Tisiphone
Concept
Campaign: Essence of Glory
Race: Baatezu
Subrace: Erinyes
Type: Outsider (Evil)
Class: Cleric
Subclass: Mystic
Concept: Agent of True Evil
Level: 1
Level Adjustment: +7
XP: 0 (1,000/3,000)
Station: LU
Origin: Stalant Aerie, Nessus (9th-Layer of Baator)
Current Residence: Western Aria Desert, Verdentia
Description
Hit Points: 170
Hit Dice: 9d8+81 and 1d8+9
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 50 ft. (good)
Gender: F
Skin/Eyes/Hair: Peach/red/chestnut-brown
Apparent Age: 22
Real Age: 3,567
Height/Weight: 6'0"/152 lb.
Alignment: Neutral Evil
Deity: none
Abilities
Strength: 28 (+9)
Dexterity: 28 (+9)
Constitution: 28 (+9)
Intelligence: 18 (+4)
Wisdom: 25 (+7)
Charisma: 22 (+6)
Saving Throws
Fortitude: +16
Reflex: +14
Will: +14
Combat
Initiative: +9
Base Attack Bonus: +9/+4
Grapple: +18
Melee: +18
Ranged: +18
Armor Class *: 29=10+0+2+9+0+8+0+0
Armor Class (flat-footed): 20=10+0+2+0+8+0
Armor Class (vs. touch attacks): 19=10+9+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Dodge
Mobility
Point Blank Shot
Rapid Shot
Scribe Scroll
Eschew Materials
Shot on the Run
Special Abilities (Racial)
Flight (good)
Infernal toughness (+8 natural AC)
Outsiders' spiritual physiology
Darkvision 60 ft.
Telepathy 100 ft.
Immunity to fire and poison
Resistance to acid 10 and cold 10
See in darkness
Damage resistance 5/good or silver
Spell resistance 20
Weapons aligned evil
Continuous true seeing (CL 14th)
Spell-like abilities: at will -- greater teleport (self and 50 lb. only), charm monster (DC 20), minor image (DC 18), unholy blight (DC 20); 1/day -- summon baatezu (2d10 lemures or 1d4 barbazu, 50% success rate) (CL 12th)
Favored Class: Ranger
Special Abilities (Class)
Divine (cleric) spells
Aura of evil
No good spells
Spontaneous casting (inflict spells)
Rebuke undead 9/day (+2)
Domain: Evil -- cast evil spells at +1 caster level
Domain: Destruction -- smite 1/day, +4 to attack and +1 damage
Mystic: +1 damage to all clerical evocation school spells
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields (save tower)
Spells
Class: Cleric
Spells Per Day: 3/3+1/0/0/0/0/0/0/0/0
Spells Memorized (typical) *: Level 0: detect magic, read magic, guidance; Level 1: protection from good*, cure light wounds, shield of faith, bane; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 13/6.5
Appraise +4, Balance +9, Bluff +7, Climb +9, Concentration +19, Craft (bowyer) +11, Craft (armorsmith) +11, Craft (weaponsmith) +11, Decipher Script +5, Diplomacy +11, Disguise +6, Escape Artist +14, Forgery +4, Gather Information +6, Heal +14, Hide +19, Intimidate +7, Jump +9, Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (religion) +9, Knowledge (planes) +9, Listen +17, Move Silently +19, Perform (sing) +8, Ride +9, Search +9, Sense Motive +12, Spellcraft +16, Spot +17, Survival +12, Swim +9, Use Rope +21
Languages: Abyssal, Celestial, Draconic, Elven, Ignan, Infernal, Undercommon
Weapons
Weapon: +1 long sword of throwing
Attack Bonus: +19 or +19
Damage: 1d8+10 (11-19)
Critical: 19-20/x2
Weight: 4 lb.
Range: 10 ft.
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +18 or +18
Damage: 1d4+9 (10-13)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 flaming composite long bow
Attack Bonus: +19
Damage: 1d8+10 plus 1d6 fire damage (11-19 plus 1-6)
Critical: x3
Weight: 3+6 lb.
Range: 110 ft.
Type: Piercing/slashing
Notes: +9 Strength pull
Ammunition: Arrows (40), daggers (1), long swords (1)
Armor
Shield: +1 light steel shield of arrow deflection
Armor Class Bonus: +2
Armor Check Penalty: 0
Arcane Spell Failure: 5%
Weight: 6 lb.
Notes: Deflect arrows 1 per round as free action like Feat
Gear
Worn Clothes: Monk's outfit
General Gear: Backpack (2), bedroll (5), caltrops (2), scroll cases: 2 (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), sacks: 2 (1), whetstone (1), healer's kit: 10 uses (1), unholy silver symbol (1), spell component pouch (2), masterwork bowyer tools (5), masterwork armorsmith tools (5), masterwork weaponsmith tools (5), tent (20)
Home Possessions: --
Magic Items: rope of entanglement (5), +1 light steel shield of arrow deflection (6), +1 long sword of throwing (4), +1 flaming composite long bow (3)
Spell Components (valuable): Powdered silver (25 ea.)
Weight: 91 lb. (Light Load: 400 lb.)
Wealth
Platinum: 59
Gold: 0
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 5
Reputation: +1
Livestock
none