Pyller -- "Sunbolt"


Concept

Campaign: Wealth of the Mist
Race: Half-Celestial Metallic True Dragon
Subrace: Solar/Bronze (Young Adult)
Type: Dragon (Water)/Outsider (Native)
Class: Bard
Subclass: Sage
Concept: Relic Hunter
Level: 1
Level Adjustment: +11
XP: 0 (1,000/3,000)
Station: MU
Origin: Neissl Hills, Kloud Mountains, Northwestern Hale
Current Residence: Lunarith Delta, Elan

Description

Hit Points: 412
Hit Dice: 18d12+180 and 1d6+10
Size: L
Space/Reach: 10 ft./5 ft. (10 ft. with bite)
Move: 40 ft., fly 150 ft. (poor), swim 60 ft.
Gender: M
Skin/Eyes/Hair: Bronze/green/--
Apparent Age: 19
Real Age: 89
Height/Weight: 14'7"/3,921 lb.
Alignment: Chaotic Good
Deity: Bahamut


Abilities

Strength: 33 (+11)
Dexterity: 14 (+2)
Constitution: 30 (+10)
Intelligence: 27 (+8)
Wisdom: 24 (+7)
Charisma: 29 (+9)


Saving Throws

Fortitude: +23
Reflex: +15
Will: +19


Combat

Initiative: +6
Base Attack Bonus: +18/+13/+8/+3
Grapple: +33
Melee: +28
Ranged: +19
Armor Class *: 31=10+0+0+2+-1+18+3+-1
Armor Class (flat-footed): 29=10+0+0+-1+18+3+-1
Armor Class (vs. touch attacks): 13=10+2+-1+3+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Improved Initiative
  • Multiattack
  • Wingover
  • Flyby Attack
  • Blind-Fight
  • Eschew Materials
  • Combat Expertise
  • Scribe Scroll
  • Power Attack
  • Cleave


    Flaws

  • Incapable
  • Vulnerable


    Traits

  • Individualist
  • Passionate


    Special Abilities (Racial)

  • Overland flight (poor)
  • Divine-draconic toughness (+18 natural AC)
  • Immunity to sleep, paralysis, disease, and electricity
  • Damage resistance 15/magic
  • Spell resistance 35
  • Resistance to acid 10 and cold 10
  • +4 Fortitude saves vs. poison
  • Superior low-light vision
  • Darkvision 120 ft.
  • Blindsense 60 ft.
  • Natural weapons considered magical
  • Water breathing
  • Frightful presence 150 ft. (DC 28)
  • Smite evil: 1/day (+19 damage)
  • Breath weapons: line of lightning 80 ft. or cone of repulsion gas 40 ft. x 40 ft. x 40 ft. (10d6 damage or Will save vs. repulsion for 1d6+5 rounds; DC 29)
  • Alternate form 3/day (CL 19th)
  • Sorcerous mastery (cast arcane spells at 5th-level sorcerer)
  • Spell-like abilities: 3/day -- speak with animals, protection from evil, holy aura (DC 27), 1/day -- bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite (DC 23), remove disease, dispel evil (DC 24), holy word (DC 26), hallow, mass charm monster (DC 27), summon monster IX (celestials only), resurrection (CL 19th)
  • Natural attacks: bite +28 melee (2d6+11), 2 claws +26 melee (1d8+5), 2 wings +26 melee (1d6+5), and tail slap +26 melee (1d8+5)

    Favored Class: Fighter


    Special Abilities (Class)

  • Arcane (bard) spells
  • Bardic knowledge (+12)
  • Bardic music 1/day
  • Bardic songs known: countersong, fascinate (1 target), inspire courage (+1)
  • Sage: +1 to bardic knowledge checks and +1 to Knowledge (arcana) Skill checks

    Weapon Proficiencies: Simple, long sword, rapier, short sword, short bow, whip

    Armor Proficiencies: Light, shields (save tower)


    Spells

    Class: Sorcerer
    Spells Per Day: 6/9/6/0/0/0/0/0/0/0
    Spells Known Per Level: 6/4/2/0/0/0/0/0/0
    Spells Known: Level 0: detect magic, read magic, mage hand, prestidigitation, detect poison, ghost sound; Level 1: charm person, sleep, shield, identify; Level 2: eagle's splendor, glitterdust; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    Class: Bard
    Spells Per Day: 2/0/0/0/0/0/0/0/0/0
    Spells Known Per Level: 4/0/0/0/0/0/0/0/0
    Spells Known: Level 0: know direction, lullaby, summon instrument, flare; Level 1: --; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 22/11
    Appraise +13, Balance +7, Bluff +13, Climb +11, Concentration +20, Craft (alchemy) +15, Craft (instrument making) +15, Decipher Script +13, Diplomacy +22, Disguise +11, Escape Artist +7, Forgery +8, Gather Information +16, Heal +10, Hide +8, Intimidate +21, Jump +16, Knowledge (arcana) +14, Knowledge (architecture) +13, Knowledge (dungeoneering) +13, Knowledge (geography) +13, Knowledge (history) +13, Knowledge (local) +13, Knowledge (nobility) +13, Knowledge (nature) +13, Knowledge (religion) +13, Knowledge (planes) +13, Listen +27, Move Silently +12, Perform (sing) +29, Perform (stringed instruments) +26, Profession (scribe) +12, Ride +2, Search +23, Sense Motive +12, Spellcraft +25, Spot +22, Survival +18, Swim +26, Use Magic Device +24, Use Rope +4
    Languages: Common, Abyssal, Aquan, Auran, Celestial, Draconic, Dwaven, Elven, Giant, Gnoll, Gnome, Goblin, Halfling, Ignan, Infernal, Kuo-Toan, Orc, Sahuagin, Sylvan, Terran


    Weapons

  • Weapon: Trident of warning
    Attack Bonus: +24
    Damage: 1d8+8 (9-16)
    Critical: x2
    Weight: 4 lb.
    Range: 10 ft.
    Type: Piercing
    Notes: +2 bonus; scan for enemies within 680 ft. radius


    Ammunition: Tridents (1)


    Armor

    Armor: +5 mithril chain shirt
    Armor Class Bonus: +9
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 12.5 lb.
    Notes: For use in alternate human form only (calculate AC as required)


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), scroll cases: 2 (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), inkpen (0), belt pouches: 2 (1), sacks: 2 (1), whetstone (1), waterskin (4), healer's kit: 10 uses (1), masterwork instrument making tools (5), spell component pouch (2)
    Home Possessions: Alchemist's lab (40)
    Magic Items: +5 mithril chain shirt (12.5), trident of warning (4), ring of protection +3 (0), harp of charming (5), rod of lesser metamagic -- silent (5), cloak of the manta ray (1), bag of holding type III (35), goggles of minute seeing (0)
    Spell Components (valuable): Owl feather-stirred pearl-powdered wine drought (100) x10
    Weight: 53 lb. (Light Load: 3,600 lb.)


    Wealth

    Platinum: 48
    Gold: 12,005
    Silver: 5
    Copper: 8
    Gems: 50 pearls (100 ea.), 6 pearls (1000 ea.)
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 15
    Reputation: +1


    Livestock

    none