Krazor Stumpfist
Concept
Campaign: Skosalvir Pride
Race: Ogre
Type: Giant
Class: Druid
Subclass: Forest Priest
Concept: Tree Warder
Level: 5
Level Adjustment: +2
XP: 10,001 (15,000/21,000)
Station: LL
Origin: Central Sonodell Mountains, Darsix
Current Residence: Southern Emerald Forest, Chrystana
Description
Hit Points: 105
Hit Dice: 4d8+24 and 5d8+30
Size: L
Space/Reach: 10 ft./10 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Olive-green/black/black
Apparent Age: 30
Real Age: 24
Height/Weight: 10'4"/678 lb.
Alignment: Chaotic Neutral
Deity: Aemon
Abilities
Strength: 28 (+9)
Dexterity: 14 (+2)
Constitution: 22 (+6)
Intelligence: 10 (+0)
Wisdom: 19 (+4)
Charisma: 8 (-1)
Saving Throws
Fortitude: +14
Reflex: +4
Will: +9
Combat
Initiative: +2
Base Attack Bonus: +6/+1
Grapple: +19
Melee: +14
Ranged: +7
Armor Class *: 20=10+4+0+2+-1+5+1+-1
Armor Class (flat-footed): 18=10+4+0+-1+5+-1+1
Armor Class (vs. touch attacks): 10=10+2+-1+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Power Attack
Cleave
Improved Bull Rush
Improved Sunder
Track
Great Cleave
Flaws
Murky-eyed
Vulnerable
Traits
Honorable
Uncivilized
Special Abilities (Racial)
Gigantic toughness (+5 natural AC)
Darkvision 60 ft.
Low-light vision
Favored Class: Barbarian
Special Abilities (Class)
Divine (druid) spells
Animal companion
Spontaneous casting (summon nature's ally spells)
Wild empathy (+5)
Nature sense
Woodland stride
Trackless step
Resist nature's lure
Wild shape: 1/day (Small & Medium animals)
No metal armor
Forest Priest: +1 to Knowledge (nature), Listen, Spot, and Survival skill checks; forest animal companion gains +1 melee attack rolls while in a forest
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, shields
Spells
Class: Druid
Spells Per Day: 5/4/3/2/0/0/0/0/0/0
Spells Memorized (typical) *: Level 0: cure minor wounds x2, create water, detect magic, detect poison; Level 1: charm animal, cure light wounds x2, entangle; Level 2: bull's strength, resist fire, wood shape; Level 3: cure moderate wounds, neutralize poison; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 12/6
Appraise +0, Balance +2, Bluff -2, Climb +14, Concentration +7, Craft (woodworking) +3, Diplomacy -2, Disguise -1, Escape Artist +2, Forgery +0, Gather Information -2, Handle Animal +5, Heal +5, Hide -2, Intimidate -1, Jump +9, Knowledge (nature) +4, Listen +13, Move Silently +2, Ride +2, Search +0, Sense Motive +4, Spellcraft +1, Spot +12, Survival +10, Swim +10, Use Rope +2
Languages: Common, Druidic, Giant
Weapons
Weapon: +1 scythe
Attack Bonus: +15
Damage: 2d6+14 (16-26)
Critical: x4
Weight: 20 lb.
Range: --
Type: Piercing/slashing
Notes: Can be used to make trip attacks
Weapon: Spear
Attack Bonus: +14 or +7
Damage: 2d6+13 or 2d6+9 (15-25 or 11-21)
Critical: x3
Weight: 12 lb. x3
Range: 20 ft.
Type: Piercing
Notes: x2 damage if set vs. charge
Ammunition: Spears (3)
Armor
Armor: +1 studded leather
Armor Class Bonus: +4
Maximum Dexterity Bonus: +5
Armor Check Penalty: -1
Arcane Spell Failure: 15%
Base Move: 40 ft.
Weight: 30 lb.
Notes: --
Gear
Worn Clothes: Simple loincloth
General Gear: Backpack (4), bedroll (5), sacks x2 (2), spell component pouch (4), waterskin (8), trail rations: 3 days (6)
Home Possessions: --
Magic Items: +1 studded leather armor (30), +1 scythe (20), amulet of natural armor +1 (1)
Spell Components (valuable): --
Weight: 167 lb. (Light Load: 400 lb.)
Wealth
Platinum: 50
Gold: 0
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 15
Reputation: +0
Livestock
Name: Knagh
Relation: Animal companion
Species: Wolf
HD/HP: 4d8+8 (37 hp)
Initiative: +7
Size/Move/Space & Reach: Medium, 50 ft. (35 ft. when barded), 5 ft./5 ft.
AC: 20 (+3 hide barding, +3 Dex, +4 natural), touch 12, flat-footed 18
Base Attack/Grapple: +3/+5
Attack/Full Attack: Bite +6 melee (1d6+2), Bite +6 melee (1d6+2)
Special Attacks: Trip
Special Qualities: Low-light vision, scent
Abilities: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6
Saves: Fort +6, Ref +7, Will +2
Feats: Improved Initative, Track, Weapon Focus (bite)
Skills: Hide +3, Listen +4, Move Silently +3, Spot +4, Survival +2
Carrying Capacity: 75 lb.
Gear: hide barding (50 lb.)
Tricks or Powers: Link, share spells, evasion; attack, defend, guard, down, heel, track, perform, seek