Vancell Greeves
Concept
Campaign: Final Orders
Race: Human
Subrace: Estonen (Elan)
Type: Humanoid
Class: Cleric
Subclass: Holy Warrior
Concept: Smiter
Level: 5
Level Adjustment: +0
XP: 10,847 (15,000/21,000)
Station: ML
Origin: Devu, Elan
Current Residence: Rhodes Valley, Northern Verdentia
Description
Hit Points: 43
Hit Dice: 5d8+10
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Peach/Blue/Blond
Apparent Age: 29
Real Age: 25
Height/Weight: 5'9"/171 lb.
Alignment: Lawful Neutral
Deity: Nailor
Abilities
Strength: 17 (+3)
Dexterity: 13 (+1)
Constitution: 15 (+2)
Intelligence: 15 (+2)
Wisdom: 19 (+4)
Charisma: 17 (+3)
Saving Throws
Fortitude: +6
Reflex: +2
Will: +8
Combat
Initiative: +1
Base Attack Bonus: +3
Grapple: +7
Melee: +5
Ranged: +3
Armor Class *: 20=10+6+3+1
Armor Class (flat-footed): 19=10+6+3
Armor Class (vs. touch attacks): 11=10+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Scribe Scroll
Improved Unarmed Strike
Combat Expertise
Improved Disarm
Dodge
Flaws
Bad Student
Spell-locked (arcane)
Traits
Brawler
Pious
Special Abilities (Racial)
+1 saves vs. fear
Warrior's heritage
Favored Class: Any
Special Abilities (Class)
Aura of law
Divine (cleric) spells
Spontaneous casting (cure spells)
Turn undead 6/day (+2)
Domain: Destruction -- smite 1/day, +4 attack, +5 damage
Domain: Strength -- feat of strength 1/day, +5 strength for 1 round
No chaotic spells
Holy Warrior: +1 melee attack rolls with maces
Weapon Proficiencies: Simple, dwarven urgrosh
Armor Proficiencies: Light, medium, heavy, shields (not tower)
Spells
Class: Cleric
Spells Per Day: 5/4+1/3+1/2+1/--/--/--/--/--/--
Spells Memorized (typical) *: Level 0: detect magic, read magic, light, guidance, mending; Level 1: inflict light wounds*, bless, command, shield of faith, comprehend languages; Level 2: bull's strength*, hold person, spiritual weapon, sound burst; Level 3: magic vestment*, dispel magic, prayer; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 8/4
Appraise +2, Balance -2, Bluff +3, Climb -1, Concentration +9, Diplomacy +4, Disguise +3, Escape Artist -2, Forgery +2, Gather Information +3, Heal +12, Hide -2, Intimidate +4, Jump -1, Knowledge (arcana) +1, Knowledge (religion) +5, Listen +4, Move Silently -2, Profession (scribe) +5, Ride +1, Search +3, Sense Motive +6, Spellcraft +9, Spot +4, Survival +4, Swim -3, Use Rope +3
Languages: Common, Celestial, Abyssal
Weapons
Weapon: +1 heavy mace
Attack Bonus: +7
Damage: 1d8+4 (5-12)
Critical: x2
Weight: 8 lb.
Range: --
Type: Bludgeoning
Notes: --
Weapon: +1 gauntlet
Attack Bonus: +8
Damage: 1d3+4 (5-7)
Critical: x2
Weight: 6 lb. x2
Range: --
Type: Bludgeoning
Notes: locked
Weapon: Sling
Attack Bonus: +3
Damage: 1d4+3 (4-7)
Critical: x2
Weight: 0+5 lb.
Range: 50 ft.
Type: Bludgeoning
Notes: --
Ammunition: Bullets (10)
Armor
Armor: +1 breastplate
Armor Class Bonus: +6
Maximum Dexterity Bonus: +3
Armor Check Penalty: -3
Arcane Spell Failure: 25%
Base Move: 20 ft.
Weight: 30 lb.
Notes: --
Shield: +1 heavy mithral shield
Armor Class Bonus: +3
Armor Check Penalty: 0
Arcane Spell Failure: 5%
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Cleric's vestments
General Gear: Backpack (2), belt pouch (.5), sack (.5), spell component pouch (2), healer's kit: 10 uses (1), bedroll (5), gold holy symbol (1), flint & steel (0), silk rope 50 ft. (5), scroll cases: 4 (2), inkpen (0), grappling hook (4), waterskin (4), trail rations: 1 day (1), flash of holy water (1), sunrod (1)
Home Possessions: --
Magic Items: +1 heavy mace (8), +1 gauntlets x2 (12), ring of mind shielding (0), ring of warmth (0), +1 breastplate (30), +1 heavy mithral shield (10), spell scroll (5th-level): bull's strength, shield of faith, searing light, daylight, dispel magic, find traps, owl's wisdom x2 (.5), spell scroll (5th-level): cure light wounds, cure moderate wounds x3, cure serious wounds x4 (.5), spell scroll (5th-level): remove fear, remove paralysis, remove curse, remove disease, remove blindness/deafness, lesser restoration x2, sanctuary (.5)
Spell Components (valuable): --
Weight: 54 lb. (Light Load: 86 lb.)
Wealth
Platinum: --
Gold: 5
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Protocols of Justice
Honor: 24
Reputation: +3
Livestock
none