Kwynn An'lian


Concept

Campaign: Forked Roads
Race: Elf
Subrace: Drow
Type: Humanoid
Class: Ranger
Subclass: Tracker
Concept: Rare Merc
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: ML
Origin: Terrazhan, Darsix
Current Residence: Smyth, Verdentia

Description

Hit Points: 10
Hit Dice: 1d8+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Black/red/white
Apparent Age: 24
Real Age: 138
Height/Weight: 5'4"/119 lb.
Alignment: Chaotic Neutral
Deity: Myrkule


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 14 (+2)
Charisma: 18 (+4)


Saving Throws

Fortitude: +6
Reflex: +7
Will: +2


Combat

Initiative: +5
Base Attack Bonus: +1
Grapple: +4
Melee: +4
Ranged: +6
Armor Class *: 19=10+4+0+5+0+0+0+0
Armor Class (flat-footed): 14=10+4+0+0+0
Armor Class (vs. touch attacks): 15=10+5+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Hand Crossbow Focus
  • Power Attack
  • Combat Expertise


    Flaws

  • Murky-Eyed
  • Neurotic (aberraphobia)


    Traits

  • Individualist
  • Quick


    Special Abilities (Racial)

  • Darkvision 120 ft.
  • Immunity to sleep
  • +2 Will saves vs. enchantments
  • +2 Will saves vs. spells
  • Spell resistance 12
  • Light blindness
  • Keen senses
  • Martial heritage: rapier, short sword, hand crossbow
  • Spell-like abilities: 1/day -- dancing lights, darkness, faerie fire (CL 1st)

    Favored Class: Wizard


    Special Abilities (Class)

  • Wild empathy (+5)
  • Favored enemy: humans (+2)
  • Tracker: +1 to Climb, Jump, Move Silently, Search, and Survival checks

    Weapon Proficiencies: Simple, martial, hand crossbow

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +5, Balance +5, Bluff +3, Climb +8, Concentration +4, Craft (bowyer) +9, Diplomacy +3, Disguise +6, Escape Artist +5, Forgery +5, Gather Information +4, Handle Animal +5, Heal +5, Hide +9, Intimidate +4, Jump +6, Knowledge (dungeoneering) +9, Knowledge (geography) +6, Knowledge (nature) +6, Listen +8, Move Silently +10, Profession (apothecary) +4, Ride +4, Search +12, Sense Motive +2, Spot +8, Survival +8, Swim +4, Use Rope +8
    Languages: Common, Abyssal, Draconic, Drow Sign Language, Elven, Goblin, Kuo-toan, Undercommon


    Weapons

  • Weapon: Masterwork falchion
    Attack Bonus: +5
    Damage: 2d4+4 (6-12)
    Critical: 18-20/x2
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +4 or +6
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: +1 hand crossbow
    Attack Bonus: +7
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 2+4 lb.
    Range: 30 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (40), daggers (2)


    Armor

    Armor: Mithral chain shirt
    Armor Class Bonus: +4
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouches: 2 (1), sacks: 2 (1), whetstone (1), waterskin (4), trail rations: 3 days (3), masterwork bowyer tools (5), healer's kit: 10 uses (1), smokesticks: 2 (1), tanglefoot bag (4), climber's kit (5)
    Home Possessions: Disguise kit: 10 uses (8)
    Magic Items: +1 hand crossbow (2)
    Spell Components (valuable): --
    Weight: 70 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 7
    Gold: 1
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Don't Tread on Me
    Honor: 5
    Reputation: +0


    Livestock

    none