Qilana Amasci


Concept

Campaign: Wild Blue Yonder
Race: Elf
Subrace: Sea (Shallows)
Type: Humanoid
Class: Fighter
Subclass: Dragoon
Concept: Sea Cavalier
Level: 1
Level Adjustment: +0
XP: 100 (1,000/3,000)
Station: ML
Origin: Entisixl, Devios Ocean
Current Residence: Entisixl, Devios Ocean

Description

Hit Points: 14
Hit Dice: 1d10+4
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., swim 40 ft.
Gender: F
Skin/Eyes/Hair: Green-silver/silver/green
Apparent Age: 21
Real Age: 122
Height/Weight: 4'9"/107 lb.
Alignment: Chaotic Good
Deity: Narjor


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 18 (+4)
Intelligence: 11 (+0)
Wisdom: 14 (+2)
Charisma: 16 (+3)


Saving Throws

Fortitude: +6
Reflex: +5
Will: +2


Combat

Initiative: +3
Base Attack Bonus: +1
Grapple: +4
Melee: +4
Ranged: +6
Armor Class *: 18=10+3+0+5+0+0+0+0
Armor Class (flat-footed): 13=10+3+0+0
Armor Class (vs. touch attacks): 15=10+5+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Mounted Combat
  • Weapon Focus (long spear)
  • Dodge
  • Mobility


    Flaws

  • Awkward
  • Spell-locked (arcane)


    Traits

  • Torpid
  • Uncivilized


    Special Abilities (Racial)

  • Gills
  • Superior low-light vision
  • Immunity to sleep
  • +2 saves vs. enchantments
  • Keen senses
  • Natural swimmer
  • Limited amphibious nature
  • Martial heritage

    Favored Class: Fighter


    Special Abilities (Class)

  • Dragoon: +1 to attack rolls made while mounted

    Weapon Proficiencies: Simple, martial, net

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +0, Balance +4, Bluff -2, Climb +2, Concentration +4, Craft (weaponsmith) +1, Diplomacy -2, Disguise -1, Escape Artist +4, Forgery +0, Gather Information -2, Handle Animal +2, Heal +2, Hide +4, Intimidate +1, Jump +3, Listen +4, Move Silently +4, Ride +6, Search +2, Sense Motive +2, Spot +4, Survival +2, Swim +6, Use Rope +7
    Languages: Common, Elven


    Weapons

  • Weapon: Long spear
    Attack Bonus: +5
    Damage: 1d8+4 (5-12)
    Critical: x3
    Weight: 9 lb.
    Range: --
    Type: Piercing
    Notes: Reach; x2 damage if set vs. charge

  • Weapon: Dagger
    Attack Bonus: +4 or +6
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Net
    Attack Bonus: +6
    Damage: --
    Critical: --
    Weight: 6 lb.
    Range: 10 ft.
    Type: --
    Notes: Entangle opponent

  • Weapon: Light crossbow
    Attack Bonus: +6
    Damage: 1d8 (1-8)
    Critical: 19-20/x2
    Weight: 4+2 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (2), nets (1)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Seafarer's outfit
    General Gear: Backpack (2), belt pouches: 2 (1), sack (.5), whetstone (1), silk rope 50 ft. (5), waterskin (4), grappling hook (4), weaponsmith tools (5), trail rations: 3 days (3)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 69 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 8
    Gold: 2
    Silver: 4
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Covenant of the Sea
    Honor: 5
    Reputation: +0


    Livestock

    none