Siltar Teraph


Concept

Campaign: Thornhedge
Race: Centaur
Subrace: --
Type: Monstrous Humanoid
Class: Fighter
Subclass: Sword-saint
Concept: Dark Knight
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: LU
Origin: Senna Woods, Verdentia
Current Residence: Senna Woods, Verdentia

Description

Hit Points: 72
Hit Dice: 4d8+24 and 1d10+6
Size: L
Space/Reach: 10 ft./5 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Brown/dark-brown/black
Apparent Age: 32
Real Age: 28
Height/Weight: 7'7"/2,278 lb.
Alignment: Lawful Neutral
Deity: Skollos


Abilities

Strength: 26 (+7)
Dexterity: 22 (+6)
Constitution: 22 (+6)
Intelligence: 13 (+1)
Wisdom: 12 (+1)
Charisma: 14 (+2)


Saving Throws

Fortitude: +9
Reflex: +10
Will: +5


Combat

Initiative: +6
Base Attack Bonus: +5
Grapple: +17
Melee: +13
Ranged: +10
Armor Class *: 23=10+5+0+6+-1+3+0+0
Armor Class (flat-footed): 17=10+5+-1+3+0+0
Armor Class (vs. touch attacks): 15=10+6+-1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Weapon Focus (greataxe)
  • Power Attack
  • Track
  • Cleave
  • Blind-Fight


    Flaws

  • Spell-locked (divine)
  • Neurotic (sadism)


    Traits

  • Abrasive
  • Honorable


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Sylvan toughness (+3 natural AC)
  • Natural attacks: 2 hooves +13 (1d6+8)

    Favored Class: Ranger


    Special Abilities (Class)

  • Sword-saint: +1 to melee attack rolls

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +1, Balance +6, Bluff +1, Climb +8, Concentration +6, Craft (armorsmithing) +2, Craft (weaponsmith) +2, Diplomacy +1, Disguise +2, Escape Artist +6, Forgery +1, Gather Information +2, Handle Animal +3, Heal +3, Hide +2, Intimidate +3, Jump +8, Listen +6, Move Silently +11, Ride +6, Search +1, Sense Motive +1, Spot +7, Survival +6, Swim +8, Use Rope +8
    Languages: Common, Elven, Sylvan


    Weapons

  • Weapon: +1 greataxe
    Attack Bonus: +15
    Damage: 3d6+13 (16-31)
    Critical: x3
    Weight: 24 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Masterwork composite longbow
    Attack Bonus: +11
    Damage: 2d6+8 (10-20)
    Critical: x3
    Weight: 6+12 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +8 Strength pull

  • Weapon: Dagger
    Attack Bonus: +13 or +10
    Damage: 1d6+8 (9-15)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

    Ammunition: Arrows (40), daggers (1)


    Armor

    Armor: +1 mithral chain shirt
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 40 ft.
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (4), belt pouch (1), sack (1), bedroll (10), grappling hook (8), silk rope 50 ft. (5), flint & steel (0), waterskin (8), trail rations: 3 days (3), whetstone (2), torches: 2 (4), armorsmithing tools (10), weaponsmithing tools (10), healer's kit: 10 uses (2)
    Home Possessions: --
    Magic Items: +1 mithral chain shirt (20), +1 greataxe (24)
    Spell Components (valuable): --
    Weight: 136 lb. (Light Load: 612 lb.)


    Wealth

    Platinum: --
    Gold: 6
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none