Stheno


Concept

Campaign: Legends Reborn
Race: Half-Fiend Medusa
Subrace: Erinyes/--
Type: Outsider (Native)/Augmented Monstrous Humanoid
Class: Sorcerer
Subclass: Enchantment Specialist
Concept: Demigod
Level: 1
Level Adjustment: +12
XP: 0 (1,000/3,000)
Station: LL
Origin: Rethe Island, Praetoria
Current Residence: Oasis, Verdentia

Description

Hit Points: 94
Hit Dice: 6d8+36 and 1d4+6
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 30 ft. (average)
Gender: F
Skin/Eyes/Hair: Tanned/red/bronze (snakes)
Apparent Age: 25
Real Age: 2,089
Height/Weight: 5'9"/129 lb.
Alignment: Lawful Evil
Deity: Duvaun


Abilities

Strength: 16 (+3)
Dexterity: 27 (+8)
Constitution: 22 (+6)
Intelligence: 23 (+6)
Wisdom: 20 (+5)
Charisma: 25 (+7)


Saving Throws

Fortitude: +10
Reflex: +14
Will: +12


Combat

Initiative: +8
Base Attack Bonus: +6/+1
Grapple: +9
Melee: +9
Ranged: +14
Armor Class *: 21=10+0+0+8+0+4+0+-1
Armor Class (flat-footed): 13=10+0+0+0+4+-1
Armor Class (vs. touch attacks): 17=10+8+0+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Eschew Materials
  • Multiattack
  • Wingover
  • Ability Focus (petrifying gaze)
  • Hover
  • Spell Focus (enchantment)


    Flaws

  • Incapable
  • Vulnerable


    Traits

  • Comely
  • Passionate


    Special Abilities (Racial)

  • Flight (average)
  • Darkvision 60 ft.
  • Infernally inhuman toughness (+4 natural AC)
  • Natural weapons considered magical
  • Damage resistance 5/magic
  • Spell resistance 17
  • Immunity to poison
  • Resistance to acid 10, cold 10, electricity 10, and fire 10
  • Smite good 1/day (+7 damage)
  • Poison (injury; Fort DC 18, 1d6 Str/2d6 Str)
  • Spell-like abilities: 3/day -- darkness, poison (DC 20); 1/day -- desecrate, unholy blight (DC 21) (CL 7th)
  • Natural attacks: bite +9 melee (1d6+3), 2 claws +7 melee (1d4+1), and snakes +7 melee (1d4+1 plus poison)

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Arcane (sorcerer) spells
  • Summon Familiar
  • Enchantment Specialist: casting time for enchantment school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: none


    Spells

    Class: Sorcerer
    Spells Per Day: 5/5/0/0/0/0/0/0/0/0
    Spells Known Per Level: 4/2/0/0/0/0/0/0/0
    Spells Known: Level 0: detect magic, read magic, ray of frost, prestidigitation; Level 1: charm person, magic missile; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 10/5
    Appraise +6, Balance +8, Bluff +18, Climb +3, Concentration +16, Craft (alchemy) +13, Decipher Script +7, Diplomacy +13, Disguise +18, Escape Artist +8, Forgery +6, Gather Information +7, Heal +7, Hide +8, Intimidate +19, Jump +3, Knowledge (arcana) +16, Knowledge (dungeoneering) +11, Knowledge (geography) +8, Knowledge (history) +11, Knowledge (nature) +8, Knowledge (religion) +8, Knowledge (planes) +11, Listen +10, Move Silently +18, Profession (apothecary) +7, Profession (scribe) +7, Ride +8, Search +11, Sense Motive +5, Spellcraft +18, Spot +15, Survival +5, Swim +3, Use Rope +12
    Languages: Common, Abyssal, Aquan, Auran, Celestial, Draconic, Ignan, Infernal, Terran


    Weapons

  • Weapon: +1 short sword
    Attack Bonus: +10
    Damage: 1d6+4 (5-10)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +9 or +14
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

    Ammunition: Daggers (1)


    Armor

    none


    Gear

    Worn Clothes: Simple tunic
    General Gear: Backpack (2), bedroll (5), belt pouches: 2 (1), sacks: 2 (1), spell component pouch (2), silk rope 50 ft. (5), flint & steel (0), inkpen (0), scroll cases: 2 (1), waterskin (4), trail rations: 3 days (3), whetstone (1), healer's kit: 10 uses (1), caltrops (2), small steel mirror (.5)
    Home Possessions: --
    Magic Items: +1 short sword (2), cloak of resistance +1 (1), bag of holding type III (35), wand of polymorph: 45 charges (.5), rod of negation (5), potion of cure serious wounds (.5), wind fan (0), rune of protection from petrification (.5)
    Spell Components (valuable): --
    Weight: 45 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 2,170
    Gold: 4
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Dictates of Autarchy
    Honor: 15
    Reputation: +0


    Livestock

    none