Orthros Zar


Concept

Campaign: Kingdom High
Race: Minotaur
Subrace: --
Type: Monstrous Humanoid
Class: Barbarian
Subclass: Berserker
Concept: Savage King
Level: 4
Level Adjustment: +2
XP: 9,588 (10,000/15,000)
Station: LM
Origin: Zardust, Darsix
Current Residence: Zardust, Darsix

Description

Hit Points: 143
Hit Dice: (6d8+36) + 4d12+24
Size: L
Space/Reach: 10 ft./10 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Brown/Brown/Brown
Apparent Age: 21
Real Age: 17
Height/Weight: 8'6"/732 lb.
Alignment: Neutral Evil
Deity: Geryon


Abilities

Strength: 27 (+8)
Dexterity: 14 (+2)
Constitution: 22 (+6)
Intelligence: 10 (+0)
Wisdom: 12 (+1)
Charisma: 12 (+1)


Saving Throws

Fortitude: +13
Reflex: +7
Will: +7


Combat

Initiative: +4
Base Attack Bonus: +10/+5
Grapple: +22
Melee: +17
Ranged: +11
Armor Class *: 20=10+5+0+2+-1+5-1
Armor Class (flat-footed): --
Armor Class (vs. touch attacks): 10=10+2+-1-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Power Attack
  • Cleave
  • Weapon Focus (greataxe)
  • Endurance
  • Improved Bull Rush
  • Improved Overrun


    Flaws

  • Incapable
  • Spell-locked (arcane)


    Traits

  • Aggressive
  • Hardy


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Tough hide (+5 natural AC)
  • Scent sense
  • Natural weapon: gore +15 (1d8+8)
  • Powerful charge (charge +17, -2 AC, 4d6+8)
  • Natural cunning

    Favored Class: Barbarian


    Special Abilities (Class)

  • Fast movement (+10 ft.)
  • Rage 2/day (+4 Str, +4 Con, +2 Will saves, +8 hp, -2 AC, no concentration/finesse-dependent activities)
  • Uncanny dodge
  • Trap Sense +1
  • Berserker: +1 to melee attack rolls while in a Rage

    Weapon Proficiencies: Simple, Martial

    Armor Proficiencies: Light, Medium, Shields (not tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 13/6.5
    Appraise +0, Balance +1, Bluff +1, Climb +10, Concentration +6, Diplomacy +1, Disguise +1, Escape Artist +1, Forgery +0, Gather Information +1, Heal +1, Hide -3, Intimidation +14, Jump +9, Listen +14, Move Silently +1, Ride +2, Search +9, Sense Motive +1, Spot +13, Survival +7, Swim +12, Use Rope +4
    Languages: Common, Giant


    Weapons

  • Weapon: +1 greataxe
    Attack Bonus: +20/+15
    Damage: 3d6+13 (16-31)
    Critical: x3
    Weight: 24 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Spear
    Attack Bonus: +17/+12 or +11
    Damage: 2d6+12 or 2d6+8 (14-24 or 10-20)
    Critical: x3
    Weight: 12 lb. x2
    Range: 20 ft.
    Type: Piercing
    Notes: double damage if set vs. charge

  • Weapon: Dagger
    Attack Bonus: +17/+12 or +11
    Damage: 1d6+8 (9-14)
    Critical: 19-20/x2
    Weight: 2 lb. x2
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: +1 composite long bow
    Attack Bonus: +13
    Damage: 2d6+9 (11-21)
    Critical: x3
    Weight: 6+12 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: Strength pull +8


    Ammunition: Arrows (40), Spears (2), Daggers (2)


    Armor

    Armor: +1 chain shirt
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -1
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 50 lb.
    Notes: --


    Gear

    Worn Clothes: Simple tunic
    General Gear: Backpack (4), quiver (2), belt pouch (1), sack (1), bedroll (10), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), waterskin (8), trail rations: 3 days (6), whetstone (1), healer's kit: 10 uses (1)
    Home Possessions: --
    Magic Items: +1 greataxe (24), +1 composite long bow (6), +1 chain shirt (50), potions of cure light wounds x4 (4)
    Spell Components (valuable): --
    Weight: 172 lb. (Light Load: 692 lb.)


    Wealth

    Platinum: 85
    Gold: 0
    Silver: 0
    Copper: 0
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 5
    Reputation: +2


    Livestock

    none