Talith Bronya


Concept

Campaign: Errant Snakes
Race: Human
Subrace: Estonen (Elan)
Type: Humanoid
Class: Bard
Subclass: Entertainer
Concept: Gypsy Rogue
Level: 5
Level Adjustment: +0
XP: 14,999 (15,000/21,000)
Station: LU
Origin: Commorancy, Elan
Current Residence: Smyth, Verdentia

Description

Hit Points: 34
Hit Dice: 5d6+10
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Olive/Brown/Black
Apparent Age: 22
Real Age: 20
Height/Weight: 5'6"/128 lb.
Alignment: Chaotic Neutral
Deity: Tuxel, Farahur


Abilities

Strength: 12 (+1)
Dexterity: 20 (+5)
Constitution: 14 (+2)
Intelligence: 17 (+3)
Wisdom: 12 (+1)
Charisma: 20 (+5)


Saving Throws

Fortitude: +3
Reflex: +9
Will: +5


Combat

Initiative: +5
Base Attack Bonus: +3
Grapple: +4
Melee: +4
Ranged: +8
Armor Class *: 23=10+6+3+5+-1
Armor Class (flat-footed): 18=10+6+3+-1
Armor Class (vs. touch attacks): 14=10+5+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Dodge
  • Combat Expertise
  • Point Blank Shot
  • Improved Disarm
  • Improved Trip


    Flaws

  • Overconfident
  • Vulnerable


    Traits

  • Dishonest
  • Libertine


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Warrior's heritage

    Favored Class: Any


    Special Abilities (Class)

  • Arcane (bard) spells
  • Bardic knowledge (+8)
  • Bardic music 5/day
  • Bardic songs known: countersong, fascinate (2 targets), inspire courage (+1), inspire competence
  • Entertainer: +1 to all Perform checks

    Weapon Proficiencies: Simple, short sword, long sword, rapier, short bow, whip, hand crossbow

    Armor Proficiencies: Light, shields (not tower)


    Spells

    Class: Bard
    Spells Per Day: 3/5/2/0/0/0/0/0/0/0
    Spells Known Per Level: 6/4/3/0/0/0/0/0/0
    Spells Known: Level 0: detect magic, read magic, lullaby, prestidigitation, ghost sound, mage hand; Level 1: cure light wounds, identify, charm person, sleep; Level 2: alter self, hold person, cure moderate wounds; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 8/4
    Appraise +3, Balance +5, Bluff +14, Climb +4, Concentration +7, Diplomacy +11, Disguise +7, Escape Artist +8, Forgery +3, Gather Information +5, Heal +1, Hide +9, Intimidate +7, Jump +2, Knowledge (arcana) +4, Knowledge (geography) +4, Knowledge (history) +8, Knowledge (local) +5, Knowledge (nature) +4, Knowledge (nobility) +4, Listen +7, Move Silently +12, Perform (dance) +14, Perform (percussion) +14, Perform (sing) +12, Ride +5, Search +3, Sense Motive +2, Sleight of Hand +9, Spellcraft +7, Spot +1, Survival +1, Swim +1, Tumble +6, Use Rope +7
    Languages: Common, Elven, Dwarven, Draconic, Halfling


    Weapons

  • Weapon: +1 barbed whip
    Attack Bonus: +5
    Damage: 1d4+2 (3-6)
    Critical: x2
    Weight: 2 lb.
    Range: --
    Type: Slashing
    Notes: lethal damage; 15 ft. reach; +2 to disarm attempts; trip attacks

  • Weapon: Dagger
    Attack Bonus: +4 or +8
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 1 lb. x3
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Long sword
    Attack Bonus: +4
    Damage: 1d8+1 (2-9)
    Critical: 19-20/x2
    Weight: 4 lb.
    Range: --
    Type: Piercing/Slashing
    Notes: --

  • Weapon: +1 composite short bow
    Attack Bonus: +9
    Damage: 1d6+2 (3-8)
    Critical: x3
    Weight: 2+6 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: +1 strength pull

    Ammunition: Daggers (3); Arrows (40)


    Armor

    Armor: +2 mithral chain shirt
    Armor Class Bonus: +6
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 12.5 lb.
    Notes: --

    Shield: +2 darkwood buckler
    Armor Class Bonus: +3
    Armor Check Penalty: 0
    Arcane Spell Failure: 5%
    Weight: 2.5 lb.
    Notes: --


    Gear

    Worn Clothes: Entertainer's outfit
    General Gear: Backpack (2), bedroll (5), sacks: 2 (1), spell component pouch (2), quiver (1), grappling hook (4), silk rope 50 ft. (5), caltrops (2), whetstone (1), sunrods: 2 (2), flint & steel (0), waterskin (4), trail rations: 3 days (3), masterwork tamborines (.5)
    Home Possessions: --
    Magic Items: +2 mithral chain shirt (12.5), +2 darkwood buckler (2.5), +1 barbed whip (2), +1 composite short bow (2), wand of cure light wounds: 50 charges (1), gloves of dexterity +2 (0), cloak of charisma +2 (2)
    Spell Components (valuable): --
    Weight: 42.5 lb. (Light Load: 43 lb.)


    Wealth

    Platinum: 242
    Gold: 5
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Honor Among Thieves
    Honor: 7
    Reputation: +4


    Livestock

    none