Sarron Mause
Concept
Campaign: Fearless
Race: Human
Subrace: Estonen (Verdentia)
Type: Humanoid
Class: Monk
Subclass: Striker
Concept: Perfectionist
Level: 1 (1,000/3,000)
Level Adjustment: +0
XP: 0
Station: LM
Origin: Andyna, Verdentia
Current Residence: Smyth, Verdentia
Description
Hit Points: 10
Hit Dice: 1d8+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/brown/dark-brown
Apparent Age: 28
Real Age: 26
Height/Weight: 5'10"/168 lb.
Alignment: Lawful Neutral
Deity: Nailor
Abilities
Strength: 16 (+3)
Dexterity: 18 (+4)
Constitution: 14 (+2)
Intelligence: 14 (+2)
Wisdom: 18 (+4)
Charisma: 10 (+0)
Saving Throws
Fortitude: +4
Reflex: +6
Will: +6
Combat
Initiative: +4
Base Attack Bonus: +0
Grapple: +7
Melee: +3
Ranged: +4
Armor Class *: 18=10+0+0+4+0+0+0+4
Armor Class (flat-footed): 14=10+0+0+0+0+4
Armor Class (vs. touch attacks): 18=10+4+0+0+4
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Improved Grapple
Improved Unarmed Strike
Point Blank Shot
Stunning Fist
Special Abilities (Racial)
+1 to saves vs. fear
Favored Class: Any
Special Abilities (Class)
Unarmed strike (1d6)
Flurry of blows: +1/+1
Trained dodger (+4 AC)
Striker: +1 melee attack rolls with unarmed strikes (not flurry of blows)
Weapon Proficiencies: Club, dagger, handaxe, kama, nunchaku, quarterstaff, sai, siangham, heavy & light crossbow, javelin, scythe, sling
Armor Proficiencies: none
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +2, Balance +6, Bluff +0, Climb +5, Concentration +3, Diplomacy +0, Disguise +0, Escape Artist +8, Forgery +2, Gather Information +0, Heal +4, Hide +5, Intimidate +0, Jump +7, Knowledge (arcana) +3, Knowledge (religion) +3, Listen +8, Move Silently +5, Ride +4, Search +2, Sense Motive +5, Spot +8, Survival +4, Swim +3, Tumble +6, Use Rope +4
Languages: Common, Draconic, Elven
Weapons
Weapon: Handaxe
Attack Bonus: +3
Damage: 1d6+3 (4-9)
Critical: x3
Weight: 3 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Club
Attack Bonus: +3 or +4
Damage: 1d6+3 (4-9)
Critical: x2
Weight: 3 lb.
Range: 10 ft.
Type: Bludgeoning
Notes: --
Weapon: Dagger
Attack Bonus: +3 or +4
Damage: 1d4+3 (4-7)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Sling
Attack Bonus: +4
Damage: 1d4+3 (4-7)
Critical: x2
Weight: 0+5 lb.
Range: 50 ft.
Type: Bludgeoning
Notes: --
Ammunition: Bullets (10), clubs (1), daggers (2)
Armor
none
Gear
Worn Clothes: Monk's outfit
General Gear: Backpack (2), bedroll (5), belt pouch (.5), flint & steel (0), grappling hook (4), hempen rope 50 ft. (10), sack (.5), whetstone (1), waterskin (4), trail rations: 3 days (3), torches: 3 (3)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 46 lb. (Light Load: 76 lb.)
Wealth
Platinum: 0
Gold: 1
Silver: 1
Copper: 5
Gems: --
Art/Miscellaneous: --
Livestock
none