Ophelia Undine


Concept

Campaign: Scarlet Sylva
Race: Yuan-ti
Subrace: Pureblood
Type: Monstrous Humanoid
Class: Monk
Subclass: Artist
Concept: Divine Retributor
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: ML
Origin: Trachen Woods, Elan
Current Residence: Trachen Woods, Elan

Description

Hit Points: 55
Hit Dice: 4d8+12 and 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: F
Skin/Eyes/Hair: Olive-green/yellow/black
Apparent Age: 25
Real Age: 157
Height/Weight: 5'8"/129 lb.
Alignment: Lawful Evil
Deity: Merrshaulk


Abilities

Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 18 (+4)
Intelligence: 20 (+5)
Wisdom: 18 (+4)
Charisma: 12 (+1)


Saving Throws

Fortitude: +7
Reflex: +11
Will: +10


Combat

Initiative: +5
Base Attack Bonus: +4
Grapple: +12
Melee: +8
Ranged: +9
Armor Class *: 20=10+0+0+5+0+1+0+4
Armor Class (flat-footed): 15=10+0+0+0+1+0+4
Armor Class (vs. touch attacks): 19=10+5+0+0+4
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Alertness
  • Blind-Fight
  • Improved Unarmed Strike
  • Stunning Fist
  • Improved Grapple
  • Combat Expertise
  • Dodge
  • Mobility
  • Spring Attack


    Flaws

  • Malicious
  • Murky-Eyed


    Traits

  • Cautious
  • Quick


    Special Abilities (Racial)

  • Serpentine toughness (+1 natural AC)
  • Darkvision 60 ft.
  • Spell resistance 15
  • Human impersonator
  • Psionics: at will -- alternate form (CL 19th), detect poison (CL 6th); 1/day -- animal trance (DC 13), cause fear (DC 12), darkness, entangle (DC 13) (CL 4th)

    Favored Class: Ranger


    Special Abilities (Class)

  • AC bonus (+0+Wisdom bonus)
  • Unarmed strike +8 melee (1d6+4)
  • Flurry of blows (-2/-2)
  • Artist: +1 to Balance, Escape Artist, Hide, Jump, Move Silently, and Tumble skill checks.

    Weapon Proficiencies: Simple, handaxe, sai, siangham, kama, nunchaku, shuriken, scimitar, long bow

    Armor Proficiencies: Light, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +5, Balance +7, Bluff +1, Climb +4, Concentration +5, Diplomacy +1, Disguise +6, Escape Artist +14, Forgery +5, Gather Information +1, Heal +6, Hide +14, Intimidate +1, Jump +5, Knowledge (arcana) +7, Knowledge (dungeoneering) +6, Knowledge (geography) +10, Knowledge (nature) +10, Knowledge (religion) +6, Listen +14, Move Silently +14, Perform (dance) +2, Ride +5, Search +5, Sense Motive +4, Spot +14, Survival +4, Swim +4, Tumble +7, Use Rope +7
    Languages: Common, Abyssal, Draconic, Elven, Goblin, Sylvan, Yuan-ti


    Weapons

  • Weapon: +1 kama
    Attack Bonus: +9
    Damage: 1d6+5 (6-11)
    Critical: x2
    Weight: 2 lb. x2
    Range: --
    Type: Slashing
    Notes: Trip attacks

  • Weapon: Sai
    Attack Bonus: +8 or +9
    Damage: 1d4+4 (5-8)
    Critical: x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Bludgeoning
    Notes: +4 to disarms

  • Weapon: Nunchaku
    Attack Bonus: +8
    Damage: 1d4+4 (5-10)
    Critical: x2
    Weight: 2 lb.
    Range: --
    Type: Bludgeoning
    Notes: +2 to disarms

  • Weapon: Masterwork composite longbow
    Attack Bonus: +10
    Damage: 1d8+4 (5-12)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +4 Strength pull


    Ammunition: Arrows (40), sai (2)


    Armor

    none


    Gear

    Worn Clothes: Monk's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), belt pouch (.5), sack (.5), waterskin (4), trail rations: 2 days (2), healer's kit: 10 uses (1)
    Home Possessions: --
    Magic Items: +1 kama x2 (4), potion of protection from arrows 10/magic (.5), potion of cure moderate wounds (.5)
    Spell Components (valuable): --
    Weight: 46 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 0
    Gold: 2
    Silver: 7
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 15
    Reputation: +0


    Livestock

    none