Kian Eth


Concept

Campaign: Price of Magic
Race: Half-Elf
Subrace: High
Type: Humanoid
Class: Wizard (Diviner)
Subclass: Divination Specialist
Concept: Fortune Hunter
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: ML
Origin: Entre, Elan
Current Residence: Timber, Elan

Description

Hit Points: 7
Hit Dice: 1d4+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/green/black
Apparent Age: 26
Real Age: 30
Height/Weight: 5'6"/142 lb.
Alignment: True Neutral
Deity: Vaeon


Abilities

Strength: 13 (+1)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 18 (+4)
Wisdom: 16 (+3)
Charisma: 14 (+2)


Saving Throws

Fortitude: +3
Reflex: +4
Will: +5


Combat

Initiative: +4
Base Attack Bonus: +0
Grapple: +1
Melee: +1
Ranged: +4
Armor Class *: 14=10+0+0+4+0+0+0+0
Armor Class (flat-footed): 10=10+0+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Scribe Scroll
  • Dodge
  • Combat Casting
  • Spell Focus (illusion)


    Flaws

  • Callow
  • Feeble


    Traits

  • Absent-Minded
  • Bookworm


    Special Abilities (Racial)

  • Elven blood
  • Low-light vision
  • Immunity to sleep
  • +2 saves vs. enchantments
  • Keen senses
  • Natural facilitator

    Favored Class: Any


    Special Abilities (Class)

  • Arcane (wizard) spells
  • Summon familiar
  • Specialty school: divination
  • Prohibited school: necromancy
  • Divination Specialist: casting time for divination school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Club, dagger, quarterstaff, light crossbow, heavy crossbow

    Armor Proficiencies: none


    Spells

    Class: Wizard
    Spells Per Day: 3+1/2+1/0/0/0/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: detect magic*, read magic, ray of frost, acid splash; Level 1: comprehend languages*, color spray, mage armor; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
    Spellbook #1 (pages left: 76): Level 0: resistance, acid splash, detect poison, detect magic, read magic, daze, dancing lights, flare, light, ray of frost, ghost sound, mage hand, mending, message, open/close, arcane mark, prestidigitation; Level 1: identify, comprehend languages, charm person, magic missile, mage armor, protection from evil, color spray; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 4/2
    Appraise +4, Balance +2, Bluff +1, Climb -1, Concentration +5, Craft (alchemy) +6, Decipher Script +7, Diplomacy +3, Disguise +1, Escape Artist +2, Forgery +4, Gather Information +3, Heal +5, Hide +2, Intimidate +1, Jump -1, Knowledge (arcana) +9, Knowledge (dungeoneering) +7, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (nature) +6, Knowledge (religion) +6, Knowledge (planes) +6, Listen +3, Move Silently +2, Profession (scribe) +4, Ride +2, Search +5, Sense Motive +3, Spellcraft +8, Spot +3, Survival +3, Swim -1, Use Rope +4
    Languages: Common, Abyssal, Draconic, Elven, Giant, Undercommon


    Weapons

  • Weapon: Quarterstaff
    Attack Bonus: +1 or -3/-7
    Damage: 1d6+2 or 1d6+1/1d6+0 (3-8 or 2-7/1-6)
    Critical: x2
    Weight: 4 lb.
    Range: --
    Type: Bludgeoning
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +1 or +4
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +4
    Damage: 1d8 (1-8)
    Critical: 19-20/x2
    Weight: 4+2 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (2)


    Armor

    none


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), scroll cases: 2 (1), inkpen (0), flint & steel (0), belt pouch (.5), sacks: 3 (1.5), whetstone (1), waterskin (4), trail rations: 3 days (3), spell component pouch (2), wizard's spellbook (3), silk rope 50 ft. (5), grappling hook (4), sunrods: 2 (2), healer's kit: 10 uses (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 49 lb. (Light Load: 50 lb.)


    Wealth

    Platinum: 0
    Gold: 0
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Adjuration of the Magi
    Honor: 10
    Reputation: +0


    Livestock

    none