Kilar Thordi
Concept
Campaign: Hills of Legend
Race: Dwarf
Subrace: Hill
Type: Humanoid
Class: Paladin
Subclass: Crusader
Concept: Sworn Knight
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Brime, Hale
Current Residence: Brime, Hale
Description
Hit Points: 15
Hit Dice: 1d10+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Ruddy/brown/rusty-brown
Apparent Age: 27
Real Age: 57
Height/Weight: 4'5"/159 lb.
Alignment: Lawful Good
Deity: Veratir Hammering
Abilities
Strength: 18 (+4)
Dexterity: 14 (+2)
Constitution: 20 (+5)
Intelligence: 14 (+2)
Wisdom: 18 (+4)
Charisma: 16 (+3)
Saving Throws
Fortitude: +7
Reflex: +2
Will: +4
Combat
Initiative: +2
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +1
Armor Class *: 19=10+5+2+2+0+0+0+0
Armor Class (flat-footed): 17=10+5+2+0+0
Armor Class (vs. touch attacks): 12=10+2+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Power Attack
Cleave
Dodge
Flaws
Murky-Eyed
Shaky
Traits
Distinctive
Honorable
Special Abilities (Racial)
Darkvision 60 ft.
Stonecunning
Weapon familiarity: dwarven waraxe, dwarven urgrosh
Stability
+2 saves vs. poison
+2 saves vs. spells
+1 attack rolls vs. orcs and goblinoids
+4 AC vs. giants
+2 Appraise checks for metal/stone
+2 Craft checks for metal/stone
Favored Class: Fighter
Special Abilities (Class)
Aura of good
Code of honor (chivalry; protect all non-evil dwarves lawfully)
Detect evil at will
Smite evil 1/day (+3 attack, +1 damage)
Crusader: eradicate all wicked giants (+1 to attack rolls vs. evil giants)
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +2, Balance -5, Bluff +3, Climb -3, Concentration +6, Craft (armorsmith) +5, Craft (weaponsmith) +5, Diplomacy +3, Disguise +2, Escape Artist -5, Forgery +2, Gather Information +3, Handle Animal +4, Heal +8, Hide -5, Intimidate +3, Jump -3, Knowledge (nobility) +3, Knowledge (religion) +3, Listen +4, Move Silently -5, Ride +3, Search +2, Sense Motive +8, Spot +4, Survival +4, Swim -10, Use Rope +4
Languages: Common, Dwarven, Giant, Gnome
Weapons
Weapon: Dwarven waraxe
Attack Bonus: +5
Damage: 1d0+4 (5-14)
Critical: x3
Weight: 8 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +5 or +1
Damage: 1d4+4 (5-8)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Short bow
Attack Bonus: +1
Damage: 1d6 (1-6)
Critical: x3
Weight: 2+3 lb.
Range: 60 ft.
Type: Piercing
Notes: --
Ammunition: Arrows (20), daggers (1)
Armor
Armor: Chain mail
Armor Class Bonus: +5
Maximum Dexterity Bonus: +2
Armor Check Penalty: -5
Arcane Spell Failure: 30%
Base Move: 20 ft.
Weight: 40 lb.
Notes: --
Shield: Heavy wooden shield
Armor Class Bonus: +2
Armor Check Penalty: -2
Arcane Spell Failure: 15%
Weight: 10 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), waterskin (4), trail rations: 2 days (2), holy wooden symbol (0)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 88 lb. (Light Load: 100 lb.)
Wealth
Platinum: 0
Gold: 0
Silver: 7
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Pact of the Mountains
Honor: 25
Reputation: +2
Livestock
none