Reto Halivar -- "Swamble"


Concept

Campaign: Tumbling Nuggets
Race: Gnome
Subrace: River
Type: Humanoid
Class: Rogue
Subclass: Cutpurse
Concept: Lazy Thief
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LM
Origin: Northern Crowned River, Hale
Current Residence: Auxold, Northern Broken Peaks, Hale

Description

Hit Points: 9
Hit Dice: 1d6+3
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft., swim 30 ft.
Gender: M
Skin/Eyes/Hair: Light-blue/dark-blue/black
Apparent Age: 21
Real Age: 55
Height/Weight: 3'9"/47 lb.
Alignment: Neutral Good
Deity: Ogmaral


Abilities

Strength: 14 (+2)
Dexterity: 18 (+4)
Constitution: 17 (+3)
Intelligence: 18 (+4)
Wisdom: 12 (+1)
Charisma: 16 (+3)


Saving Throws

Fortitude: +0
Reflex: +6
Will: +1


Combat

Initiative: +4
Base Attack Bonus: +0
Grapple: -2
Melee: +3
Ranged: +5
Armor Class *: 18=10+3+0+4+1+0+0+0
Armor Class (flat-footed): 14=10+3+0+1+0
Armor Class (vs. touch attacks): 15=10+4+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Dodge
  • Point Blank Shot
  • Rapid Shot


    Flaws

  • Meager Fortitude
  • Neurotic (bathophobia)


    Traits

  • Dishonest
  • Easygoing


    Special Abilities (Racial)

  • Low-light vision
  • Amphibious
  • +2 saves vs. illusions
  • +1 DC to all saves of illusions cast
  • Keen ears and nose
  • +1 attack rolls vs. kobolds, goblinoids, and freshwater aquatic humanoids
  • +4 AC vs. giants
  • Weapon familiarity: gnome hooked hammer
  • Aquatic camouflage
  • Spell-like abilities: 1/day -- speak with animals (freshwater animals only; 1-minute duration), prestidigitation, ghost sound (DC 13), water breathing (CL 1st)

    Favored Class: Bard


    Special Abilities (Class)

  • Trapfinding
  • Sneak attack (+1d6)
  • Cutpurse: +1 to Appraise, Gather Information, Open Lock, and Sleight of Hand Skill checks

    Weapon Proficiencies: Simple, rapier, short sword, short bow, hand crossbow

    Armor Proficiencies: Light


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +6, Balance +3, Bluff +6, Climb +2, Concentration +3, Craft (gemcutting) +5, Decipher Script +5, Diplomacy +1, Disable Device +8, Disguise +3, Escape Artist +7, Forgery +4, Gather Information +5, Heal +1, Hide +11, Intimidate +2, Jump +2, Knowledge (local) +5, Listen +7, Move Silently +7, Open Lock +9, Ride +4, Search +8, Sense Motive +0, Sleight of Hand +5, Spot +5, Survival +1, Swim +4, Tumble +4, Use Rope +6
    Languages: Common, Draconic, Dwarven, Giant, Gnome, Goblin


    Weapons

  • Weapon: Short sword
    Attack Bonus: +3
    Damage: 1d4+2 (3-6)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +3 or +5
    Damage: 1d3+2 (3-5)
    Critical: 19-20/x2
    Weight: .5 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +5
    Damage: 1d6 (1-6)
    Critical: 19-20/x2
    Weight: 2+1 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

  • Weapon: Javelin
    Attack Bonus: +5
    Damage: 1d4+2 (3-6)
    Critical: x2
    Weight: 1 lb. x2
    Range: 30 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (2), javelins (2)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 20 ft.
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (.5), bedroll (1.25), flint & steel (0), grappling hook (1), silk rope 50 ft. (5), trail rations: 2 days (.5), sacks: 2 (.25), whetstone (1), waterskin (1), thieves' tools (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 28.5 lb. (Light Load: 43 lb.)


    Wealth

    Platinum: 0
    Gold: 0
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none