Reto Halivar -- "Swamble"
Concept
Campaign: Tumbling Nuggets
Race: Gnome
Subrace: River
Type: Humanoid
Class: Rogue
Subclass: Cutpurse
Concept: Lazy Thief
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LM
Origin: Northern Crowned River, Hale
Current Residence: Auxold, Northern Broken Peaks, Hale
Description
Hit Points: 9
Hit Dice: 1d6+3
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft., swim 30 ft.
Gender: M
Skin/Eyes/Hair: Light-blue/dark-blue/black
Apparent Age: 21
Real Age: 55
Height/Weight: 3'9"/47 lb.
Alignment: Neutral Good
Deity: Ogmaral
Abilities
Strength: 14 (+2)
Dexterity: 18 (+4)
Constitution: 17 (+3)
Intelligence: 18 (+4)
Wisdom: 12 (+1)
Charisma: 16 (+3)
Saving Throws
Fortitude: +0
Reflex: +6
Will: +1
Combat
Initiative: +4
Base Attack Bonus: +0
Grapple: -2
Melee: +3
Ranged: +5
Armor Class *: 18=10+3+0+4+1+0+0+0
Armor Class (flat-footed): 14=10+3+0+1+0
Armor Class (vs. touch attacks): 15=10+4+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Dodge
Point Blank Shot
Rapid Shot
Flaws
Meager Fortitude
Neurotic (bathophobia)
Traits
Dishonest
Easygoing
Special Abilities (Racial)
Low-light vision
Amphibious
+2 saves vs. illusions
+1 DC to all saves of illusions cast
Keen ears and nose
+1 attack rolls vs. kobolds, goblinoids, and freshwater aquatic humanoids
+4 AC vs. giants
Weapon familiarity: gnome hooked hammer
Aquatic camouflage
Spell-like abilities: 1/day -- speak with animals (freshwater animals only; 1-minute duration), prestidigitation, ghost sound (DC 13), water breathing (CL 1st)
Favored Class: Bard
Special Abilities (Class)
Trapfinding
Sneak attack (+1d6)
Cutpurse: +1 to Appraise, Gather Information, Open Lock, and Sleight of Hand Skill checks
Weapon Proficiencies: Simple, rapier, short sword, short bow, hand crossbow
Armor Proficiencies: Light
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +6, Balance +3, Bluff +6, Climb +2, Concentration +3, Craft (gemcutting) +5, Decipher Script +5, Diplomacy +1, Disable Device +8, Disguise +3, Escape Artist +7, Forgery +4, Gather Information +5, Heal +1, Hide +11, Intimidate +2, Jump +2, Knowledge (local) +5, Listen +7, Move Silently +7, Open Lock +9, Ride +4, Search +8, Sense Motive +0, Sleight of Hand +5, Spot +5, Survival +1, Swim +4, Tumble +4, Use Rope +6
Languages: Common, Draconic, Dwarven, Giant, Gnome, Goblin
Weapons
Weapon: Short sword
Attack Bonus: +3
Damage: 1d4+2 (3-6)
Critical: 19-20/x2
Weight: 1 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +3 or +5
Damage: 1d3+2 (3-5)
Critical: 19-20/x2
Weight: .5 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Light crossbow
Attack Bonus: +5
Damage: 1d6 (1-6)
Critical: 19-20/x2
Weight: 2+1 lb.
Range: 80 ft.
Type: Piercing
Notes: --
Weapon: Javelin
Attack Bonus: +5
Damage: 1d4+2 (3-6)
Critical: x2
Weight: 1 lb. x2
Range: 30 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (20), daggers (2), javelins (2)
Armor
Armor: Studded leather
Armor Class Bonus: +3
Maximum Dexterity Bonus: +5
Armor Check Penalty: -1
Arcane Spell Failure: 15%
Base Move: 20 ft.
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (.5), bedroll (1.25), flint & steel (0), grappling hook (1), silk rope 50 ft. (5), trail rations: 2 days (.5), sacks: 2 (.25), whetstone (1), waterskin (1), thieves' tools (1)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 28.5 lb. (Light Load: 43 lb.)
Wealth
Platinum: 0
Gold: 0
Silver: 6
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 10
Reputation: +0
Livestock
none