Umaa


Concept

Campaign: Webs of Doom
Race: Tanar'ri
Subrace: Succubus
Type: Outsider (Chaotic, Evil)
Class: Sorcerer
Subclass: Enchantment Specialist
Concept: Temptress Extraordinaire
Level: 1
Level Adjustment: +6
XP: 100 (1,000/3,000)
Station: ML
Origin: Demonspike Grotto (64th Layer of the Infinite Abyss)
Current Residence: Terrazhan, Darsix

Description

Hit Points: 66
Hit Dice: 6d8+12 and 1d4+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 15 ft., fly 50 ft. (average)
Gender: F
Skin/Eyes/Hair: Peach/blue/blond
Apparent Age: 21
Real Age: 2,472
Height/Weight: 5'11"/123 lb.
Alignment: Chaotic Evil
Deity: Sivarnatta


Abilities

Strength: 13 (+1)
Dexterity: 19 (+4)
Constitution: 15 (+2)
Intelligence: 21 (+5)
Wisdom: 18 (+4)
Charisma: 30 (+10)


Saving Throws

Fortitude: +7
Reflex: +9
Will: +8


Combat

Initiative: +4
Base Attack Bonus: +6/+1
Grapple: +7
Melee: +7
Ranged: +10
Armor Class *: 23=10+0+0+4+0+9+0+0
Armor Class (flat-footed): 19=10+0+0+0+9+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Ability Focus (energy drain)
  • Combat Casting
  • Scribe Scrolls
  • Spell Focus (enchantment)
  • Spell Penetration
  • Greater Spell Penetration


    Flaws

  • Slow
  • Weak Will


    Traits

  • Comely
  • Libertine


    Special Abilities (Racial)

  • Flight (average)
  • Demonic toughness (+9 natural AC)
  • Outsiders' spiritual physiology
  • Darkvision 60 ft.
  • Telepathy 100 ft.
  • Keen senses
  • All weapons aligned chaotic evil
  • Immunity to electricity and poison
  • Resistance to acid 10, cold 10, and fire 10
  • Damage resistance 5/good and cold iron
  • Spell resistance 18
  • Energy drain: kiss inflicts 1 negative level and a suggestion to accept another kiss (Will DC 23; Fort DC 25 to remove negative level)
  • Continuous tongues (CL 12th)
  • Spell-like abilities: at will -- detect good, charm monster (DC 24), ethereal jaunt (self and 50 lb. only), detect thoughts (DC 22), polymorph (self only; humanoid shape only; no duration), suggestion (DC 23), greater teleport (self and 50 lb. only) (CL 12th)
  • Natural attacks: 2 claws +7 melee (1d6+1)

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Arcane (sorcerer) spells
  • Summon familiar
  • Enchantment Specialist: casting time for enchantment school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: none


    Spells

    Class: Sorcerer
    Spells Per Day: 5/6/0/0/0/0/0/0/0/0
    Spells Known Per Level: 4/2/0/0/0/0/0/0/0
    Spells Known: Level 0: detect magic, disrupt undead, light, touch of fatigue; Level 1: shocking grasp, sleep; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 10/5
    Appraise +5, Balance +4, Bluff +18, Climb +1, Concentration +7, Craft (alchemy) +10, Craft (calligraphy) +10, Craft (sculpting) +10, Decipher Script +7, Diplomacy +16, Disguise +26, Escape Artist +9, Forgery +5, Gather Information +10, Heal +6, Hide +9, Intimidate +17, Jump +1, Knowledge (arcana) +10, Knowledge (architecture) +6, Knowledge (dungeoneering) +6, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +6, Knowledge (nobility) +6, Knowledge (planes) +10, Knowledge (religion) +6, Listen +17, Move Silently +9, Perform (dance) +16, Perform (sing) +16, Perform (wind instruments) +15, Profession (herbalist) +9, Profession (prostitute) +9, Ride +4, Search +10, Sense Motive +5, Spellcraft +12, Spot +17, Survival +4, Swim +1, Use Rope +6
    Languages: Common, Abyssal, Celestial, Draconic, Elven, Infernal, Undercommon


    Weapons

    none

    Ammunition: --


    Armor

    none


    Gear

    Worn Clothes: Silk slip
    General Gear: Backpack (2), spell component pouch (2), silk rope 50 ft. (5), healer's kit: 10 uses (1)
    Home Possessions: --
    Magic Items: Potion of gaseous form (.5), potion of cure moderate wounds (.5)
    Spell Components (valuable): --
    Weight: 12 lb. (Light Load: 50 lb.)


    Wealth

    Platinum: 65
    Gold: 6
    Silver: 0
    Copper: 0
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 0
    Reputation: +0


    Livestock

    none