Nalzar Lohammer


Concept

Campaign: Fearless
Race: Dwarf
Subrace: Hill
Type: Humanoid
Class: Cleric
Subclass: Pillar
Concept: Clan Scion
Level: 1 (1,000/3,000)
Level Adjustment: +0
XP: 0
Station: ML
Origin: Brime, Hale
Current Residence: Smyth, Verdentia

Description

Hit Points: 13
Hit Dice: 1d8+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Tanned/brown/auburn
Apparent Age: 29
Real Age: 77
Height/Weight: 4'4"/189 lb.
Alignment: Lawful Good
Deity: Veratir Hammering


Abilities

Strength: 16 (+3)
Dexterity: 12 (+1)
Constitution: 20 (+5)
Intelligence: 15 (+2)
Wisdom: 18 (+4)
Charisma: 14 (+2)


Saving Throws

Fortitude: +7
Reflex: +1
Will: +6


Combat

Initiative: +1
Base Attack Bonus: +0
Grapple: +3
Melee: +3
Ranged: +1
Armor Class *: 16=10+4+1+1+0+0+0+0
Armor Class (flat-footed): 15=10+4+1+0+0+0
Armor Class (vs. touch attacks): 11=10+1+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Casting
  • Dodge
  • Scribe Scroll


    Flaws

  • Bad Student
  • Spell-locked (arcane)


    Traits

  • Easygoing
  • Spellgifted (conjuration)


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Stonecunning
  • Weapon familiarity: dwarven waraxe, dwarven urgrosh
  • Stability
  • +2 saves vs. poison
  • +2 saves vs. spells
  • +1 attack rolls vs. orcs and goblinoids
  • +4 AC vs. giants
  • +2 Appraise checks for metal/stone
  • +2 Craft checks for metal/stone

    Favored Class: Fighter


    Special Abilities (Class)

  • Divine (cleric) spells
  • Spontaneous casting (cure spells)
  • Aura of lawful good
  • No chaotic or evil spells
  • Turn undead 5/day
  • Domain: Good (cast Good spells at +1 caster level)
  • Domain: Protection (1/day -- grant one subject a +1 resistance bonus to next saving throw)
  • Pillar: casting time for clerical abjuration and transmutation school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple

    Armor Proficiencies: Light, medium, heavy, shields (save tower)


    Spells

    Class: Cleric
    Spells Per Day: 3/2+1/0/0/0/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: detect magic x2, guidance; Level 1: bless, command, protection from evil*; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 4/2
    Appraise +2, Balance -2, Bluff +2, Climb +0, Concentration +9, Craft (blacksmith) +5, Diplomacy +3, Disguise +2, Escape Artist -2, Forgery +2, Gather Information +3, Heal +5, Hide -2, Intimidate +1, Jump +0, Knowledge (religion) +2, Listen +4, Move Silently -2, Profession (scribe) +1, Ride +1, Search +2, Sense Motive +3, Spellcraft +6, Spot +4, Survival +4, Swim -3, Use Rope +3
    Languages: Common, Dwarven, Giant, Gnome


    Weapons

  • Weapon: Morningstar
    Attack Bonus: +3
    Damage: 1d8+3 (4-11)
    Critical: x2
    Weight: 6 lb.
    Range: --
    Type: Bludgeoning & piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +3 or +1
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +1
    Damage: 1d8 (1-8)
    Critical: 19-20/x2
    Weight: 4+2 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (1)


    Armor

    Armor: Chain shirt
    Armor Class Bonus: +4
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -2
    Arcane Spell Failure: 20%
    Base Move: 20 ft.
    Weight: 25 lb.
    Notes: --

    Shield: Light wooden shield
    Armor Class Bonus: +1
    Armor Check Penalty: -1
    Arcane Spell Failure: 5%
    Weight: 5 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), belt pouch (.5), blacksmith tools (5), caltrops (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 3 days (3), sack (.5), wooden holy symbol (0), spell component pouch (2)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 76 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 0
    Gold: 10
    Silver: 2
    Copper: 8
    Gems: --
    Art/Miscellaneous: Signet ring (5)


    Renown

    Code of Honor: Pact of the Mountains
    Honor: 25
    Reputation: +0


    Livestock

    none