Raphaela Tantalus


Concept

Campaign: Heroes of Yore
Race: Half-Celestial Human
Subrace: Planetar/Estonen (Artos)
Type: Outsider (Native)/Augmented Humanoid
Class: Paladin
Subclass: Crusader
Concept: Otherworldly Knight
Level: 1
Level Adjustment: +4
XP: 0 (1,000/3,000)
Station: UL
Origin: Steele, Artos
Current Residence: Bayonna, Chrystana

Description

Hit Points: 15
Hit Dice: 1d10+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft., fly 40 ft. (good)
Gender: F
Skin/Eyes/Hair: Peach/green/red
Apparent Age: 24
Real Age: 21
Height/Weight: 5'10"/138 lb.
Alignment: Lawful Good
Deity: Kapponius


Abilities

Strength: 22 (+6)
Dexterity: 17 (+3)
Constitution: 20 (+5)
Intelligence: 17 (+3)
Wisdom: 22 (+6)
Charisma: 22 (+6)


Saving Throws

Fortitude: +7
Reflex: +3
Will: +6


Combat

Initiative: +3
Base Attack Bonus: +1
Grapple: +7
Melee: +7
Ranged: +2
Armor Class *: 24=10+9+3+1+0+1+0+0
Armor Class (flat-footed): 23=10+9+3+0+1+0
Armor Class (vs. touch attacks): 11=10+1+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Expertise
  • Dodge
  • Two-Weapon Fighting
  • Improved Shield Bash


    Flaws

  • Incapable
  • Shaky


    Traits

  • Distinctive
  • Honorable


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Martial heritage
  • Darkvision 60 ft.
  • Flight (good)
  • Divine toughness (+1 natural AC)
  • Natural weapons considered magical
  • Immunity to disease
  • Acid, cold, and electricity resistance 10
  • +4 saves vs. poison
  • Smite evil 1/day (+1 damage)
  • Spell-like abilities: at will -- daylight; 3/day -- protection from evil; 1/day -- bless (CL 1st)

    Favored Class: Any


    Special Abilities (Class)

  • Aura of good
  • Smite evil 1/day (+6 attack, +1 damage)
  • Spell-like abilities: at will -- detect evil (CL 1st)
  • Code of conduct (chivalry, vanguard committment)
  • Crusader: +1 to attack rolls vs. oppressive tyrants

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance -3, Bluff +7, Climb +0, Concentration +6, Craft (armorsmith) +4, Craft (weaponsmith) +4, Diplomacy +7, Disguise +5, Escape Artist -3, Forgery +3, Gather Information +6, Handle Animal +7, Heal +12, Hide -3, Intimidate +7, Jump +0, Knowledge (arcana) +4, Knowledge (geography) +4, Knowledge (history) +4, Knowledge (nobility) +4, Knowledge (religion) +7, Knowledge (planes) +4, Listen +7, Move Silently -3, Perform (sing) +7, Ride +4, Search +3, Sense Motive +9, Spellcraft +4, Spot +7, Survival +6, Swim -6, Use Rope +5
    Languages: Common, Celestial, Draconic, Elven


    Weapons

  • Weapon: +1 long sword
    Attack Bonus: +8
    Damage: 1d8+7 (8-15)
    Critical: 19-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Flail
    Attack Bonus: +7
    Damage: 1d8+6 (7-14)
    Critical: x2
    Weight: 5 lb.
    Range: --
    Type: Bludgeoning
    Notes: Trip attacks; +2 Disarms

  • Weapon: Dagger
    Attack Bonus: +7 or +2
    Damage: 1d4+6 (7-10)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Long bow
    Attack Bonus: +2
    Damage: 1d8 (1-8)
    Critical: x3
    Weight: 3+6 lb.
    Range: 100 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (2)


    Armor

    Armor: +1 full plate
    Armor Class Bonus: +9
    Maximum Dexterity Bonus: +1
    Armor Check Penalty: -5
    Arcane Spell Failure: 35%
    Base Move: 20 ft.
    Weight: 50 lb.
    Notes: --

    Shield: +1 heavy steel shield
    Armor Class Bonus: +3
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Weight: 15 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), scroll case (.5), inkpen (0), flint & steel (0), grappling hook (4), belt pouches: 2 (1), sacks: 2 (1), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 3 days (1.5), silver holy symbol (1), healer's kit: 10 uses (1), armorsmith tools (5), weaponsmith tools (5)
    Home Possessions: --
    Magic Items: +1 long sword (4), +1 full plate (50), +1 heavy steel shield (15)
    Spell Components (valuable): --
    Weight: 125 lb. (Light Load: 173 lb.)


    Wealth

    Platinum: 1
    Gold: 0
    Silver: 0
    Copper: 8
    Gems: --
    Art/Miscellaneous: Signet ring (5)


    Renown

    Code of Honor: Code of Valor
    Honor: 25
    Reputation: +2


    Livestock

    none