Janus Nerthak
Concept
Campaign: Kingdom High
Race: Ogre Mage
Subrace: --
Type: Giant
Class: Sorcerer
Subclass: Evocation Specialist
Concept: Tormentor
Level: 4
Level Adjustment: +7
XP: 6,013 (10,000/15,000)
Station: MM
Origin: Mautyn Hills, Mautos
Current Residence: Azure Woods, Darsix
Description
Hit Points: 107
Hit Dice: 5d8+30 and 4d4+24
Size: L
Space/Reach: 10 ft./10 ft.
Move: 20 ft., 40 ft. (good)
Gender: M
Skin/Eyes/Hair: Blue/black/black
Apparent Age: 28
Real Age: 124
Height/Weight: 10'1"/718 lb.
Alignment: Lawful Evil
Deity: Vaprak
Abilities
Strength: 26 (+8)
Dexterity: 12 (+1)
Constitution: 23 (+6)
Intelligence: 18 (+4)
Wisdom: 17 (+13)
Charisma: 27 (+8)
Saving Throws
Fortitude: +11
Reflex: +3
Will: +8
Combat
Initiative: +3
Base Attack Bonus: +5
Grapple: +17
Melee: +12
Ranged: +5
Armor Class *: 18=10+0+0+1+-1+5+3+0
Armor Class (flat-footed): 17=10+0+0+-1+5+3+0
Armor Class (vs. touch attacks): 11=10+1+-1+1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Combat Casting
Improved Initiative
Eschew Materials
Scribe Scrolls
Craft Wondrous Item
Combat Expertise
Flaws
Neurotic (sadism)
Slow
Traits
Focused
Torpid
Special Abilities (Racial)
Gigantic toughness (+5 natural AC)
Low-light vision
Darkvision 90 ft.
Flight (good)
Regeneration 5/acid & fire
Spell resistance 19
Spell-like abilities: At will -- darkness, invisibility; 1/day -- charm person (DC 19), cone of cold (DC 22), gaseous form, polymorph, sleep (DC 19) (CL 9th)
Favored Class: Sorcerer
Special Abilities (Class)
Arcane (sorcerer) spells
Summon familiar
Evocation specialist: casting time for evocation school spells reduced by one time increment, minimum of free action and maximum full-round action
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, shields
Spells
Class: Sorcerer
Spells Per Day: 6/7/5/0/0/0/0/0/0/0
Spells Known Per Level: 5/3/1/0/0/0/0/0/0
Spells Known: Level 0: detect magic, read magic, mage hand, ray of frost, touch of fatigue; Level 1: identify, magic missile, ray of enfeeblement; Level 2: resist energy; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 12/6
Appraise +4, Balance +1, Bluff +20, Climb +8, Concentration +19, Craft (alchemy) +12, Diplomacy +10, Disguise +10, Escape Artist +1, Forgery +4, Gather Information +8, Heal +5, Hide -3, Intimidate +14, Jump +8, Knowledge (arcana) +14, Knowledge (dungeoneering) +5, Knowledge (planes) +5, Listen +9, Move Silently +1, Profession (scribe) +8, Ride +1, Search +5, Sense Motive +3, Spellcraft +18, Spot +9, Survival +4, Swim +8, Use Rope +4
Languages: Common, Dwarven, Giant, Goblin, Infernal, Orc
Weapons
Weapon: +1 scythe
Attack Bonus: +13
Damage: 2d6+13 (15-25)
Critical: x4
Weight: 20 lb.
Range: --
Type: Piercing/slashing
Notes: --
Weapon: Spear
Attack Bonus: +12 or +5
Damage: 2d6+12 or +2d6+8 (14-24 or 10-20)
Critical: x3
Weight: 4 lb. x3
Range: 20 ft.
Type: Piercing
Notes: Double damage if set vs. charge
Weapon: Dagger
Attack Bonus: +12 or +5
Damage: 1d6+8 (9-14)
Critical: 19-20/x2
Weight: 2 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Ammunition: Daggers (2), spears (3)
Armor
none
Gear
Worn Clothes: Hide tunic
General Gear: Backpack (4), belt pouches (2), spell component pouch (4), sacks: 2 (2), trail rations: 3 days (6), waterskin (8), scroll cases: 2 (2), bedroll (10), whetstone (2), inkpen (0), flint & steel (0), silk rope 50 ft. (5), healer's kit: 10 uses (2)
Home Possessions: Alchemist's lab (40)
Magic Items: +1 scythe (20), bracers of armor +2 (2), ring of protection +1 (0), wand of magic missiles (5th-level): 25 charges (1), potion of haste (1), potion of clairvoyance (1), essence of avian control (1)
Spell Components (valuable): owl feather-stirred pearl/wine infusion x5 (100 ea.)
Weight: 75 lb. (Light Load: 612 lb.)
Wealth
Platinum: 0
Gold: 8,799
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 16
Reputation: +1
Livestock
none