Shivania Kaller -- "Saffire"


Concept

Campaign: Peaks' Fate
Race: Gnome
Subrace: Rock
Type: Humanoid
Class: Sorcerer
Subclass: Conjuration Specialist
Concept: Summoner
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Facette, Verdentia
Current Residence: Rocklands, Hale

Description

Hit Points: 6
Hit Dice: 1d4+2
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: F
Skin/Eyes/Hair: Tanned/blue/blond
Apparent Age: 25
Real Age: 63
Height/Weight: 3'2"/39 lb.
Alignment: Chaotic Good
Deity: Ogmaral


Abilities

Strength: 10 (+0)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 17 (+3)
Wisdom: 16 (+3)
Charisma: 18 (+4)


Saving Throws

Fortitude: +3
Reflex: +4
Will: +5


Combat

Initiative: +4
Base Attack Bonus: +0
Grapple: -4
Melee: +1
Ranged: +5
Armor Class *: 14=10+0+0+4+1+0+0+-1
Armor Class (flat-footed): 10=10+0+0+1+0+-1
Armor Class (vs. touch attacks): 14=10+4+1+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Spell Focus (conjuration)
  • Augment Summoning
  • Combat Casting


    Flaws

  • Frail
  • Vulnerable


    Traits

  • Comely
  • Heroic


    Special Abilities (Racial)

  • Low-light vision
  • Weapon familiarity: gnome hooked hammer
  • +2 saves vs. illusion
  • +1 DC to saves vs. illusions that she casts
  • +1 to attack rolls vs. kobolds and goblinoids
  • +4 AC vs. giants
  • Keen ears
  • Keen nose
  • Spell-like abilities: 1/day -- speak with animals (burrowing mammals, 1-minute), dancing lights, prestidigitation, ghost sound (DC 14) (CL 1st)

    Favored Class: Bard


    Special Abilities (Class)

  • Arcane (sorcerer) spells
  • Summon familiar
  • Conjuration Specialist: casting time for conjuration school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple

    Armor Proficiencies: none


    Spells

    Class: Sorcerer
    Spells Per Day: 5/4/0/0/0/0/0/0/0/0
    Spells Known Per Level: 4/2/0/0/0/0/0/0/0
    Spells Known: Level 0: detect magic, read magic, acid splash, ray of frost; Level 1: mage armor, summon monster I; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +4, Bluff +6, Climb +0, Concentration +7, Craft (alchemy) +8, Diplomacy +3, Disguise +3, Escape Artist +4, Forgery +3, Gather Information +4, Heal +3, Hide +8, Intimidate +4, Jump +0, Knowledge (arcana) +7, Knowledge (planes) +4, Listen +11, Move Silently +4, Ride +4, Search +3, Sense Motive +3, Spellcraft +7, Spot +5, Survival +3, Swim +0, Use Rope +6
    Languages: Common, Celestial, Draconic, Dwarven, Elven, Gnome


    Weapons

  • Weapon: Short spear
    Attack Bonus: +1 or +5
    Damage: 1d4 (1-4)
    Critical: x2
    Weight: 1.5 lb.
    Range: 20 ft.
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +1 or +5
    Damage: 1d3 (1-3)
    Critical: 19-20/x2
    Weight: .5 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +5
    Damage: 1d6 (1-6)
    Critical: 19-20/x2
    Weight: 2+.5 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (10), daggers (1), short spears (1)


    Armor

    none


    Gear

    Worn Clothes: Scholar's outfit
    General Gear: Backpack (.5), belt pouches: 2 (.25), sacks: 2 (.25), spell component pouch (2), bedroll (1.25), flint & steel (0), silk rope 50 ft. (5), whetstone (1), waterskin (1), trail rations: 4 days (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 17 lb. (Light Load: 24 lb.)


    Wealth

    Platinum: 0
    Gold: 0
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Pact of the Mountains
    Honor: 25
    Reputation: +1


    Livestock

    Name: Bahaymuta
    Relation: Familiar
    Species: Rabbit
    HD/HP: 1/4 1d8/3 hp
    Size/Move/Space & Reach: T/40 ft./2 ft.-2 ft.
    AC: 16; flat-footed 13, touch 16
    Base Attack/Grapple: +0/-12
    Attack/Full Attack: --
    Special Attacks: none
    Special Qualities: Low-light vision, scent
    Abilities: Str 2, Dex 16, Con 10, Int 6, Wis 12, Cha 4
    Saves: Fort +2, Ref +5, Will +1
    Feats: Alertness
    Skills: Hide +13, Listen +9, Move Silently +5, Spot +5
    Carrying Capacity (Light/Med/Heavy): --
    Gear: --
    Tricks or Powers: Shared spells, shared Alertness, shared keen ears, improved evasion, empathic link

    Name: Justicar
    Relation: Frequent summoning
    Species: Celestial guard dog
    HD/HP: 2d8+4/20 hp
    Size/Move/Space & Reach: M/40 ft./5 ft.-5 ft.
    AC: 16, flat-footed 14, touch 12
    Base Attack/Grapple: +1/+3
    Attack/Full Attack: Bite +3 melee (1d6+3)
    Special Attacks: Trip, smite evil 1/day
    Special Qualities: Low-light vision, scent, darkvision 60 ft., acid resistance 5, cold resistance 5, electricity resistance 5, spell resistance 7
    Abilities: Str 15, Dex 15, Con 15, Int 3, Wis 12, Cha 6
    Saves: Fort +5, Ref +5, Will +1
    Feats: Alertness, Track
    Skills: Jump +8, Listen +5, Spot +5, Survival +1, Swim +3
    Carrying Capacity (Light/Med/Heavy): --
    Gear: --
    Tricks or Powers: none