Luthar "The Bear" Berr


Concept

Campaign: Brutal Fantasies
Race: Half-Orc
Subrace: --
Type: Humanoid
Class: Barbarian
Subclass: Berserker
Concept: Conqueror
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LL
Origin: Lupis, Darsix
Current Residence: Rast Swamp, Elan

Description

Hit Points: 16
Hit Dice: 1d12+4
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Gray/black/black
Apparent Age: 24
Real Age: 19
Height/Weight: 6'6"/248 lb.
Alignment: Chaotic Evil
Deity: Povidarr


Abilities

Strength: 20 (+5)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 12 (+1)
Wisdom: 14 (+2)
Charisma: 8 (-1)


Saving Throws

Fortitude: +6
Reflex: +3
Will: +2 (-1 vs. illusions)


Combat

Initiative: +3
Base Attack Bonus: +1
Grapple: +6
Melee: +6
Ranged: +4
Armor Class *: 16=10+3+0+3+0+0+0+0
Armor Class (flat-footed): 13=10+3+0+0+0
Armor Class (vs. touch attacks): 13=10+3+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Two-Weapon Fighting
  • Dodge
  • Power Attack


    Flaws

  • Gullible
  • Incapable


    Traits

  • Abrasive
  • Villainous


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Orc blood
  • Weapon familiarity: orc double-axe

    Favored Class: Barbarian


    Special Abilities (Class)

  • Fast movement (+10 ft.)
  • Rage: 1/day -- +4 Str, +4 Con, +2 hp, +2 Will saves, -2 AC, no precision-based actions, up to 9 rounds, fatigued afterwards
  • Illiteracy
  • Berserker: +1 to attack rolls while in Rage

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +1, Balance +1, Bluff -2, Climb +4, Concentration +4, Craft (armorsmith) +2, Craft (weaponsmith) +2, Diplomacy -5, Disguise -1, Escape Artist +1, Forgery +1, Gather Information -1, Handle Animal +0, Heal +2, Hide +1, Intimidate +5, Jump +4, Listen +4, Move Silently +2, Ride +3, Search +1, Sense Motive -2, Spot +4, Survival +3, Swim +1, Use Rope +5
    Languages: Common, Goblin, Orc


    Weapons

  • Weapon: Orc double-axe
    Attack Bonus: +6 or +4/+4
    Damage: 1d8+7 or 1d8+5/1d8+2 (8-15 or 6-13/3-10)
    Critical: x3
    Weight: 15 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +6 or +4
    Damage: 1d4+5 (6-9)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Throwing axe
    Attack Bonus: +4
    Damage: 1d6+5 (6-11)
    Critical: x2
    Weight: 2 lb.
    Range: 10 ft.
    Type: Slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +4
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+6 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (1), throwing axes (1)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), belt pouch (.5), sacks: 2 (1), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), waterskin (4), trail rations: 4 days (4), whetstone (1), armorsmith tools (5), weaponsmith tools (5)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 85 lb. (Light Load: 133 lb.)


    Wealth

    Platinum: 0
    Gold: 9
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: -5
    Reputation: +0


    Livestock

    none