Malik


Concept

Campaign: Broken Oath
Race: Half-Dragon Eladrin
Subrace: Brass Dragon/Bralani
Type: Dragon (Augmented Celestial Outsider)
Class: Ranger
Subclass: Jaeger
Concept: Heavenly Protector
Level: 1
Level Adjustment: +8
XP: 0 (1,000/3,000)
Station: ML
Origin: Immolating Hills of the Broken Desert, Krigala (1st Layer of the Beastlands)
Current Residence: Saroe, Artos

Description

Hit Points: 115
Hit Dice: 6d12+30 and 1d8+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft., fly 100 ft. (perfect)
Gender: M
Skin/Eyes/Hair: Silver-white/rainbow/brass
Apparent Age: 21
Real Age: 1,241
Height/Weight: 5'4"/168 lb.
Alignment: Chaotic Good
Deity: Astoran


Abilities

Strength: 33 (+11)
Dexterity: 24 (+7)
Constitution: 20 (+5)
Intelligence: 22 (+6)
Wisdom: 21 (+5)
Charisma: 23 (+6)


Saving Throws

Fortitude: +13
Reflex: +15
Will: +11


Combat

Initiative: +7
Base Attack Bonus: +7/+2
Grapple: +18
Melee: +17
Ranged: +14
Armor Class *: 30=10+0+0+7+0+10+3
Armor Class (flat-footed): 23=10+0+0+0+10+3+0
Armor Class (vs. touch attacks): 17=10+7+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Exotic Weapon Proficiency (dire flail)
  • Blind-Fight
  • Combat Reflexes
  • Weapon Focus (dire flail)
  • Dodge
  • Mobility


    Flaws

  • Murky-Eyed
  • Poseur (wild empathy)


    Traits

  • Affable
  • Reckless


    Special Abilities (Racial)

  • Outsiders' spiritual physiology
  • Draconic toughness (+10 natural AC)
  • Flight (perfect)
  • Darkvision 60 ft.
  • Low-light vision
  • Spell resistance 17
  • Damage resistance 10/cold iron and evil
  • Cold resistance 10
  • Immunity to electricity, fire, petrification, sleep, and paralysis
  • Alternate form: at will -- flight, slam attack, spell-like abilities, whirlwind blast 20 ft.-line (3d6 damage, Ref DC 18)
  • Breath weapon: 1/day -- 60 ft. line of fire (6d8 damage, Ref DC 18)
  • Tongues (continuous, CL 14th)
  • Spell-like abilities: at will -- blur, charm person (DC17), mirror image, wind wall, gust of wind (DC 18); 2/day -- lightning bolt (DC 19), cure serious wounds (CL 7th)
  • Natural attacks: 2 claws +18 (1d4+11) and bite +13 (1d6+5) or slam +18 (1d6+16)

    Favored Class: Ranger


    Special Abilities (Class)

  • Wild empathy (+4)
  • Favored enemy: dragons (+2)
  • Jaeger: +1 to attack rolls when wielding a weapon in both hands

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 10/5
    Appraise +6, Balance +9, Bluff +7, Climb +16, Concentration +10, Craft (weaponsmith) +10, Decipher Script +7, Diplomacy +15, Disguise +6, Escape Artist +12, Forgery +6, Gather Information +6, Handle Animal +11, Heal +7, Hide +12, Intimidate +6, Jump +18, Knowledge (arcana) +9, Knowledge (dungeoneering) +11, Knowledge (geography) +11, Knowledge (history) +7, Knowledge (nature) +11, Knowledge (planes) +7, Listen +10, Move Silently +12, Ride +14, Search +11, Sense Motive +8, Spellcraft +8, Spot +10, Survival +10, Swim +16, Tumble +14, Use Rope +14
    Languages: Common, Aquan, Auran, Celestial, Draconic, Ignan, Infernal, Terran


    Weapons

  • Weapon: +1/+1 dire flail
    Attack Bonus: +19 or +16/+12
    Damage: 1d8+18 or 1d8+13/1d8+7 (19-26 or 14-21/8-15)
    Critical: x2
    Weight: 10 lb.
    Range: --
    Type: Bludgeoning
    Notes: Trip attacks, +2 disarms

  • Weapon: Dagger
    Attack Bonus: +17 or +14
    Damage: 1d4+12 (13-16)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: +1 composite short bow
    Attack Bonus: +15
    Damage: 1d6+12 (13-18)
    Critical: x3
    Weight: 2+6 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: Strength pull +11

    Ammunition: Arrows (40), daggers (2)


    Armor

    none


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), caltrops (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), healer's kit: 10 uses (1), masterwork weaponsmith tools (5)
    Home Possessions: --
    Magic Items: +1/+1 dire flail (10), +1 composite short bow (2), bracers of armor +3 (1), cloak of resistance +1 (0), potions of cure moderate wounds x3 (3)
    Spell Components (valuable): --
    Weight: 44 lb. (Light Load: 800 lb.)


    Wealth

    Platinum: 8
    Gold: 3
    Silver: 9
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none