Tau
Concept
Campaign: Shards of the Looking Glass
Race: Angel
Subrace: Astral Deva
Type: Outsider (Celestial)
Class: Ranger
Subclass: Jaeger
Concept: Watchman
Level: 1
Level Adjustment: +8
XP: 0 (1,000/3,000)
Station: ML
Origin: Lost Hills, Karasuthra (3rd Layer of the Beastlands)
Current Residence: Elk Grove, Central Verdentia
Description
Hit Points: 195
Hit Dice: 12d8+84 and 1d8+7
Size: M
Space/Reach: 5 ft./5 ft.
Move: 50 ft, fly 100 ft. (good)
Gender: M
Skin/Eyes/Hair: Peach/gold/brown
Apparent Age: 25
Real Age: 1,429
Height/Weight: 7'7"/274 lb.
Alignment: Chaotic Good
Deity: Laknossis
Abilities
Strength: 29 (+9)
Dexterity: 25 (+7)
Constitution: 24 (+7)
Intelligence: 25 (+7)
Wisdom: 25 (+7)
Charisma: 20 (+5)
Saving Throws
Fortitude: +17
Reflex: +16
Will: +16
Combat
Initiative: +7
Base Attack Bonus: +13/+8/+3
Grapple: +22
Melee: +22
Ranged: +20
Armor Class *: 40=10+0+0+7+0+15+8+0
Armor Class (flat-footed): 33=10+0+0+0+15+8
Armor Class (vs. touch attacks): 17=10+7+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Track
Exotic Weapon Proficiency (dwarven urgrosh)
Point Blank Shot
Dodge
Mobility
Combat Expertise
Power Attack
Improved Disarm
Cleave
Flaws
Bad Student
Poseur (wild empathy)
Traits
Detached
Relentless
Special Abilities (Racial)
Flight (good)
Angelic toughness (+15 natural AC)
Outsiders' spiritual physiology
All weapons aligned good
Low-light vision
Darkvision 60 ft.
Damage resistance 10/evil
Spell resistance 30
Immunity to acid, cold, and petrification
Resistance to electricity 10 and fire 10
+4 saves vs. poison
Protective aura, 20 ft. (+4 AC and saves vs. evil attacks/spells; combines magic circle against evil and lesser globe of invulnerability) (CL13th)
Continuous tongues (CL 13th)
Uncanny dodge (a rogue of 16th-level+ can still flank him)
Stun if successfully strikes same opponent twice in one round (Fort DC 25)
Spell-like abilities: at will -- aid, continual flame, detect evil, discern lies (DC 19), dispel magic, dispel evil (DC 20), holy aura (DC 23), invisibility (self only), plane shift (DC 22), polymorph (self only), remove curse, remove disease, remove fear; 7/day -- cure light wounds, see invisibility; 1/day -- heal, blade barrier (DC 21) (CL 12th)
Favored Class: Paladin
Special Abilities (Class)
Wild empathy (+5)
Favored enemy: evil outsiders (+2)
Jaeger: +1 to melee attack rolls while wielding weapon in each hand
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 16/8
Appraise +7, Balance +7, Bluff +10, Climb +10, Concentration +17, Craft (alchemy) +12, Craft (trap-making) +14, Craft (weaponsmith) +14, Decipher Script +12, Diplomacy +19, Disguise +7, Escape Artist +17, Forgery +7, Gather Information +5, Handle Animal +10, Heal +14, Hide +17, Intimidate +17, Jump +14, Knowledge (arcana) +10, Knowledge (dungeoneering) +10, Knowledge (geography) +10, Knowledge (history) +10, Knowledge (nobility) +6, Knowledge (nature) +10, Knowledge (planes) +10, Knowledge (religion) +10, Listen +17, Move Silently +17, Perform (wind instruments) +12, Ride +12, Search +17, Sense Motive +17, Spellcraft +14, Spot +17, Survival +17, Swim +14, Use Rope +14
Languages: Common, Abyssal, Celestial, Draconic, Ignan, Infernal
Weapons
Weapon: +1/+1 keen/keen dwarven urgrosh of fiends' bane/undead bane
Attack Bonus: +23 or +23 or +19/+15
Damage: 1d8+14 or 1d6+14 or 1d8+10/1d6+5 (15-22 or 15-20 or 11-8/6-11)
Critical: 19-20/x3
Weight: 12 lb.
Range: --
Type: Piercing/slashing
Notes: Axe end is +2 and +2d6 damage vs. undead; spear end is +2 and +2d6 damage vs. fiends; x2 damage if set vs. charge
Weapon: +1 spear
Attack Bonus: +23 or +21
Damage: 1d8+14 or 1d8+10 (15-22 or 11-18)
Critical: x3
Weight: 6 lb. x2
Range: 20 ft.
Type: Piercing
Notes: x2 damage if set vs. charge
Weapon: +1 dagger
Attack Bonus: +23 or +21
Damage: 1d4+10 (11-14)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 composite long bow of seeking and distance
Attack Bonus: +21
Damage: 1d8+10 (11-18)
Critical: x3
Weight: 3+6 lb.
Range: 220 ft.
Type: Piercing
Notes: +9 Strength pull; ignores most concealment
Ammunition: Arrows (40), daggers (2), spears (2)
Armor
none
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), healer's kit: 10 uses (1), masterwork horn (3), masterwork weaponsmith tools (5), masterwork trap-making tools (5), antitoxins: 2 (0)
Home Possessions: --
Magic Items: Bracers of armor +8 (1), cloak of resistance +4 (1), +1 daggers x2 (2), +1 spears x2 (12), +1 composite long bow of seeking and distance (3), +1/+1 keen/keen dwarven urgrosh of undead bane/fiend bane (12), potion of cure moderate wounds (.5)
Spell Components (valuable): --
Weight: 68 lb. (Light Load: 466 lb.)
Wealth
Platinum: 17
Gold: 4
Silver: 8
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Doctrine of the Prime
Honor: 20
Reputation: +0
Livestock
none