Vaddon Anitain
Concept
Campaign: Final Orders
Race: Half-Human Elf
Subrace: Estonen (Elan)/High
Type: Humanoid
Class: Druid
Subclass: Forest Priest
Concept: Nature's Enforcer
Level: 5
Level Adjustment: +0
XP: 12,957 (15,000/21,000)
Station: ML
Origin: Selene, Chrystana
Current Residence: Rhodes Valley, North Verdentia
Description
Hit Points: 37
Hit Dice: 5d8+10
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/green/black
Apparent Age: 23
Real Age: 28
Height/Weight: 5'2"/118 lb.
Alignment: True Neutral
Deity: Hylmane
Abilities
Strength: 16 (+3)
Dexterity: 16 (+3)
Constitution: 16 (+3)
Intelligence: 14 (+2)
Wisdom: 20 (+5)
Charisma: 16 (+3)
Saving Throws
Fortitude: +7
Reflex: +4
Will: +9
Combat
Initiative: +7
Base Attack Bonus: +3
Grapple: +6
Melee: +6
Ranged: +6
Armor Class *: 18=10+3+2+3+0+0+0+0
Armor Class (flat-footed): 15=10+3+2+0
Armor Class (vs. touch attacks): 13=10+3+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Scribe Scroll
Improved Initiative
Combat Casting
Spell Focus (conjuration)
Flaws
Awkward
Frail
Traits
Soft-spoken
Spellgifted (conjuration)
Special Abilities (Racial)
Low-light vision
Immunity to sleep
+2 saves vs. enchantments
Keen senses
Martial heritage
Favored Class: Wizard
Special Abilities (Class)
Divine (druid) spells
Spontaneous casting (summon nature's ally spells)
Animal companion
Wild empathy (+7)
Nature sense
No metal armor
Woodland stride
Trackless step
Resist nature's lure
Wild shape 1/day -- Small/Medium animals (duration: 5 hours)
Forest Priest: +1 to Knowledge (nature), Listen, Spot, and Survival Skill checks; animal companion gains +1 to attack rolls while in forest environment, if it is also native to such environments
Weapon Proficiencies: Club, dagger, quarterstaff, sickle, scimitar, short spear, spear, dart, sling, rapier, long sword, short bow, long bow
Armor Proficiencies: Light, medium, shields (save tower)
Spells
Class: Druid
Spells Per Day: 5/5/3/2/0/0/0/0/0/0
Spells Memorized (typical) *: Level 0: cure minor wounds, detect magic, read magic, guidance, light; Level 1: charm animal, entangle, produce flame, faerie fire, shillelagh; Level 2: flaming sphere, wood shape, lesser restoration; Level 3: call lightning, poison; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 8/4
Appraise +2, Balance +3, Bluff -1, Climb +3, Concentration +11, Diplomacy +0, Disguise -1, Escape Artist +3, Forgery +2, Gather Information +0, Handle Animal +3, Heal +14, Hide +3, Intimidate -2, Jump +3, Knowledge (nature) +11, Listen +13, Move Silently +3, Profession (scribe) +7, Ride +3, Search +3, Sense Motive +5, Spellcraft +9, Spot +15, Survival +11, Swim +3, Use Rope +5
Languages: Common, Draconic, Druidic, Elven, Sylvan
Weapons
Weapon: +1 scimitar
Attack Bonus: +7
Damage: 1d6+4 (5-10)
Critical: 18-20/x2
Weight: 4 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Club
Attack Bonus: +6 or +6
Damage: 1d6+3 (4-9)
Critical: x2
Weight: 3 lb.
Range: 10 ft.
Type: Bludgeoning
Notes: --
Weapon: Dagger
Attack Bonus: +6 or +6
Damage: 1d4+3 (4-7)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 composite short bow
Attack Bonus: +7
Damage: 1d6+4 (5-10)
Critical: x3
Weight: 2+6 lb.
Range: 70 ft.
Type: Piercing
Notes: Strength pull +3
Ammunition: Arrows (40), daggers (2), clubs (1)
Armor
Armor: +1 leather
Armor Class Bonus: +3
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 15 lb.
Notes: --
Shield: +1 light darkwood shield
Armor Class Bonus: +2
Armor Check Penalty: 0
Arcane Spell Failure: 5%
Weight: 2.5 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), inkpen (0), scroll cases: 2 (1), caltrops (2), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 2 days (2), spell component pouch (2), belt pouch (.5), sack (.5), sunrod (1), healer's kit: 10 uses (1)
Home Possessions: --
Magic Items: +1 scimitar (4), +1 composite short bow (2), +1 leather armor (15), +1 light darkwood shield (2.5), lens of detection (0), periapt of wisdom +2 (0), ring of minor spell storing (cure light wounds x3) (0), potion of hide from undead x2 (1), spell scroll: neutralize poison (.5), spell scroll: bull's strength, cat's grace (.5)
Spell Components (valuable): --
Weight: 66.5 lb. (Light Load: 76 lb.)
Wealth
Platinum: 11
Gold: 8
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 14
Reputation: +2
Livestock
none