Tarq Vongmund
Concept
Campaign: Apocalypsos
Race: Half-Fiend (Tanar'ri) Giant Death Knight
Subrace: Succubus/Frost
Type: Augmented Undead Giant Outsider (Native, Evil)
Class: Blackguard
Subclass: --
Concept: Doom Warrior
Level: 1
Level Adjustment: +14
XP: 0 (1,000/3,000)
Station: MU
Origin: Skygar Mountains, Mautos
Current Residence: Skygar Mountains, Mautos
Description
Hit Points: 168
Hit Dice: 15d12
Size: L
Space/Reach: 10 ft./10 ft.
Move: 30 ft., fly 30 ft. (average)
Gender: M
Skin/Eyes/Hair: White/orange-red/white
Apparent Age: 35
Real Age: 324
Height/Weight: 16'1"/2,122 lb.
Alignment: Chaotic Evil
Deity: Thrym
Abilities
Strength: 40 (+15)
Dexterity: 16 (+3)
Constitution: --
Intelligence: 25 (+7)
Wisdom: 23 (+6)
Charisma: 25 (+7)
Saving Throws
Fortitude: +11
Reflex: +7
Will: +10
Combat
Initiative: +5
Base Attack Bonus: +11/+6/+1
Grapple: +30
Melee: +25
Ranged: +13
Armor Class *: 44=10+13+7+3+10+-1+3+-1
Armor Class (flat-footed): 41=10+13+7+10+-1+3+-1
Armor Class (vs. touch attacks): 14=10+3+-1+3+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Exotic Weapon Proficiency (bastard sword)
Two-Weapon Fighting
Power Attack
Improved Overrun
Blind Fighting
Cleave
Combat Casting
Omniscient Whispers
Flaws
Incapable
Inattentive
Traits
Aggressive
Villainous
Special Abilities (Racial)
Darkvision 60 ft.
Low-light vision
Fiendish gigantic toughness (+10 natural AC)
Flight (average)
Immunity to cold, fire, electricity, petrification, poison, polymorph, and mind-affecting abilities
Resistance to acid 10
Damage resistance 15/good
Spell resistance 25
Turn resistance +8
Wraithly movement
Natural weapons considered evil and magical for overcoming enemies' DR
Rock catching
Rock throwing +14 (2d6+15), 120 ft.
Fear aura, 60 ft. radius (DC 24)
Smite good 1/day (+15 damage)
Spell-like abilities: at will -- detect evil, detect good, detect magic, ethereal jaunt, greater teleportation (self + 50 lb. only), gust of wind (DC 19), invisibility (self only), knock; 3/day -- darkness, dispel magic, fireball (DC 20), lesser globe of invulnerability, poison (DC 21), unholy aura (DC 25), wall of ice (DC 22); 1/day -- blasphemy (DC 25), circle of death (DC 23), contagion (DC 20), desecrate, horrid wilting (DC 25), mass hold monster (DC 26), power word: kill, unhallow, unholy blight (DC 21)
Natural attacks: bite +25 (1d8+15) and 2 claws +20 (1d6+7)
Favored Class: Barbarian
Special Abilities (Class)
Divine (blackguard) spells
Aura of chaotic evil
Detect good at will
Poison use
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields
Spells
Class: Blackguard
Spells Per Day: 2/0/0/0
Spells Memorized: Level 1: corrupt weapon, inflict light wounds; Level 2: --; Level 3: --; Level 4: --
Skills
Maximum Class Ranks: 18/9
Appraise +7, Balance +0, Bluff +12, Climb +12, Concentration +13, Craft (armorsmithy) +26, Craft (poisonmaking) +15, Craft (weaponsmithy) +26, Diplomacy +8, Disguise +9, Escape Artist +4, Forgery +7, Gather Information +7, Handle Animal +11, Heal +6, Hide +9, Intimidate +27, Jump +19, Knowledge (arcane) +12, Knowledge (geography) +9, Knowledge (religion) +12, Listen +12, Move Silently +16, Ride +3, Search +23, Sense Motive +22, Spellcraft +14, Spot +27, Survival +11, Swim +14, Use Rope +7
Languages: Common, Abyssal, Aquan, Auran, Celestial, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Ignan, Infernal, Mind Flayer, Sylvan, Terran, Undercommon
Weapons
Weapon: +2 unholy keen bastard sword
Attack Bonus: +27
Damage: 2d8+17 (19-33)
Critical: 17-20/x2
Weight: 12 lb.
Range: --
Type: Slashing
Notes: +2d6 damage vs. good
Weapon: +1 handaxe of defending
Attack Bonus: +26
Damage: 1d8+16 (17-24)
Critical: x3
Weight: 6 lb.
Range: --
Type: Slashing
Notes: Add enhancement bonus to AC
Weapon: +1 ghost touch dagger
Attack Bonus: +26 or +14
Damage: 1d6+16 (17-22)
Critical: 19-20/x2
Weight: 2 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: Affect & interact w/ incorporeal creatures
Weapon: +1 composite longbow of seeking
Attack Bonus: +14
Damage: 2d6+16 (18-28)
Critical: x3
Weight: 6+6 lb.
Range: 110 ft.
Type: Piercing
Notes: Ignores most concealment; +15 Strength pull
Ammunition: Arrows (20), dagger (1)
Armor
Armor: +5 mithral full plate
Armor Class Bonus: +13
Maximum Dexterity Bonus: +3
Armor Check Penalty: -3
Arcane Spell Failure: 25%
Base Move: 20 ft.
Weight: 50 lb.
Notes: --
Shield: +5 animated mithral large shield
Armor Class Bonus: +7
Armor Check Penalty: 0
Arcane Spell Failure: 5%
Weight: 15 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (4), belt pouch (1), sack (1), bedroll (10), flint & steel (0), silk rope 50 ft. (5), whetstone (2), spell component pouch (4), unholy silver symbol (2), giant's sack (4), small rocks: 4 (200), masterwork armorsmithing tools (10), masterwork weaponsmithing tools (10), masterwork poisonmaking tools (10)
Home Possessions: --
Magic Items: +5 mithral full plate (50), +5 animated mithral large shield (15), +2 unholy keen bastard sword (12), +1 handaxe of defending (6), +1 ghost touch dagger (2), +1 composite longbow of seeking, ring of protection +3 (0), cloak of charisma +4 (2), pearl of power: 1st-level (0)
Spell Components (valuable): --
Weight: 352 lb. (Light Load: 4,256 lb.)
Wealth
Platinum: --
Gold: 264
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 0
Reputation: +0
Livestock
none