Pyller -- "Sunbolt"
Concept
Campaign: Wealth of the Mist
Race: Half-Celestial Metallic True Dragon
Subrace: Solar/Bronze (Young Adult)
Type: Dragon (Water)/Outsider (Native)
Class: Bard
Subclass: Sage
Concept: Relic Hunter
Level: 1
Level Adjustment: +11
XP: 0 (1,000/3,000)
Station: MU
Origin: Neissl Hills, Kloud Mountains, Northwestern Hale
Current Residence: Lunarith Delta, Elan
Description
Hit Points: 412
Hit Dice: 18d12+180 and 1d6+10
Size: L
Space/Reach: 10 ft./5 ft. (10 ft. with bite)
Move: 40 ft., fly 150 ft. (poor), swim 60 ft.
Gender: M
Skin/Eyes/Hair: Bronze/green/--
Apparent Age: 19
Real Age: 89
Height/Weight: 14'7"/3,921 lb.
Alignment: Chaotic Good
Deity: Bahamut
Abilities
Strength: 33 (+11)
Dexterity: 14 (+2)
Constitution: 30 (+10)
Intelligence: 27 (+8)
Wisdom: 24 (+7)
Charisma: 29 (+9)
Saving Throws
Fortitude: +23
Reflex: +15
Will: +19
Combat
Initiative: +6
Base Attack Bonus: +18/+13/+8/+3
Grapple: +33
Melee: +28
Ranged: +19
Armor Class *: 31=10+0+0+2+-1+18+3+-1
Armor Class (flat-footed): 29=10+0+0+-1+18+3+-1
Armor Class (vs. touch attacks): 13=10+2+-1+3+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Improved Initiative
Multiattack
Wingover
Flyby Attack
Blind-Fight
Eschew Materials
Combat Expertise
Scribe Scroll
Power Attack
Cleave
Flaws
Incapable
Vulnerable
Traits
Individualist
Passionate
Special Abilities (Racial)
Overland flight (poor)
Divine-draconic toughness (+18 natural AC)
Immunity to sleep, paralysis, disease, and electricity
Damage resistance 15/magic
Spell resistance 35
Resistance to acid 10 and cold 10
+4 Fortitude saves vs. poison
Superior low-light vision
Darkvision 120 ft.
Blindsense 60 ft.
Natural weapons considered magical
Water breathing
Frightful presence 150 ft. (DC 28)
Smite evil: 1/day (+19 damage)
Breath weapons: line of lightning 80 ft. or cone of repulsion gas 40 ft. x 40 ft. x 40 ft. (10d6 damage or Will save vs. repulsion for 1d6+5 rounds; DC 29)
Alternate form 3/day (CL 19th)
Sorcerous mastery (cast arcane spells at 5th-level sorcerer)
Spell-like abilities: 3/day -- speak with animals, protection from evil, holy aura (DC 27), 1/day -- bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite (DC 23), remove disease, dispel evil (DC 24), holy word (DC 26), hallow, mass charm monster (DC 27), summon monster IX (celestials only), resurrection (CL 19th)
Natural attacks: bite +28 melee (2d6+11), 2 claws +26 melee (1d8+5), 2 wings +26 melee (1d6+5), and tail slap +26 melee (1d8+5)
Favored Class: Fighter
Special Abilities (Class)
Arcane (bard) spells
Bardic knowledge (+12)
Bardic music 1/day
Bardic songs known: countersong, fascinate (1 target), inspire courage (+1)
Sage: +1 to bardic knowledge checks and +1 to Knowledge (arcana) Skill checks
Weapon Proficiencies: Simple, long sword, rapier, short sword, short bow, whip
Armor Proficiencies: Light, shields (save tower)
Spells
Class: Sorcerer
Spells Per Day: 6/9/6/0/0/0/0/0/0/0
Spells Known Per Level: 6/4/2/0/0/0/0/0/0
Spells Known: Level 0: detect magic, read magic, mage hand, prestidigitation, detect poison, ghost sound; Level 1: charm person, sleep, shield, identify; Level 2: eagle's splendor, glitterdust; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Class: Bard
Spells Per Day: 2/0/0/0/0/0/0/0/0/0
Spells Known Per Level: 4/0/0/0/0/0/0/0/0
Spells Known: Level 0: know direction, lullaby, summon instrument, flare; Level 1: --; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 22/11
Appraise +13, Balance +7, Bluff +13, Climb +11, Concentration +20, Craft (alchemy) +15, Craft (instrument making) +15, Decipher Script +13, Diplomacy +22, Disguise +11, Escape Artist +7, Forgery +8, Gather Information +16, Heal +10, Hide +8, Intimidate +21, Jump +16, Knowledge (arcana) +14, Knowledge (architecture) +13, Knowledge (dungeoneering) +13, Knowledge (geography) +13, Knowledge (history) +13, Knowledge (local) +13, Knowledge (nobility) +13, Knowledge (nature) +13, Knowledge (religion) +13, Knowledge (planes) +13, Listen +27, Move Silently +12, Perform (sing) +29, Perform (stringed instruments) +26, Profession (scribe) +12, Ride +2, Search +23, Sense Motive +12, Spellcraft +25, Spot +22, Survival +18, Swim +26, Use Magic Device +24, Use Rope +4
Languages: Common, Abyssal, Aquan, Auran, Celestial, Draconic, Dwaven, Elven, Giant, Gnoll, Gnome, Goblin, Halfling, Ignan, Infernal, Kuo-Toan, Orc, Sahuagin, Sylvan, Terran
Weapons
Weapon: Trident of warning
Attack Bonus: +24
Damage: 1d8+8 (9-16)
Critical: x2
Weight: 4 lb.
Range: 10 ft.
Type: Piercing
Notes: +2 bonus; scan for enemies within 680 ft. radius
Ammunition: Tridents (1)
Armor
Armor: +5 mithril chain shirt
Armor Class Bonus: +9
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 12.5 lb.
Notes: For use in alternate human form only (calculate AC as required)
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), scroll cases: 2 (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), inkpen (0), belt pouches: 2 (1), sacks: 2 (1), whetstone (1), waterskin (4), healer's kit: 10 uses (1), masterwork instrument making tools (5), spell component pouch (2)
Home Possessions: Alchemist's lab (40)
Magic Items: +5 mithril chain shirt (12.5), trident of warning (4), ring of protection +3 (0), harp of charming (5), rod of lesser metamagic -- silent (5), cloak of the manta ray (1), bag of holding type III (35), goggles of minute seeing (0)
Spell Components (valuable): Owl feather-stirred pearl-powdered wine drought (100) x10
Weight: 53 lb. (Light Load: 3,600 lb.)
Wealth
Platinum: 48
Gold: 12,005
Silver: 5
Copper: 8
Gems: 50 pearls (100 ea.), 6 pearls (1000 ea.)
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 15
Reputation: +1
Livestock
none