Sargon Ur
Concept
Campaign: Tangled Brush
Race: Half-Orc
Subrace: --
Type: Humanoid
Class: Cleric
Subclass: Bishop
Concept: Black Lord
Level: 1
Level Adjustment: +0
XP: 300 (1,000/3,000)
Station: LM
Origin: Wildlands, Verdentia
Current Residence: Derium Forest, Verdentia
Description
Hit Points: 10
Hit Dice: 1d8+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Gray/black/black
Apparent Age: 29
Real Age: 24
Height/Weight: 6'1"/182 lb.
Alignment: Chaotic Evil
Deity: Povidarr
Abilities
Strength: 18 (+4)
Dexterity: 12 (+1)
Constitution: 15 (+2)
Intelligence: 14 (+2)
Wisdom: 18 (+4)
Charisma: 16 (+3)
Saving Throws
Fortitude: +4
Reflex: +1
Will: +6
Combat
Initiative: +1
Base Attack Bonus: +0
Grapple: +4
Melee: +4
Ranged: +1
Armor Class *: 18=10+5+2+1+0+0+0+0
Armor Class (flat-footed): 17=10+5+2+0
Armor Class (vs. touch attacks): 11=10+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Blind-Fight
Weapon Focus (spear)
Improved Turning
Spell Focus (necromancy)
Flaws
Malicious
Vulnerable
Traits
Dishonest
Wicked
Special Abilities (Racial)
Darkvision 60 ft.
Orc blood
Weapon familiarity: orc double axe
Favored Class: Barbarian
Special Abilities (Class)
Divine (cleric) spells
Aura of chaotic evil
No lawful or good spells
Spontaneous casting (inflict spells)
Rebuke undead: 6/day (+4)
Domain: Strength -- 1/day, +1 Strength for 1 round
Domain: War -- weapon proficiency/Weapon Focus with deity's preferred weapon
Bishop: +1 to Diplomacy Skill checks and +2 to rebuke undead checks
Weapon Proficiencies: Simple
Armor Proficiencies: Light, medium, heavy, shields (save tower)
Spells
Class: Cleric
Spells Per Day: 3/2+1/0/0/0/0/0/0/0/0
Spells Memorized (typical) *: Level 0: cure minor wounds, detect magic, read magic; Level 1: cure light wounds, shield of faith, magic weapon*; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 4/2
Appraise +2, Balance -6, Bluff +4, Climb -3, Concentration +6, Diplomacy +2, Disguise +3, Escape Artist -6, Forgery +2, Gather Information +3, Heal +3, Hide -6, Intimidate +3, Jump -3, Knowledge (arcana) +4, Knowledge (history) +3, Knowledge (religion) +6, Listen +4, Move Silently -6, Ride +1, Search +2, Sense Motive +4, Spellcraft +6, Spot +4, Survival +4, Swim -10, Use Rope +4
Languages: Common, Abyssal, Draconic, Orc
Weapons
Weapon: Spear
Attack Bonus: +5 or +2
Damage: 1d8+6 or 1d8+4 (7-14 or 5-12)
Critical: x3
Weight: 6 lb.
Range: 20 ft.
Type: Piercing
Notes: x2 damage when set vs. charge
Weapon: Heavy mace
Attack Bonus: +4
Damage: 1d8+4 (5-12)
Critical: x2
Weight: 8 lb.
Range: --
Type: Bludgeoning
Notes: --
Weapon: Dagger
Attack Bonus: +4 or +1
Damage: 1d4+4 (5-8)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Spiked gauntlets
Attack Bonus: +4
Damage: 1d4+4 (5-8)
Critical: x2
Weight: n/a
Range: --
Type: Piercing
Notes: Weight included with armor
Ammunition: Daggers (1), spears (1)
Armor
Armor: Chain mail
Armor Class Bonus: +5
Maximum Dexterity Bonus: +2
Armor Check Penalty: -5
Arcane Spell Failure: 30%
Base Move: 20 ft.
Weight: 40 lb.
Notes: Spiked gauntlets
Shield: Heavy wooden shield
Armor Class Bonus: +2
Armor Check Penalty: -2
Arcane Spell Failure: 10%
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), belt pouch (.5), sack (.5), spell component pouch (2), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 2 days (2), unholy wooden symbol (0)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 93 lb. (Light Load: 100 lb.)
Wealth
Platinum: 0
Gold: 2
Silver: 7
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: -7
Reputation: +0
Livestock
A harem of beautiful captive elfwomen