Kinus Vom


Concept

Campaign: Mother's Wounds
Race: Minotaur
Subrace: --
Type: Monstrous Humanoid
Class: Druid
Subclass: Cave Priest
Concept: Caretaker
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: LL
Origin: Rooted Forest of Shadowsnipe, Elan
Current Residence: Trachen Woods, Elan

Description

Hit Points: 91
Hit Dice: 6d8+30 and 1d8+5
Size: L
Space/Reach: 10 ft./10 ft.
Move: 15 ft.
Gender: M
Skin/Eyes/Hair: Brown/dark-brown/black
Apparent Age: 28
Real Age: 24
Height/Weight: 8'3"/657 lb.
Alignment: True Neutral
Deity: Skollos


Abilities

Strength: 26 (+8)
Dexterity: 15 (+2)
Constitution: 20 (+5)
Intelligence: 10 (+0)
Wisdom: 18 (+4)
Charisma: 12 (+1)


Saving Throws

Fortitude: +10
Reflex: +6
Will: +11


Combat

Initiative: +2
Base Attack Bonus: +6/+1
Grapple: +18
Melee: +13
Ranged: +7
Armor Class *: 22=10+3+2+2+-1+5+1
Armor Class (flat-footed): --
Armor Class (vs. touch attacks): 13=10+2+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Power Attack
  • Improved Overrun
  • Awesome Blow
  • Improved Natural Weapon (gore)


    Flaws

  • Slow
  • Murky-eyed


    Traits

  • Hardy
  • Uncivilized


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Keen senses
  • Monstrous toughness (+5 natural AC)
  • Scent
  • Natural cunning
  • Powerful charge (+15 attack, 4d6+12 damage)
  • Natural attacks: gore +13 (2d6+8)

    Favored Class: Barbarian


    Special Abilities (Class)

  • Divine (druid) spells
  • Spontaneous casting (Summon nature's ally spells)
  • Wild empathy (+3)
  • Nature sense
  • Animal companion
  • No metal armaments
  • Cave Priest: +1 rolls to Knowledge (nature), Listen, Spot, and Survival checks; animal companion gains +1 attack bonus if in natural territory

    Weapon Proficiencies: Simple, scimitar, greataxe

    Armor Proficiencies: Light, medium, shields (not tower)


    Spells

    Class: Druid
    Spells Per Day: 3/2/0/0/0/0/0/0/0/0
    Spells Memorized: Level 0: cure minor wounds, detect magic, guidance; Level 1: cure light wounds, produce flame; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 10/5
    Appraise +0, Balance +1, Bluff +0, Climb +7, Concentration +5, Diplomacy +0, Disguise +1, Escape Artist +1, Forgery +0, Gather Information +0, Handle Animal +3, Heal +4, Hide -3, Intimidate +1, Jump +7, Knowledge (nature) +4, Listen +14, Move Silently +1, Profession (farmer) +5, Ride +2, Search +9, Sense Motive +4, Spellcraft +1, Spot +14, Survival +8, Swim +6, Use Rope +4
    Languages: Common, Giant, Druidic


    Weapons

  • Weapon: +1 morningstar
    Attack Bonus: +14
    Damage: 2d6+9 (11-21)
    Critical: x2
    Weight: 12 lb.
    Range: --
    Type: Bludgeoning & piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +13 or +7
    Damage: 1d4+9 (10-14)
    Critical: 19-20/x2
    Weight: 2 lb
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon:Spear
    Attack Bonus: +13 or +7
    Damage: 2d6+8 (10-20)
    Critical: x3
    Weight: 6 lb. x3
    Range: 20 ft.
    Type: Piercing
    Notes: Double damage if set vs. charge

    Ammunition: Daggers (1); spears (3)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 40 lb.
    Notes: --

    Armor: Heavy darkwood shield
    Armor Class Bonus: +2
    Armor Check Penalty: +0
    Arcane Spell Failure: 15%
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (4), bedroll (10), sack (1), spell component pouch (2), belt pouch (2), quiver (1), grappling hook (8), silk rope 50 ft. (5), whetstone (2), flint & steel (0), waterskin (4), trail rations: 3 days (3), lute (3)
    Home Possessions: --
    Magic Items: +1 morningstar (12), ring of protection +1, potion of cure light wounds (1 lb. x2)
    Spell Components (valuable): --
    Weight: 138 lb. (Light Load: 612 lb.)


    Wealth

    Platinum: --
    Gold: 136
    Silver: 7
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none