Phoebe


Concept

Campaign: Virgin Trusts
Race: Half-Celestial Nymph
Subrace: Ghaele/--
Type: Augmented Fey/Outsider (Native)
Class: Ranger
Subclass: Bowman
Concept: Island Protector
Level: 1
Level Adjustment: +11
XP: 0 (1,000/3,000)
Station: UM
Origin: Isle of Mist, Horizos Ocean
Current Residence: Nnanga Bay, Kukul

Description

Hit Points: 79
Hit Dice: 6d6+30 and 1d8+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 60 ft. (good)
Gender: F
Skin/Eyes/Hair: Tanned/silver/silver
Apparent Age: 16
Real Age: 129
Height/Weight: 5'2"/104 lb.
Alignment: Neutral Good
Deity: Una


Abilities

Strength: 18 (+4)
Dexterity: 26 (+8)
Constitution: 20 (+5)
Intelligence: 24 (+7)
Wisdom: 28 (+9)
Charisma: 30 (+10)


Saving Throws

Fortitude: +19
Reflex: +25
Will: +24


Combat

Initiative: +8
Base Attack Bonus: +4
Grapple: +8
Melee: +6
Ranged: +12
Armor Class *: 31=10+0+0+8+0+1+2+10
Armor Class (flat-footed): 23=10+0+0+0+1+2+10
Armor Class (vs. touch attacks): 30=10+8+0+2+10
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Point Blank Shot
  • Precise Shot
  • Dodge
  • Mobility
  • Combat Expertise
  • Hover


    Flaws

  • Easy Mark
  • Noncombatant


    Traits

  • Cautious
  • Comely


    Special Abilities (Racial)

  • Flight (good)
  • Divine toughness (+1 natural AC)
  • Natural swimmer
  • Low-light vision
  • Darkvision 60 ft.
  • Natural weapons considered magical
  • Damage resistance 15/cold iron or magic
  • Spell resistance 17
  • Resistance to acid 10, cold 10, and electricity 10
  • Immunity to disease
  • +4 Fortitude saves vs. poison
  • Wild empathy (+6)
  • Unearthly grace
  • Blinding beauty (DC 23)
  • Stunning glance (DC 23)
  • Druidic mastery (cast divine spells as 7th-level druid)
  • Smite evil: 1/day (+7 damage)
  • Spell-like abilities: at will -- daylight, 3/day -- protection from evil, 1/day -- dimension door (DC 24), aid, bless, detect evil, cure serious wounds, neutralize poison, remove disease, holy smite (DC 24) (CL 7th)

    Favored Class: Druid


    Special Abilities (Class)

  • Wild empathy (+13)
  • Favored enemy: magical beasts (+2)
  • Bowman: +1 to ranged attack rolls with bows (any type)

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    Class: Druid
    Spells Per Day: 6/7/5/4/3/0/0/0/0/0
    Spells Memorized (typical): Level 0: detect magic, read magic, guidance, cure minor wounds x2, purify food and drink; Level 1: charm animal, faerie fire, entangle, cure light wounds x2, pass without trace, goodberry; Level 2: bull's strength, lesser restoration, owl's wisdom, cat's grace, chill metal; Level 3: cure moderate wounds, call lightning, protection from fire, spike growth; Level 4: dispel magic, freedom of movement, flame strike; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    Skills

    Maximum Class Ranks: 10/5
    Appraise +7, Balance +8, Bluff +16, Climb +4, Concentration +15, Craft (bowyer) +14, Craft (weaponsmith) +10, Decipher Script +8, Diplomacy +11, Disguise +11, Escape Artist +13, Forgery +7, Gather Information +10, Handle Animal +20, Heal +16, Hide +18, Intimidate +11, Jump +4, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (geography) +12, Knowledge (nature) +12, Knowledge (religion) +8, Knowledge (planes) +8, Listen +19, Move Silently +18, Perform (sing) +13, Ride +10, Search +12, Sense Motive +14, Spellcraft +8, Spot +19, Survival +19, Swim +22, Use Rope +14
    Languages: Common (Kukul), Abyssal, Aquan, Auran, Celestial, Draconic, Elven, Infernal, Sylvan


    Weapons

  • Weapon: +1 keen kukri
    Attack Bonus: +7
    Damage: 1d4+5 (6-9)
    Critical: 16-20/x2
    Weight: 2 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: +1 composite long bow of seeking
    Attack Bonus: +14
    Damage: 1d8+5 (6-13)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +4 Strength pull; ignores most concealment bonuses

    Ammunition: Arrows (40)


    Armor

    none


    Gear

    Worn Clothes: none
    General Gear: Spell component pouch (2)
    Home Possessions: Bedroll (5), flint & steel (0), silk rope 50 ft. (5), sacks: 2 (1), whetstone (1), waterskin (4), masterwork bowyer tools (5), masterwork weaponsmith tools (5), healer's kit: 10 uses (1)
    Magic Items: +1 keen kukri (2), +1 composite long bow of seeking (3), ring of protection +2 (0)
    Spell Components (valuable): --
    Weight: 14 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 64
    Gold: 7
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none