Quarath Yaz’za


Concept

Campaign: Crimson Bonds
Race: Elf
Subrace: Drow
Type: Humanoid
Class: Fighter
Subclass: Archer
Concept: Sister Team
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: LU
Origin: Lesgos-Xu, Elan
Current Residence: Lesgos-Xu, Elan

Description

Hit Points: 13
Hit Dice: 1d10+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Black/red/white
Apparent Age: 20
Real Age: 108
Height/Weight: 5’1"/128 lb.
Alignment: Neutral Evil
Deity: Sivarnatta


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 17 (+3)
Wisdom: 12 (+1)
Charisma: 18 (+4)


Saving Throws

Fortitude: +5
Reflex: +5
Will: +1


Combat

Initiative: +5
Base Attack Bonus: +1
Grapple: +4
Melee: +4
Ranged: +7
Armor Class *: 18=10+4+0+5+0+0+0+-1
Armor Class (flat-footed): 13=10+4+0+0+-1
Armor Class (vs. touch attacks): 14=10+5+0+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Dodge
  • Dazzling Fire
  • Point Blank Shot
  • Rapid Shot


    Flaws

  • Overconfident
  • Vulnerable


    Traits

  • Cautious
  • Nightsighted


    Special Abilities (Racial)

  • Darkvision 130 ft.
  • Keen senses
  • Martial heritage
  • Immunity to sleep
  • +2 saves vs. enchantments
  • +2 Will saves vs. spells
  • Spell resistance 12
  • Spell-like abilities: 1/day -- dancing lights, darkness, faerie fire (CL 1st)

    Favored Class: Cleric


    Special Abilities (Class)

  • Archer: +1 to Ranged attack rolls

    Weapon Proficiencies: Simple, martial, hand crossbow

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +5, Bluff +4, Climb +7, Concentration +3, Craft (bowyering) +7, Diplomacy +4, Disguise +4, Escape Artist +5, Forgery +3, Gather Information +4, Handle Animal +8, Heal +1, Hide +5, Intimidate +8, Jump +7, Listen +3, Move Silently +5, Ride +5, Search +5, Sense Motive +1, Spot +3, Survival +1, Swim +3, Use Rope +7
    Languages: Common, Elven, Draconic, Drow Sign Language, Goblin, Undercommon


    Weapons

  • Weapon: Falchion
    Attack Bonus: +4
    Damage: 2d4+4 (6-12)
    Critical: 18-20/x2
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Short sword
    Attack Bonus: +4
    Damage: 1d6+3 (4-9)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +4 or +7
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Masterwork composite short bow
    Attack Bonus: +8
    Damage: 1d6+3 (4-9)
    Critical: x3
    Weight: 2+6 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: +3 Strength pull

    Ammunition: Arrows (40), daggers (1)


    Armor

    Armor: Mithral shirt
    Armor Class Bonus: +4
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler’s outfit
    General Gear: Backpack (2), bedroll (5), belt pouch (.5), sack (.5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), bowyering tools (5), waterskin (4), trail rations: 3 days (3), smokesticks: 2 (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 62 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 7
    Gold: 2
    Silver: 2
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Way of the Dark
    Honor: 5
    Reputation: +0


    Livestock

    none