Lazlo Kellerman


Concept

Campaign: Head in the Clouds
Race: Human
Subrace: Estonen (Verdentia)
Type: Humanoid
Class: Wizard (Illusionist)
Subclass: Illusion Specialist
Concept: Performing Magician
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LU
Origin: Mentia, Verdentia
Current Residence: Sennaporte, Verdentia

Description

Hit Points: 7
Hit Dice: 1d4+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/hazel/auburn-red
Apparent Age: 25
Real Age: 29
Height/Weight: 5'10"/161 lb.
Alignment: True Neutral
Deity: Vaeon


Abilities

Strength: 12 (+1)
Dexterity: 16 (+3)
Constitution: 16 (+3)
Intelligence: 18 (+4)
Wisdom: 14 (+2)
Charisma: 14 (+2)


Saving Throws

Fortitude: +3
Reflex: +3
Will: +4


Combat

Initiative: +3
Base Attack Bonus: +0
Grapple: +1
Melee: +1
Ranged: +1
Armor Class *: 13=10+0+0+3+0+0+0+0+0
Armor Class (flat-footed): 10=10+0+0+0
Armor Class (vs. touch attacks): 13=10+3+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Scribe Scroll
  • Spell Focus (illusion)
  • Eschew Materials
  • Combat Casting
  • Greater Spell Focus (illusion)


    Flaws

  • Feeble
  • Shaky


    Traits

  • Affable
  • Spellgifted (illusion)


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Martial heritage

    Favored Class: Any


    Special Abilities (Class)

  • Arcane (wizard) spells
  • Summon familiar
  • Specialty school: Illusion
  • Prohibited schools: evocation, necromancy
  • Illusion Specialist: casting time for illusion school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Club, dagger, quarterstaff, light crossbow, heavy crossbow, short bow

    Armor Proficiencies: none


    Spells

    Class: Wizard
    Spells Per Day: 3+1/2+1/0/0/0/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: ghost sound*, detect magic, read magic, prestidigitation; Level 1: color spray*, charm person, mage armor; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
    Spellbook #1 (pages left: 80): Level 0: acid splash, resistance, detect magic, detect poison, read magic, daze, ghost sound, mage hand, mending, message, open/close, prestidigitation, arcane mark; Level 1: color spray, silent image, mage armor, disguise self; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 4/2
    Appraise +4, Balance +1, Bluff +2, Climb -1, Concentration +5, Craft (alchemy) +5, Decipher Script +5, Diplomacy +4, Disguise +2, Escape Artist +1, Forgery +4, Gather Information +2, Heal +2, Hide +1, Intimidate +2, Jump -1, Knowledge (arcana) +8, Knowledge (architecture) +5, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (history) +5, Knowledge (local) +5, Knowledge (nobility) +5, Knowledge (nature) +5, Knowledge (religion) +5, Knowledge (planes) +5, Listen +2, Move Silently +1, Profession (scribe) +3, Ride +1, Search +4, Sense Motive +0, Spellcraft +8, Spot +2, Survival +2, Swim -1, Use Rope +5
    Languages: Common, Draconic, Dwarven, Elven, Gnome


    Weapons

  • Weapon: Quarterstaff
    Attack Bonus: +1 or -3/-7
    Damage: 1d6+2 or 1d6+1/1d6 (3-8 or 2-7/1-6)
    Critical: x2
    Weight: 4 lb.
    Range: --
    Type: Bludgeoning
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +1 or +1
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +1
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+3 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --


    Ammunition: Arrows (20), daggers (1)


    Armor

    none


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), scroll cases: 2 (1), inkpen (0), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), waterskin (4), trail rations: 1 day (1), spell component pouch (2), wizard's spellbook (3), sunrod: 1 (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 40 lb. (Light Load: 43 lb.)


    Wealth

    Platinum: 3
    Gold: 5
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Adjuration of the Magi
    Honor: 10
    Reputation: +0


    Livestock

    none