Kilar Thordi


Concept

Campaign: Hills of Legend
Race: Dwarf
Subrace: Hill
Type: Humanoid
Class: Paladin
Subclass: Crusader
Concept: Sworn Knight
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Brime, Hale
Current Residence: Brime, Hale

Description

Hit Points: 15
Hit Dice: 1d10+5
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Ruddy/brown/rusty-brown
Apparent Age: 27
Real Age: 57
Height/Weight: 4'5"/159 lb.
Alignment: Lawful Good
Deity: Veratir Hammering


Abilities

Strength: 18 (+4)
Dexterity: 14 (+2)
Constitution: 20 (+5)
Intelligence: 14 (+2)
Wisdom: 18 (+4)
Charisma: 16 (+3)


Saving Throws

Fortitude: +7
Reflex: +2
Will: +4


Combat

Initiative: +2
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +1
Armor Class *: 19=10+5+2+2+0+0+0+0
Armor Class (flat-footed): 17=10+5+2+0+0
Armor Class (vs. touch attacks): 12=10+2+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Power Attack
  • Cleave
  • Dodge


    Flaws

  • Murky-Eyed
  • Shaky


    Traits

  • Distinctive
  • Honorable


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Stonecunning
  • Weapon familiarity: dwarven waraxe, dwarven urgrosh
  • Stability
  • +2 saves vs. poison
  • +2 saves vs. spells
  • +1 attack rolls vs. orcs and goblinoids
  • +4 AC vs. giants
  • +2 Appraise checks for metal/stone
  • +2 Craft checks for metal/stone

    Favored Class: Fighter


    Special Abilities (Class)

  • Aura of good
  • Code of honor (chivalry; protect all non-evil dwarves lawfully)
  • Detect evil at will
  • Smite evil 1/day (+3 attack, +1 damage)
  • Crusader: eradicate all wicked giants (+1 to attack rolls vs. evil giants)

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +2, Balance -5, Bluff +3, Climb -3, Concentration +6, Craft (armorsmith) +5, Craft (weaponsmith) +5, Diplomacy +3, Disguise +2, Escape Artist -5, Forgery +2, Gather Information +3, Handle Animal +4, Heal +8, Hide -5, Intimidate +3, Jump -3, Knowledge (nobility) +3, Knowledge (religion) +3, Listen +4, Move Silently -5, Ride +3, Search +2, Sense Motive +8, Spot +4, Survival +4, Swim -10, Use Rope +4
    Languages: Common, Dwarven, Giant, Gnome


    Weapons

  • Weapon: Dwarven waraxe
    Attack Bonus: +5
    Damage: 1d0+4 (5-14)
    Critical: x3
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +5 or +1
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +1
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+3 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (20), daggers (1)


    Armor

    Armor: Chain mail
    Armor Class Bonus: +5
    Maximum Dexterity Bonus: +2
    Armor Check Penalty: -5
    Arcane Spell Failure: 30%
    Base Move: 20 ft.
    Weight: 40 lb.
    Notes: --

    Shield: Heavy wooden shield
    Armor Class Bonus: +2
    Armor Check Penalty: -2
    Arcane Spell Failure: 15%
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), waterskin (4), trail rations: 2 days (2), holy wooden symbol (0)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 88 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 0
    Gold: 0
    Silver: 7
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Pact of the Mountains
    Honor: 25
    Reputation: +2


    Livestock

    none