Leon Midi


Concept

Campaign: Heaven to Hell
Race: Human
Subrace: Estonen (Artos)
Type: Humanoid
Class: Paladin
Subclass: Protector
Concept: Quiet Knight
Level: 6
Level Adjustment: +0
XP: 20,300 (21,000/28,000)
Station: MU
Origin: Steele, Artos
Current Residence: Ursine, Artos

Description

Hit Points: 63
Hit Dice: 6d10+18
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Peach/Brown/Brown
Apparent Age: 26
Real Age: 24
Height/Weight: 6'2"/177 lb.
Alignment: Lawful Good
Deity: Kapponius


Abilities

Strength: 24 (+7)
Dexterity: 14 (+2)
Constitution: 16 (+3)
Intelligence: 14 (+2)
Wisdom: 18 (+4)
Charisma: 16 (+3)


Saving Throws

Fortitude: +12
Reflex: +6
Will: +9


Combat

Initiative: +6
Base Attack Bonus: +6/+1
Grapple: +13
Melee: +13
Ranged: +8
Armor Class *: 24=10+8+5+1
Armor Class (flat-footed): 23=10+8+5
Armor Class (vs. touch attacks): 11=10+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Improved Initiative
  • Power Attack
  • Cleave
  • Mounted Combat
  • Blind-Fight
  • Constant Guardian


    Flaws

  • Incapable
  • Neurotic (compulsive disorder: cleanliness)


    Traits

  • Hardy
  • Honorable


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Warrior's heritage

    Favored Class: Any


    Special Abilities (Class)

  • Aura of good
  • Detect evil at will
  • Smite evil 2/day (+3 attack, +6 damage)
  • Divine grace
  • Lay on hands (18 hp/day)
  • Aura of courage
  • Divine health
  • Turn undead 6/day (equivalent to cleric level 3)
  • Divine (paladin) spells
  • Special mount
  • Remove disease 1/week
  • Code of conduct
  • Protector: +1 AC when defending the helpless

    Weapon Proficiencies: Simple, martial, two-bladed sword

    Armor Proficiencies: Light, medium, heavy, shields (not tower)


    Spells

    Class: Paladin
    Spells Per Day: --/2/--/--/--/--/--/--/--/--
    Spells Memorized (typical) *: Level 0: --; Level 1: bless weapon, cure light wounds; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 9/4.5
    Appraise +2, Balance -5, Bluff +3, Climb -2, Concentration +5, Craft (armorsmith) +5, Diplomacy +5, Disguise +3, Escape Artist -5, Forgery +2, Gather Information +3, Handle Animal +5, Heal +10, Hide -5, Intimidate +6, Jump -2, Knowledge (nobility) +3, Knowledge (religion) +7, Listen +5, Move Silently -4, Ride +8, Search +2, Sense Motive +6, Spot +5, Survival +4, Swim -9, Use Rope +4
    Languages: Common, Elven


    Weapons

  • Weapon: +1 long sword
    Attack Bonus: +14/+9
    Damage: 1d8+8 (9-16)
    Critical: 19-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: +1 long dagger
    Attack Bonus: +14/+9
    Damage: 1d6+8 (9-14)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +13/+8 or +8
    Damage: 1d4+7 (8-11)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Heavy shield spike
    Attack Bonus: +13/+8
    Damage: 1d4+7 (8-11)
    Critical: x2
    Weight: --
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +8
    Damage: 1d8 (1-8)
    Critical: 19-20/x2
    Weight: 4+2 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --


    Ammunition: Daggers (2), bolts (20)


    Armor

    Armor: Full plate armor
    Armor Class Bonus: +8
    Maximum Dexterity Bonus: +1
    Armor Check Penalty: -6
    Arcane Spell Failure: 35%
    Base Move: 20 ft.
    Weight: 50 lb.
    Notes: --

    Shield: +3 heavy spiked steel shield
    Armor Class Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 10%
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), belt pouchs: 2 (1), sacks: 2 (1), spell component pouch (2), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), silver holy symbol (1), whetstone (1), healer's kit: 10 uses (1), waterskin (4), trail rations: 2 days (2), sunrod (1), flask of holy water (1)
    Home Possessions: Masterwork armorsmith tools (5)
    Magic Items: +1 long sword (4), +1 long dagger (2), +3 heavy spiked steel shield (20), gauntlets of ogre power (1), belt of giant strength +4 (1)
    Spell Components (valuable): --
    Weight: 115 lb. (Light Load: 233 lb.)


    Wealth

    Platinum: 1,100
    Gold: --
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: Church signet ring (5)


    Renown

    Code of Honor: Code of Valor
    Honor: 30
    Reputation: +6


    Livestock

    Name: Niko
    Relation: Special mount
    Species: Heavy warhorse
    HD/HP: 6d8+18 (51 hp)
    Size/Move/Space & Reach: L; 50 ft.; 10 ft./5 ft.
    AC: 21 (10/20)
    Base Attack/Grapple: +4/+12
    Attack/Full Attack: Hoof +8 (1d6+4); 2 hooves +8 (1d6+4) and bite +3 (1d4+2)
    Special Attacks: --
    Special Qualities: Low-light vision, scent
    Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6
    Saves: Fort +7, Ref +5, Will +2
    Feats: Endurance, Run
    Skills: Jump +12, Listen +5, Spot +4
    Carrying Capacity (Light/Med/Heavy): 300 lb./600 lb./900 lb.
    Gear: Bit & bridle, 2 saddlebags, 2 days feed, military saddle, studded leather barding
    Tricks or Powers: Empathic link, shared spells, shared saves, improved evasion