Ve Mirmir -- "Grayhook"


Concept

Campaign: Reckoning Values
Race: Gnome
Subrace: Svirfneblin
Type: Humanoid
Class: Ranger
Subclass: Jaeger
Concept: Caver
Level: 1
Level Adjustment: +3
XP: 0 (1,000/3,000)
Station: ML
Origin: Trihoff, Southern Broken Peaks, Hale
Current Residence: Trihoff, Southern Broken Peaks, Hale

Description

Hit Points: 11
Hit Dice: 1d8+3
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Gray-brown/pale-blue/bald
Apparent Age: 25
Real Age: 55
Height/Weight: 3'7"/47 lb.
Alignment: True Neutral
Deity: Cygoban


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 16 (+3)
Wisdom: 16 (+3)
Charisma: 11 (+0)


Saving Throws

Fortitude: +8
Reflex: +9
Will: +5


Combat

Initiative: +5
Base Attack Bonus: +1
Grapple: +0
Melee: +5
Ranged: +7
Armor Class *: 25=10+5+0+5+1+0+0+4
Armor Class (flat-footed): 16=10+5+0+1+0
Armor Class (vs. touch attacks): 20=10+5+1+0+4
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Weapon Focus (gnome hooked hammer)
  • Combat Expertise
  • Improved Trip


    Flaws

  • Callow
  • Incapable


    Traits

  • Cautious
  • Individualist


    Special Abilities (Racial)

  • Darkvision 120 ft.
  • Low-light vision
  • Stonecunning
  • Spell resistance 12
  • +2 to all saving throws
  • +1 DC to saves against any illusions that he casts
  • +4 dodge AC
  • +1 attack rolls vs. kobolds and goblinoids
  • Sharp ears
  • Keen nose
  • Sneaky creepers
  • Weapon familiarity: gnome hooked hammer
  • Continuous nondetection (CL 1st)
  • Spell-like abilities: 1/day -- blur, disguise self (DC 15), blindness/deafness (DC 17) (CL 1st)

    Favored Class: Rogue


    Special Abilities (Class)

  • Wild empathy (+1)
  • Favored enemy: aberrations (+2)
  • Jaeger: +1 to attack rolls while wielding a weapon in each hand

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +5, Bluff -1, Climb +6, Concentration +3, Craft (alchemy) +6, Craft (weaponsmith) +6, Diplomacy -1, Disguise +2, Escape Artist +5, Forgery +3, Gather Information +0, Handle Animal +1, Heal +5, Hide +17, Intimidate +0, Jump +3, Knowledge (dungeoneering) +7, Knowledge (geography) +4, Knowledge (nature) +4, Listen +9, Move Silently +9, Ride +5, Search +7, Sense Motive +3, Spot +7, Survival +8, Swim +4, Use Rope +8
    Languages: Common, Dwarven, Elven, Gnome, Terran, Undercommon


    Weapons

  • Weapon: +1/+1 gnome hooked hammer
    Attack Bonus: +7 or +3/-1
    Damage: 1d6+4 or 1d4+4 or 1d6+4/1d4+2 (5-10 or 5-8 or 5-10/3-6)
    Critical: x3/x4
    Weight: 3 lb.
    Range: --
    Type: Bludgeoning/piercing
    Notes: Trip attacks

  • Weapon: Masterwork battleaxe
    Attack Bonus: +6
    Damage: 1d6+3 (4-9)
    Critical: x3
    Weight: 3 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +5 or +7
    Damage: 1d3+3 (4-6)
    Critical: 19-20/x2
    Weight: .5 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Masterwork light crossbow
    Attack Bonus: +8
    Damage: 1d6 (1-6)
    Critical: 19-20/x2
    Weight: 2+1 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (2)


    Armor

    Armor: +1 mithral chain shirt
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 20 ft.
    Weight: 5 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Bedroll (1.25), caltrops (2), flint & steel (0), grappling hook (1), silk rope 50 ft. (5), sacks: 2 (.25), belt pouches: 2 (.25), whetstone (.25), waterskin (1), trail rations: 5 days (1.25), masterwork weaponsmith tools (1.25), healer's kit: 10 uses (1), climber's kit (5), disguise kit: 10 uses (8), thunderstones: 2 (2), smokesticks: 2 (1), tanglefoot bag (4), antitoxin (0)
    Home Possessions: --
    Magic Items: +1/+1 gnome hooked hammer (3), +1 mithral chain shirt (5), potion of cure moderate wounds (.5), Heward's handy haversack (2.5)
    Spell Components (valuable): --
    Weight: 16 lb. (Light Load: 57 lb.)


    Wealth

    Platinum: 0
    Gold: 4
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Pact of the Mountains
    Honor: 27
    Reputation: +0


    Livestock

    none