Raggar Nox
Concept
Campaign: Stalkers
Race: Troll
Subrace: --
Type: Giant
Class: Ranger
Subclass: Hunter
Concept: Trap-Setter Mercenary
Level: 1
Level Adjustment: +5
XP: 0 (1,000/3,000)
Station: LL
Origin: Olnuit, Darsix
Current Residence: Broken Meadows, Darsix
Description
Hit Points: 105
Hit Dice: 6d8+42 and 1d8+7
Size: L
Space/Reach: 10 ft./10 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Green/black/black
Apparent Age: 25
Real Age: 132
Height/Weight: 9'7"/598 lb.
Alignment: Neutral Evil
Deity: Vaprak
Abilities
Strength: 26 (+8)
Dexterity: 19 (+4)
Constitution: 24 (+7)
Intelligence: 16 (+3)
Wisdom: 12 (+1)
Charisma: 10 (+0)
Saving Throws
Fortitude: +14
Reflex: +8
Will: +3
Combat
Initiative: +4
Base Attack Bonus: +5
Grapple: +17
Melee: +12
Ranged: +8
Armor Class *: 24=10+5+0+4+-1+5+1+0
Armor Class (flat-footed): 20=10+5+0+-1+5+1+0
Armor Class (vs. touch attacks): 14=10+4+-1+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Track
Dodge
Combat Expertise
Power Attack
Blind-Fight
Point Blank Shot
Flaws
Incapable
Spell-locked (arcane)
Traits
Cautious
Uncivilized
Special Abilities (Racial)
Gigantic toughness (+5 natural AC)
Low-light vision
Darkvision 90 ft.
Regeneration 5/acid & fire
Scent
Rend 2d6+12
Natural attacks: 2 claws +12 (1d6+8) and bite +7 (1d6+4)
Favored Class: Fighter
Special Abilities (Class)
Wild empathy (+2)
Favored enemy: elves (+2)
Hunter: elves (+1 bonus to this favored enemy)
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 10/5
Appraise +3, Balance +4, Bluff -1, Climb +9, Concentration +7, Craft (poisonmaking) +4, Craft (trapmaking) +10, Diplomacy -1, Disguise +0, Escape Artist +4, Forgery +3, Gather Information -1, Handle Animal +2, Heal +1, Hide +9, Intimidate +0, Jump +8, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +4, Listen +10, Move Silently +4, Ride +4, Search +4, Sense Motive +1, Spot +9, Survival +6, Swim +8, Use Rope +7
Languages: Common, Elven, Giant, Undercommon
Weapons
Weapon: +1 battleaxe
Attack Bonus: +13
Damage: 2d6+9 (11-21)
Critical: x3
Weight: 12 lb.
Range: --
Type: Slashing
Notes: --
Weapon: +1 kukri
Attack Bonus: +13
Damage: 1d6+9 (10-15)
Critical: 18-20/x2
Weight: 4 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +12 or +8
Damage: 1d6+8 (9-12)
Critical: 19-20/x2
Weight: 2 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 composite longbow
Attack Bonus: +9
Damage: 2d6+9 (11-21)
Critical: x3
Weight: 6+12 lb.
Range: 110 ft.
Type: Piercing
Notes: --
Ammunition: Arrows (40), daggers (2)
Armor
Armor: +1 shadow mithral chain shirt
Armor Class Bonus: +5
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 20%
Base Move: 30 ft.
Weight: 25 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (4), belt pouch (1), sacks: 2 (2), trail rations: 3 days (6), waterskin (8), bedroll (10), whetstone (2), flint & steel (0), silk rope 50 ft. (5), masterwork trapsetting tools (10), poisonmaking tools (10)
Home Possessions: --
Magic Items: +1 battleaxe (20), +1 kukri (4), +1 composite longbow (6), +1 shadow mithral chain shirt (25), ring of protection +1 (0)
Spell Components (valuable): --
Weight: 112 lb. (Light Load: 612 lb.)
Wealth
Platinum: 0
Gold: 104
Silver: 2
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 0
Reputation: +0
Livestock
none