Nalvo Eldur
Concept
Campaign: Speculative Hopes
Race: Dwarf
Subrace: Deep
Type: Humanoid
Class: Paladin
Subclass: Protector
Concept: Holy Torch
Level: 1 (1,000/3,000)
Level Adjustment: +0
XP: 0
Station: MU
Origin: Brightshadows, Hale
Current Residence: Kloud Mountains, Hale
Description
Hit Points: 15
Hit Dice: 1d10+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Peach/dark-brown/auburn
Apparent Age: 27
Real Age: 75
Height/Weight: 4'6"/199 lb.
Alignment: Lawful Good
Deity: Herlidall Bridgecleaver
Abilities
Strength: 18 (+4)
Dexterity: 15 (+2)
Constitution: 20 (+5)
Intelligence: 15 (+2)
Wisdom: 16 (+3)
Charisma: 16 (+3)
Saving Throws
Fortitude: +7
Reflex: +2
Will: +5
Combat
Initiative: +1
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +3
Armor Class *: 18=10+4+2+2+0+0+0+0
Armor Class (flat-footed): 16=10+4+2+0+0+0
Armor Class (vs. touch attacks): 12=10+2+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Power Attack
Dodge
Combat Expertise
Flaws
Incapable
Neurotic (vermiphobia)
Traits
Honorable
Nearsighted
Special Abilities (Racial)
Darkvision 90 ft.
Stonecunning
Weapon familiarity: dwarven waraxe, dwarven urgrosh
Stability
+3 saves vs. poison
+3 saves vs. spells
+1 attack rolls vs. orcs and goblinoids
+4 AC vs. giants
+2 Appraise checks for metal/stone
+2 Craft checks for metal/stone
Light sensitivity
Favored Class: Fighter
Special Abilities (Class)
Aura of lawful good
Detect evil at will
Smite evil 1/day (+3 attack, +1 damage)
Code of conduct
Protector: +1 AC when protecting a deserving subject from harm
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +2, Balance -2, Bluff +3, Climb +0, Concentration +6, Craft (armorsmithing) +6, Craft (weaponsmithing) +6, Diplomacy +5, Disguise +3, Escape Artist -2, Forgery +2, Gather Information +3, Handle Animal +5, Heal +4, Hide -2, Intimidate +3, Jump +0, Knowledge (nobility) +3, Knowledge (religion) +3, Listen +3, Move Silently -2, Ride +3, Search +3, Sense Motive +7, Spot +2, Survival +3, Swim -4, Use Rope +4
Languages: Common, Dwarven, Terran, Undercommon
Weapons
Weapon: Dwarven waraxe
Attack Bonus: +5
Damage: 1d10+4 (5-14)
Critical: x3
Weight: 8 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Short sword
Attack Bonus: +5
Damage: 1d6+4 (5-10)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +5 or +3
Damage: 1d4+4 (5-8)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Light crossbow
Attack Bonus: +3
Damage: 1d8 (1-8)
Critical: 19-20/x2
Weight: 4+2 lb.
Range: 80 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (20), daggers (1)
Armor
Armor: Chain shirt
Armor Class Bonus: +4
Maximum Dexterity Bonus: +4
Armor Check Penalty: -2
Arcane Spell Failure: 20%
Base Move: 20 ft.
Weight: 25 lb.
Notes: --
Shield: Heavy steel shield
Armor Class Bonus: +2
Armor Check Penalty: -2
Arcane Spell Failure: 15%
Weight: 15 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), belt pouch (.5), armorsmithing tools (5), weaponsmithing tools (5), caltrops (2), flint & steel (0), torches x3 (3), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 3 days (3), sack (.5), silver holy symbol (1)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 91 lb. (Light Load: 100 lb.)
Wealth
Platinum: 0
Gold: 1
Silver: 4
Copper: 5
Gems: --
Art/Miscellaneous: Signet ring (5)
Renown
Code of Honor: Pact of the Mountains
Honor: 25
Reputation: +1
Livestock
none