Kamal Al-Riya


Concept

Campaign: Far Isle
Race: Elf
Subrace: Sun
Type: Humanoid
Class: Cleric
Subclass: Elementalist
Concept: Purifier
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Sahyu, Yadahn
Current Residence: Min Abba, Yadahn

Description

Hit Points: 11
Hit Dice: 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 15 ft.
Gender: M
Skin/Eyes/Hair: Tanned/green/black
Apparent Age: 29
Real Age: 148
Height/Weight: 5'3"/117 lb.
Alignment: Chaotic Good
Deity: ABBA


Abilities

Strength: 13 (+1)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 16 (+3)
Wisdom: 20 (+5)
Charisma: 14 (+2)


Saving Throws

Fortitude: +6
Reflex: +4
Will: +6


Combat

Initiative: +4
Base Attack Bonus: +0
Grapple: +1
Melee: +1
Ranged: +4
Armor Class *: 19=10+4+1+4+0+0+0+0
Armor Class (flat-footed): 15=10+4+1+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Scribe Scroll
  • Combat Casting
  • Improved Turning


    Flaws

  • Slow
  • Spell-locked (arcane)


    Traits

  • Passionate
  • Pious


    Special Abilities (Racial)

  • Low-light vision
  • Keen senses
  • Immune to sleep
  • +2 saves vs. enchantments
  • Martial heritage: scimitar, falchion, short bow, long bow

    Favored Class: Cleric


    Special Abilities (Class)

  • Divine (cleric) spells
  • Aura of good
  • Spontaneous casting (cure spells)
  • No evil spells
  • Turn undead: 5/day (+2)
  • Domain: Fire: 5/day -- turn/destroy water creatures, rebuke/command fire creatures
  • Domain: Sun: 1/day -- greater turning
  • Elementalist: casting time for fire spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple, scimitar, falchion, short bow, long bow

    Armor Proficiencies: Light, medium, heavy, shields (save tower)


    Spells

    Class: Cleric
    Spells Per Day: 3/3+1/0/0/0/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: create water, detect magic, read magic; Level 1: bless, shield of faith, magic weapon, burning hands*; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +1, Bluff +2, Climb -2, Concentration +5, Craft (alchemy) +4, Diplomacy +3, Disguise +2, Escape Artist +1, Forgery +3, Gather Information +2, Heal +9, Hide +1, Intimidate +2, Jump -2, Knowledge (arcana) +5, Knowledge (history) +4, Knowledge (religion) +6, Knowledge (planes) +4, Listen +7, Move Silently +1, Profession (scribe) +6, Ride +4, Search +5, Sense Motive +3, Spellcraft +7, Spot +7, Survival +5, Swim -5, Use Rope +6
    Languages: Common (Yadahn), Celestial, Draconic, Elven, Sylvan


    Weapons

  • Weapon: Scimitar
    Attack Bonus: +1
    Damage: 1d6+1 (2-7)
    Critical: 18-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +1 or +4
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +4
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+3 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (20), daggers (1)


    Armor

    Armor: Chain shirt
    Armor Class Bonus: +4
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -2
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 25 lb.
    Notes: --

    Shield: Light wooden shield
    Armor Class Bonus: +1
    Armor Check Penalty: -1
    Arcane Spell Failure: 5%
    Weight: 5 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), sack (.5), belt pouch (.5), spell component pouch (2), whetstone (1), flint & steel (0), scroll case (.5), inkpen (0), silver holy symbol (1), trail rations: 1 day (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 48.5 lb. (Light Load: 50 lb.)


    Wealth

    Platinum: 0
    Gold: 12
    Silver: 0
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Doctrine of the Prime
    Honor: 20
    Reputation: +0


    Livestock

    none