Jebeddo "Cloverhye" Kauken
Concept
Campaign: Tall Lands
Race: Gnome
Subrace: Forest
Type: Humanoid
Class: Wizard (Illusionist)
Subclass: Illusion Specialist
Concept: Legacy Mage
Level: 3
Level Adjustment: +0
XP: 5,167 (6,000/10,000)
Station: ML
Origin: Emerald Forest, Chrystana
Current Residence: Emerald Forest, Chrystana
Description
Hit Points: 15
Hit Dice: 3d4+6
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Brown/green/brown
Apparent Age: 29
Real Age: 158
Height/Weight: 2'4"/34 lb.
Alignment: Chaotic Good
Deity: Leironna
Abilities
Strength: 10 (+0)
Dexterity: 18 (+4)
Constitution: 17 (+3)
Intelligence: 18 (+4)
Wisdom: 16 (+3)
Charisma: 16 (+3)
Saving Throws
Fortitude: +4
Reflex: +5
Will: +6
Combat
Initiative: +4
Base Attack Bonus: +1
Grapple: -3
Melee: +2
Ranged: +6
Armor Class *: 16=10+0+0+4+1+0+1+0
Armor Class (flat-footed): 12=10+0+0+1+0+1+0
Armor Class (vs. touch attacks): 16=10+4+1+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Scribe Scroll
Spell Focus (illusion)
Brew Potion
Greater Spell Focus (illusion)
Dodge
Flaws
Feeble
Frail
Traits
Focused
Spellgifted (illusion)
Special Abilities (Racial)
Low-light vision
Weapon familiarity: gnome hooked hammer
+1 DC bonus to illusion spells
+4 AC vs. giants
Keen ears
+2 saves vs. illusions
Forest elusion (+4 Hide, +8 in wooded areas)
Keen nose for alchemy (+2 Craft [Alchemy] checks)
+1 attack rolls vs. goblinoids, orcs, kobolds, & reptilian humanoids
Spell-like abilities: At will -- pass without trace (as free action), speak with animals (forest animals); 1/day -- dancing lights, ghost sound, prestidigitation
Favored Class: Bard
Special Abilities (Class)
Arcane (wizard) spells
Summon familiar
Specialty school: illusion
Prohibited schools: evocation, necromancy
Illusion Specialist: casting time for illusion school spells reduced by one time increment, minimum of free action and maximum full-round action
Weapon Proficiencies: Club, dagger, quarterstaff, light crossbow, heavy crossbow
Armor Proficiencies: none
Spells
Class: Wizard
Spells Per Day: 4+1/3+1/2+1/0/0/0/0/0/0/0
Spells Memorized (typical) *: Level 0: acid splash x2, daze, detect magic, ghost sound*; Level 1: charm person, mage armor, sleep, color spray*; Level 2: Melf's acid arrow, web, invisibility*; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Spellbook #1 (pages left: 67): Level 0: acid splash, arcane mark, daze, detect magic, detect poison, mage hand, mending, message, ghost sound, open/close, prestidigitation, read magic, resistance; Level 1: charm person, color spray, disguise self, identify, mage armor, silent image, sleep, alarm, ventriloquism, comprehend languages, grease, magic weapon; Level 2: Melf's acid arrow, invisibility, protection from arrows, glitterdust, web, mirror image, minor image, alter self, fox's cunning; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 6/3
Appraise +4, Balance +2, Bluff +3, Climb -2, Concentration +8, Craft (alchemy) +12, Decipher Script +7, Diplomacy +3, Disguise +3, Escape Artist +2, Forgery +4, Gather Information +3, Heal +3, Hide +14, Intimidate +3, Jump -2, Knowledge (arcana) +9, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (history) +5, Knowledge (local) +5, Knowledge (nature) +5, Knowledge (religion) +5, Knowledge (planes) +5, Listen +4, Move Silently +2, Profession (scribe) +5, Profession (herbalist) +4, Ride +2, Search +4, Sense Motive +3, Spellcraft +12, Spot +2, Survival +3, Swim -2, Use Rope +4
Languages: Common, Draconic, Dwarven, Elven, Gnome, Orc, Sylvan
Weapons
Weapon: Quarterstaff
Attack Bonus: +2 or -2/-6
Damage: 1d4+0 (1-4) or 1d4+0/1d4-1 (1-4/1-3)
Critical: x2
Weight: 2 lb.
Range: --
Type: Bludgeoning
Notes: --
Weapon: Dagger
Attack Bonus: +2 or +6
Damage: 1d3+0 (1-3)
Critical: 19-20/x2
Weight: .5 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Light crossbow
Attack Bonus: +6
Damage: 1d6 (1-6)
Critical: 19-20/x2
Weight: 2+1 lb.
Range: 80 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (20), daggers (1)
Armor
none
Gear
Worn Clothes: Scholar's outfit
General Gear: Backpack (1), belt pouch (.25), sack (.25), scroll cases: 2 (.5), spell component pouch (2), bedroll (1.25), inkpen (0), flint & steel (0), whetstone (1), trail rations: 1 day (.5), waterskin (1), smokestick (1), wizard's spellbook (1.5)
Home Possessions: --
Magic Items: ring of protection +1 (0), spell scroll: sleep, mage armor, Melf's acid arrow (.25), protection rune vs. magic (.5), potion of invisibility (.5), potion of protection vs. arrows (.5), oil of magic weapon (.5)
Spell Components (valuable): --
Weight: 19 lb. (Light Load: 25 lb.)
Wealth
Platinum: 4
Gold: 7
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 10
Reputation: +0
Livestock
none