Ralik Torstun
Concept
Campaign: Nature's Call
Race: Dwarf
Subrace: Mountain
Type: Humanoid
Class: Bard
Subclass: Sage
Concept: Epicist
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Stagg, Hale
Current Residence: Smith, Verdentia
Description
Hit Points: 10
Hit Dice: 1d6+4
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Peach/hazel/red
Apparent Age: 23
Real Age: 60
Height/Weight: 4'5"/161 lb.
Alignment: Chaotic Good
Deity: Voraken Steelshaper
Abilities
Strength: 15 (+2)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 16 (+3)
Wisdom: 14 (+2)
Charisma: 16 (+3)
Saving Throws
Fortitude: +4
Reflex: +5
Will: +4
Combat
Initiative: +3
Base Attack Bonus: +0
Grapple: +2
Melee: +2
Ranged: +3
Armor Class *: 18=10+4+1+3+0+0+0+0
Armor Class (flat-footed): 15=10+4+1+0+0
Armor Class (vs. touch attacks): 13=10+3+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Point Blank Shot
Rapid Shot
Skill Focus (Performance: wind instruments)
Flaws
Callow
Murky-Eyed
Traits
Affable
Loud
Special Abilities (Racial)
Darkvision 60 ft.
Stonecunning
Weapon familiarity: dwarven waraxe and dwarven urgrosh
Stability
+2 Fortitude saves vs. poison
+2 saves vs. spells
+1 attack rolls vs. orcs and goblinoids
+4 AC vs. giants
+2 Appraise and Craft Skill checks with metal/stone
Favored Class: Fighter
Special Abilities (Class)
Arcane (bard) spells
Bardic knowledge (+5)
Bardic music: 1/day
Songs known: countersong, fascinate (1 target), inspire courage (+1)
Sage: +1 to bardic knowledge checks and Knowledge (history) checks
Weapon Proficiencies: Simple, long sword, rapier, short sword, short bow, whip
Armor Proficiencies: Light, shields (save tower)
Spells
Class: Bard
Spells Per Day: 2/0/0/0/0/0/0/0/0/0
Spells Known Per Level: 4/0/0/0/0/0/0/0/0
Spells Known: Level 0: detect magic, read magic, lullaby, summon instrument; Level 1: --; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 4/2
Appraise +4, Balance +0, Bluff +4, Climb +0, Concentration +5, Craft (armorsmith) +4, Craft (weaponsmith) +4, Diplomacy +6, Disguise +3, Escape Artist +0, Forgery +3, Gather Information +3, Heal +2, Hide +1, Intimidate +5, Jump -1, Knowledge (arcana) +4, Knowledge (architecture) +4, Knowledge (dungeoneering) +6, Knowledge (geography) +4, Knowledge (history) +7, Knowledge (religion) +4, Listen +3, Move Silently -1, Perform (sing) +7, Perform (wind instruments) +10, Profession (miner) +3, Ride +3, Search +3, Sense Motive +0, Spellcraft +4, Spot +2, Survival +2, Swim -4, Use Rope +5
Languages: Common, Draconic, Dwarven, Elven, Giant, Gnome, Goblin, Orc, Terran, Undercommon
Weapons
Weapon: Short sword
Attack Bonus: +2
Damage: 1d6+2 (3-8)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +2 or +3
Damage: 1d4+2 (3-6)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Short bow
Attack Bonus: +3
Damage: 1d6 (1-6)
Critical: x3
Weight: 2+6 lb.
Range: 60 ft.
Type: Piercing
Notes: --
Ammunition: Arrows (40), daggers (2)
Armor
Armor: Chain shirt
Armor Class Bonus: +4
Maximum Dexterity Bonus: +4
Armor Check Penalty: -2
Arcane Spell Failure: 20%
Base Move: 30 ft.
Weight: 25 lb.
Notes: --
Shield: Light steel shield
Armor Class Bonus: +1
Armor Check Penalty: -1
Arcane Spell Failure: 5%
Weight: 6 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), belt pouch (.5), sack (.5), spell component pouch (2), flint & steel (0), whetstone (1), silk rope 50 ft. (5), waterskin (4), trumpet (3)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 66 lb. (Light Load: 66 lb.)
Wealth
Platinum: 0
Gold: 1
Silver: 7
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Pact of the Mountains
Honor: 25
Reputation: +1
Livestock
none