Nnamdi Ogun


Concept

Campaign: Desperate Defense
Race: Human
Subrace: Kukulian
Type: Humanoid
Class: Ranger
Subclass: Jaeger
Concept: Chief's Son
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LU
Origin: Zanga, Kukul
Current Residence: Namadas Forest, Kukul

Description

Hit Points: 11
Hit Dice: 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Brown/brown/black
Apparent Age: 24
Real Age: 24
Height/Weight: 6'1"/173 lb.
Alignment: True Neutral
Deity: Zilo Po


Abilities

Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 14 (+2)
Wisdom: 16 (+3)
Charisma: 13 (+1)


Saving Throws

Fortitude: +6
Reflex: +5
Will: +3


Combat

Initiative: +4
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +5
Armor Class *: 18=10+4+0+4+0+0+0+0
Armor Class (flat-footed): 14=10+4+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Point Blank Shot
  • Combat Reflexes
  • Combat Expertise
  • Improved Disarm


    Flaws

  • Callow
  • Incapable


    Traits

  • Hardy
  • Uncivilized


    Special Abilities (Racial)

  • Strong will: +1 Will saves vs. enchantments
  • Tribal warriors' pride

    Favored Class: Any


    Special Abilities (Class)

  • Wild empathy (+3)
  • Favored enemy: monstrous humanoids (+2)
  • Jaeger: +1 to attack rolls when wielding a weapon in each hand

    Weapon Proficiencies: Simple, martial, bolas

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +2, Balance +2, Bluff +0, Climb +2, Concentration +3, Craft (weaponsmith) +3, Diplomacy +0, Disguise +1, Escape Artist +2, Forgery +2, Gather Information +0, Handle Animal +6, Heal +3, Hide +6, Intimidate +1, Jump +3, Knowledge (dungeoneering) +3, Knowledge (geography) +3, Knowledge (nature) +3, Listen +7, Move Silently +6, Ride +5, Search +6, Sense Motive +3, Spot +7, Survival +7, Swim +1, Use Rope +7
    Languages: Common (Kukul), Draconic, Giant


    Weapons

  • Weapon: Battleaxe
    Attack Bonus: +5
    Damage: 1d8+4 (5-12)
    Critical: x3
    Weight: 6 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Spear
    Attack Bonus: +5 or +5
    Damage: 1d8+6 or 1d8+4
    Critical: x3
    Weight: 6 lb. x2
    Range: 20 ft.
    Type: Piercing
    Notes: x2 damage if set vs. charge

  • Weapon: Dagger
    Attack Bonus: +5 or +5
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +5
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+6 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (2), spears (2)


    Armor

    Armor: Chain shirt
    Armor Class Bonus: +4
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -2
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 25 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), signal whistle (0), whetstone (1), waterskin (4), trail rations: 3 days (3), torches: 3 (3)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 83 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 0
    Gold: 0
    Silver: 4
    Copper: 5
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 10
    Reputation: +0


    Livestock

    none