Wade Plover


Concept

Campaign: Highway Robbery
Race: Human
Subrace: Estonen (Verdentian)
Type: Humanoid
Class: Fighter/Rogue
Subclass: Sword-Saint/Ambusher
Concept: Charming Thug
Level: 5
Level Adjustment: +0
XP: 10,000 (15,000/21,000)
Station: LM
Origin: Smyth, Verdentia
Current Residence: Smyth, Verdentia

Description

Hit Points: 52
Hit Dice: 4d10+12 and 1d6+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/blue/brown
Apparent Age: 28
Real Age: 25
Height/Weight: 5'10"/151 lb.
Alignment: Neutral Evil
Deity: Tuxel


Abilities

Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 17 (+3)
Intelligence: 14 (+2)
Wisdom: 12 (+1)
Charisma: 14 (+2)


Saving Throws

Fortitude: +7
Reflex: +7
Will: +2


Combat

Initiative: +4
Base Attack Bonus: +4
Grapple: +8
Melee: +9
Ranged: +8
Armor Class *: 19=10+5+0+4+0+0+0
Armor Class (flat-footed): 15=10+5+0+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Expertise
  • Dodge
  • Improved Disarm
  • Point Blank Shot
  • Two-Weapon Fighting
  • Weapon Focus (short sword)
  • Weapon Specialization (short sword)


    Flaws

  • Overconfident
  • Spell-locked (divine)


    Traits

  • Dishonest
  • Libertine


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Warrior’s heritage

    Favored Class: Any


    Special Abilities (Class)

  • Sword-saint: +1 to all melee attack rolls


    Special Abilities (Class)

  • Sneak attack +1d6
  • Trapfinding
  • Ambusher: +1 to attack rolls made with sneak attack

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +2, Balance +4, Bluff +8, Climb +9, Concentration +3, Disable Device +7, Diplomacy +0, Disguise +2, Escape Artist +4, Forgery +2, Gather Information +2, Handle Animal +4, Heal +3, Hide +4, Intimidate +7, Jump +9, Listen +4, Move Silently +6, Open Lock +9, Ride +7, Search +3, Sense Motive +1, Spot +4, Survival +1, Swim +5, Use Rope +6
    Languages: Common, Elven, Halfling


    Weapons

  • Weapon: +1 short sword
    Attack Bonus: +11 or +9/+9
    Damage: 1d6+7 (8-13)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Piercing
    Notes: none

  • Weapon: Dagger
    Attack Bonus: +9 or +8
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: none

  • Weapon: Composite short bow
    Attack Bonus: +8
    Damage: 1d6+4 (5-10)
    Critical: x3
    Weight: 2+3 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: Strength pull +4


    Ammunition: Arrows (20), daggers (2)


    Armor

  • Armor: +1 chain shirt
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -1
    Arcane Spell Failure: 25%
    Base Move: 30 ft.
    Weight: 25 lb.
    Notes: none


    Gear

    Worn Clothes: Traveler’s outfit
    General Gear: Backpack (2), belt pouch (.5), sack (.5), silk rope 50 ft. (5), masterwork thieves’ tools (2), healer’s kit: 10 uses (10)
    Home Possessions: --
    Magic Items: +1 short sword, +1 short sword, +1 chain shirt, potion of cure moderate wounds x3 (.5)
    Spell Components (valuable): --
    Weight: 58 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: --
    Gold: 100
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: Gold & pearl ring (50)


    Renown

    Code of Honor: Don’t Tread on Me
    Honor: 5
    Reputation: +0


    Livestock

    none