Khalid al-Naji
Concept
Campaign: Slivered Reality
Race: Genie
Subrace: Dao
Type: Outsider (Earth)
Class: Barbarian
Subclass: Berserker
Concept: Mamluk Champion
Level: 1
Level Adjustment: +8
XP: 0 (1,000/3,000)
Station: ML
Origin: Great Dismal Delve, Elemental Plane of Earth
Current Residence: Cliffs of Scourge, Verdentia
Description
Hit Points: 186
Hit Dice: 12d8+72 and 1d12+6
Size: L
Space/Reach: 10 ft./10 ft.
Move: 30 ft., fly 30 ft. (perfect), burrow 20 ft.
Gender: M
Skin/Eyes/Hair: Black/white/black
Apparent Age: 25
Real Age: 1,472
Height/Weight: 15'3"/2,821 lb.
Alignment: Neutral Evil
Deity: Kabril Ali al-Zalazil
Abilities
Strength: 32 (+11)
Dexterity: 18 (+4)
Constitution: 23 (+6)
Intelligence: 19 (+4)
Wisdom: 20 (+5)
Charisma: 20 (+5)
Saving Throws
Fortitude: +18
Reflex: +9
Will: +14
Combat
Initiative: +8
Base Attack Bonus: +13/+8/+3
Grapple: +28
Melee: +23
Ranged: +16
Armor Class *: 28=10+0+0+4+-1+10+5+0
Armor Class (flat-footed): 24=10+0+0+-1+10+5+0
Armor Class (vs. touch attacks): 18=10+4+-1+5+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Improved Initiative
Combat Reflexes
Power Attack
Dodge
Flyby Attack
Improved Sunder
Cleave
Great Cleave
Improved Overrun
Flaws
Incapable
Poor Reflexes
Traits
Hardy
Honorable
Special Abilities (Racial)
Outsiders' spiritual physiology
Flight (perfect)
Burrow
Elemental toughness (+10 natural AC)
Darkvision 60 ft.
Telepathy 100 ft.
Tremorsense 60 ft.
Immunity to acid and cold
Vulnerability to sonic
Stability
Free movement
Spell-like abilities: At will -- plane shift (DC 20, CL 13th), detect magic, detect secret doors, soften earth and stone, stone shape; 3/day -- invisibility, spike stones (DC 19), 2/day -- move earth, stoneskin; 1/day -- earthquake (DC 23), polymorph, reverse gravity (DC 22), 1/week -- freedom, imprisonment (DC 24) (CL 20th)
Natural attacks: 2 slams +23 (1d8+11)
Favored Class: Fighter
Special Abilities (Class)
Fast movement (+10 ft.)
Rage: 1/day (+4 Str, +4 Con, +2 hp, +2 Will saves, -2 AC, no intellectual actions, 11 rounds, fatigued afterwards)
Berserker: +1 to melee attack rolls while in Rage
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 16/8
Appraise +4, Balance +4, Bluff +10, Climb +11, Concentration +21, Diplomacy +14, Disguise +7, Escape Artist +4, Forgery +4, Gather Information +5, Heal +5, Hide +0, Intimidate +22, Jump +11, Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (planes) +9, Listen +20, Move Silently +14, Ride +5, Search +19, Sense Motive +20, Spellcraft +21, Spot +20, Survival +10, Swim +26, Use Rope +4
Languages: Common, Common (Yadahn), Aquan, Draconic, Ignan, Terran, Undercommon
Weapons
Weapon: +1 keen acid burst great axe
Attack Bonus: +24
Damage: 3d6+17 +1d6 acid (20-35 plus 1-6)
Critical: 19-20/x3
Weight: 24 lb.
Range: --
Type: Slashing
Notes: +2d10 acid damage on critical hits
Ammunition: --
Armor
none
Gear
Worn Clothes: Simple loincloth
General Gear: --
Home Possessions: --
Magic Items: +1 keen acid burst great axe (24), ring of protection +5 (0), bag of holding type II (25)
Spell Components (valuable): --
Weight: 49 lb. (Light Load: 1,384 lb.)
Wealth
Platinum: 0
Gold: 820
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 15
Reputation: +0
Livestock
none