+1)
Charisma: 14 (+2)
Saving Throws
Fortitude: +7
Reflex: +7
Will: +2
Combat
Initiative: +4
Base Attack Bonus: +4
Grapple: +8
Melee: +9
Ranged: +8
Armor Class *: 19=10+5+0+4+0+0+0
Armor Class (flat-footed): 15=10+5+0+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Combat Expertise
Dodge
Improved Disarm
Point Blank Shot
Two-Weapon Fighting
Weapon Focus (short sword)
Weapon Specialization (short sword)
Flaws
Overconfident
Spell-locked (divine)
Traits
Dishonest
Libertine
Special Abilities (Racial)
+1 saves vs. fear
Warrior’s heritage
Favored Class: Any
Special Abilities (Class)
Sword-saint: +1 to all melee attack rolls
Special Abilities (Class)
Sneak attack +1d6
Trapfinding
Ambusher: +1 to attack rolls made with sneak attack
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields
Spells
none
Skills
Maximum Class Ranks: 8/4
Appraise +2, Balance +4, Bluff +8, Climb +9, Concentration +3, Disable Device +7, Diplomacy +0, Disguise +2, Escape Artist +4, Forgery +2, Gather Information +2, Handle Animal +4, Heal +3, Hide +4, Intimidate +7, Jump +9, Listen +4, Move Silently +6, Open Lock +9, Ride +7, Search +3, Sense Motive +1, Spot +4, Survival +1, Swim +5, Use Rope +6
Languages: Common, Elven, Halfling
Weapons
Weapon: +1 short sword
Attack Bonus: +11 or +9/+9
Damage: 1d6+7 (8-13)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing
Notes: none
Weapon: Dagger
Attack Bonus: +9 or +8
Damage: 1d4+4 (5-8)
Critical: 19-20/x2
Weight: 2 lb.
Range: 10 ft.
Type: Piercing/Slashing
Notes: none
Weapon: Composite short bow
Attack Bonus: +8
Damage: 1d6+4 (5-10)
Critical: x3
Weight: 2+3 lb.
Range: 70 ft.
Type: Piercing
Notes: Strength pull +4
Ammunition: Arrows (20), daggers (2)
Armor
Armor: +1 chain shirt
Armor Class Bonus: +5
Maximum Dexterity Bonus: +4
Armor Check Penalty: -1
Arcane Spell Failure: 25%
Base Move: 30 ft.
Weight: 25 lb.
Notes: none
Gear
Worn Clothes: Traveler’s outfit
General Gear: Backpack (2), belt pouch (.5), sack (.5), silk rope 50 ft. (5), masterwork thieves’ tools (2), healer’s kit: 10 uses (10)
Home Possessions: --
Magic Items: +1 short sword, +1 short sword, +1 chain shirt, potion of cure moderate wounds x3 (.5)
Spell Components (valuable): --
Weight: 58 lb. (Light Load: 100 lb.)
Wealth
Platinum: --
Gold: 100
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: Gold & pearl ring (50)
Renown
Code of Honor: Don’t Tread on Me
Honor: 5
Reputation: +0
Livestock
none