Jaller Im
Concept
Campaign: Carnage Counts
Race: Giant
Subrace: Fire
Type: Giant
Class: Barbarian
Subclass: Survivor
Concept: Petty Jarl
Level: 1
Level Adjustment: +4
XP: 0 (1,000/3,000)
Station: ML
Origin: Tinder Islands, Darsix
Current Residence: Tinder Islands, Darsix
Description
Hit Points: 276
Hit Dice: 15d8+135 and 1d12+9
Size: L
Space/Reach: 10 ft./10 ft.
Move: 25 ft.
Gender: M
Skin/Eyes/Hair: Black/red/red
Apparent Age: 21
Real Age: 62
Height/Weight: 12'7"/7,462 lb.
Alignment: Chaotic Evil
Deity: Surtur
Abilities
Strength: 38 (+14)
Dexterity: 16 (+3)
Constitution: 28 (+9)
Intelligence: 14 (+2)
Wisdom: 16 (+3)
Charisma: 14 (+2)
Saving Throws
Fortitude: +21
Reflex: +8
Will: +7
Combat
Initiative: +7
Base Attack Bonus: +12/+7/+2
Grapple: +30
Melee: +24
Ranged: +14
Armor Class *: 26=10+6+0+3+-1+8+0+0
Armor Class (flat-footed): 23=10+6+0+-1+8+0
Armor Class (vs. touch attacks): 12=10+3+-1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Improved Initiative
Power Attack
Cleave
Improved Sunder
Weapon Focus (great axe)
Improved Critical (great axe)
Combat Reflexes
Improved Overrun
Great Cleave
Flaws
Murky-Eyed
Slow
Traits
Passionate
Reckless
Special Abilities (Racial)
Gigantic toughness (+8 natural AC)
Low-light vision
Immunity to fire
Vulnerability to cold
Rock throwing +14, 120 ft. (2d6+14 plus 2d6 fire)
Rock catching: 1/round as free action (Ref DC 15 for Small, DC 20 Medium, DC 25 Large)
Natural attacks: 2 slams +25 (1d4+14)
Favored Class: Barbarian
Special Abilities (Class)
Fast movement (+10 ft.)
Rage 1/day (+4 Str, +4 Con, +1 hp, +2 Will saves, -2 AC, no precision actions)
Survivor: +1 to Climb, Jump, Listen, Survival, and Swim checks; -1 to armor check penalties on these skills
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, shields (save tower)
Spells
none
Skills
Maximum Class Ranks: 19/9.5
Appraise +2, Balance +2, Bluff +2, Climb +20, Concentration +9, Craft (armorsmith) +9, Craft (weaponsmith) +9, Diplomacy +2, Disguise +2, Escape Artist +2, Forgery +2, Gather Information +2, Handle Animal +7, Heal +5, Hide +3, Intimidate +8, Jump +20, Listen +9, Move Silently +6, Ride +10, Search +2, Sense Motive +3, Spot +8, Survival +9, Swim +20, Use Rope +5
Languages: Common, Draconic, Giant, Ignan
Weapons
Weapon: +3 flaming great axe
Attack Bonus: +28
Damage: 3d6+25 (28-43)
Critical: 19-20/x3
Weight: 24 lb.
Range: --
Type: Slashing
Notes: +1d6 fire damage
Weapon: Masterwork dagger
Attack Bonus: +25 or +15
Damage: 1d6+15 (16-21)
Critical: 19-20/x2
Weight: 2 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Ammunition: Daggers (2), rocks (3)
Armor
Armor: +2 chain shirt of cold resistance
Armor Class Bonus: +6
Maximum Dexterity Bonus: +4
Armor Check Penalty: -1
Arcane Spell Failure: 20%
Base Move: 30 ft.
Weight: 50 lb.
Notes: Resistance to cold 10
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (4), bedroll (10), flint & steel (0), grappling hook (8), belt pouch (1), sack (1), silk rope 50 ft. (5), whetstone (2), waterskin (8), trail rations: 5 days (10), healer's kit: 10 uses (2), masterwork armorsmith tools (10), masterwork weaponsmith tools (10), giant's bag (1), 3 Small rocks (150)
Home Possessions: --
Magic Items: +3 flaming great axe (24), +2 chain shirt of cold resistance (50), potion of cure serious wounds (1)
Spell Components (valuable): --
Weight: 288 lb. (Light Load: 3,200 lb.)
Renown
Code of Honor: none
Honor: 15
Reputation: +0
Wealth
Platinum: 9
Gold: 8
Silver: 0
Copper: 6
Gems: --
Art/Miscellaneous: --
Livestock
none