Kwynn An'lian
Concept
Campaign: Forked Roads
Race: Elf
Subrace: Drow
Type: Humanoid
Class: Ranger
Subclass: Tracker
Concept: Rare Merc
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: ML
Origin: Terrazhan, Darsix
Current Residence: Smyth, Verdentia
Description
Hit Points: 10
Hit Dice: 1d8+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Black/red/white
Apparent Age: 24
Real Age: 138
Height/Weight: 5'4"/119 lb.
Alignment: Chaotic Neutral
Deity: Myrkule
Abilities
Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 14 (+2)
Charisma: 18 (+4)
Saving Throws
Fortitude: +6
Reflex: +7
Will: +2
Combat
Initiative: +5
Base Attack Bonus: +1
Grapple: +4
Melee: +4
Ranged: +6
Armor Class *: 19=10+4+0+5+0+0+0+0
Armor Class (flat-footed): 14=10+4+0+0+0
Armor Class (vs. touch attacks): 15=10+5+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Track
Hand Crossbow Focus
Power Attack
Combat Expertise
Flaws
Murky-Eyed
Neurotic (aberraphobia)
Traits
Individualist
Quick
Special Abilities (Racial)
Darkvision 120 ft.
Immunity to sleep
+2 Will saves vs. enchantments
+2 Will saves vs. spells
Spell resistance 12
Light blindness
Keen senses
Martial heritage: rapier, short sword, hand crossbow
Spell-like abilities: 1/day -- dancing lights, darkness, faerie fire (CL 1st)
Favored Class: Wizard
Special Abilities (Class)
Wild empathy (+5)
Favored enemy: humans (+2)
Tracker: +1 to Climb, Jump, Move Silently, Search, and Survival checks
Weapon Proficiencies: Simple, martial, hand crossbow
Armor Proficiencies: Light, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +5, Balance +5, Bluff +3, Climb +8, Concentration +4, Craft (bowyer) +9, Diplomacy +3, Disguise +6, Escape Artist +5, Forgery +5, Gather Information +4, Handle Animal +5, Heal +5, Hide +9, Intimidate +4, Jump +6, Knowledge (dungeoneering) +9, Knowledge (geography) +6, Knowledge (nature) +6, Listen +8, Move Silently +10, Profession (apothecary) +4, Ride +4, Search +12, Sense Motive +2, Spot +8, Survival +8, Swim +4, Use Rope +8
Languages: Common, Abyssal, Draconic, Drow Sign Language, Elven, Goblin, Kuo-toan, Undercommon
Weapons
Weapon: Masterwork falchion
Attack Bonus: +5
Damage: 2d4+4 (6-12)
Critical: 18-20/x2
Weight: 8 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +4 or +6
Damage: 1d4+3 (4-7)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: +1 hand crossbow
Attack Bonus: +7
Damage: 1d4+1 (2-5)
Critical: 19-20/x2
Weight: 2+4 lb.
Range: 30 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (40), daggers (2)
Armor
Armor: Mithral chain shirt
Armor Class Bonus: +4
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouches: 2 (1), sacks: 2 (1), whetstone (1), waterskin (4), trail rations: 3 days (3), masterwork bowyer tools (5), healer's kit: 10 uses (1), smokesticks: 2 (1), tanglefoot bag (4), climber's kit (5)
Home Possessions: Disguise kit: 10 uses (8)
Magic Items: +1 hand crossbow (2)
Spell Components (valuable): --
Weight: 70 lb. (Light Load: 76 lb.)
Wealth
Platinum: 7
Gold: 1
Silver: 1
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Don't Tread on Me
Honor: 5
Reputation: +0
Livestock
none