Raggar Nox


Concept

Campaign: Stalkers
Race: Troll
Subrace: --
Type: Giant
Class: Ranger
Subclass: Hunter
Concept: Trap-Setter Mercenary
Level: 1
Level Adjustment: +5
XP: 0 (1,000/3,000)
Station: LL
Origin: Olnuit, Darsix
Current Residence: Broken Meadows, Darsix

Description

Hit Points: 105
Hit Dice: 6d8+42 and 1d8+7
Size: L
Space/Reach: 10 ft./10 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Green/black/black
Apparent Age: 25
Real Age: 132
Height/Weight: 9'7"/598 lb.
Alignment: Neutral Evil
Deity: Vaprak


Abilities

Strength: 26 (+8)
Dexterity: 19 (+4)
Constitution: 24 (+7)
Intelligence: 16 (+3)
Wisdom: 12 (+1)
Charisma: 10 (+0)


Saving Throws

Fortitude: +14
Reflex: +8
Will: +3


Combat

Initiative: +4
Base Attack Bonus: +5
Grapple: +17
Melee: +12
Ranged: +8
Armor Class *: 24=10+5+0+4+-1+5+1+0
Armor Class (flat-footed): 20=10+5+0+-1+5+1+0
Armor Class (vs. touch attacks): 14=10+4+-1+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Dodge
  • Combat Expertise
  • Power Attack
  • Blind-Fight
  • Point Blank Shot


    Flaws

  • Incapable
  • Spell-locked (arcane)


    Traits

  • Cautious
  • Uncivilized


    Special Abilities (Racial)

  • Gigantic toughness (+5 natural AC)
  • Low-light vision
  • Darkvision 90 ft.
  • Regeneration 5/acid & fire
  • Scent
  • Rend 2d6+12
  • Natural attacks: 2 claws +12 (1d6+8) and bite +7 (1d6+4)

    Favored Class: Fighter


    Special Abilities (Class)

  • Wild empathy (+2)
  • Favored enemy: elves (+2)
  • Hunter: elves (+1 bonus to this favored enemy)

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 10/5
    Appraise +3, Balance +4, Bluff -1, Climb +9, Concentration +7, Craft (poisonmaking) +4, Craft (trapmaking) +10, Diplomacy -1, Disguise +0, Escape Artist +4, Forgery +3, Gather Information -1, Handle Animal +2, Heal +1, Hide +9, Intimidate +0, Jump +8, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +4, Listen +10, Move Silently +4, Ride +4, Search +4, Sense Motive +1, Spot +9, Survival +6, Swim +8, Use Rope +7
    Languages: Common, Elven, Giant, Undercommon


    Weapons

  • Weapon: +1 battleaxe
    Attack Bonus: +13
    Damage: 2d6+9 (11-21)
    Critical: x3
    Weight: 12 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: +1 kukri
    Attack Bonus: +13
    Damage: 1d6+9 (10-15)
    Critical: 18-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +12 or +8
    Damage: 1d6+8 (9-12)
    Critical: 19-20/x2
    Weight: 2 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: +1 composite longbow
    Attack Bonus: +9
    Damage: 2d6+9 (11-21)
    Critical: x3
    Weight: 6+12 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (2)


    Armor

  • Armor: +1 shadow mithral chain shirt
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 25 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (4), belt pouch (1), sacks: 2 (2), trail rations: 3 days (6), waterskin (8), bedroll (10), whetstone (2), flint & steel (0), silk rope 50 ft. (5), masterwork trapsetting tools (10), poisonmaking tools (10)
    Home Possessions: --
    Magic Items: +1 battleaxe (20), +1 kukri (4), +1 composite longbow (6), +1 shadow mithral chain shirt (25), ring of protection +1 (0)
    Spell Components (valuable): --
    Weight: 112 lb. (Light Load: 612 lb.)


    Wealth

    Platinum: 0
    Gold: 104
    Silver: 2
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 0
    Reputation: +0


    Livestock

    none