Jaller Im


Concept

Campaign: Carnage Counts
Race: Giant
Subrace: Fire
Type: Giant
Class: Barbarian
Subclass: Survivor
Concept: Petty Jarl
Level: 1
Level Adjustment: +4
XP: 0 (1,000/3,000)
Station: ML
Origin: Tinder Islands, Darsix
Current Residence: Tinder Islands, Darsix

Description

Hit Points: 276
Hit Dice: 15d8+135 and 1d12+9
Size: L
Space/Reach: 10 ft./10 ft.
Move: 25 ft.
Gender: M
Skin/Eyes/Hair: Black/red/red
Apparent Age: 21
Real Age: 62
Height/Weight: 12'7"/7,462 lb.
Alignment: Chaotic Evil
Deity: Surtur


Abilities

Strength: 38 (+14)
Dexterity: 16 (+3)
Constitution: 28 (+9)
Intelligence: 14 (+2)
Wisdom: 16 (+3)
Charisma: 14 (+2)


Saving Throws

Fortitude: +21
Reflex: +8
Will: +7


Combat

Initiative: +7
Base Attack Bonus: +12/+7/+2
Grapple: +30
Melee: +24
Ranged: +14
Armor Class *: 26=10+6+0+3+-1+8+0+0
Armor Class (flat-footed): 23=10+6+0+-1+8+0
Armor Class (vs. touch attacks): 12=10+3+-1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Improved Initiative
  • Power Attack
  • Cleave
  • Improved Sunder
  • Weapon Focus (great axe)
  • Improved Critical (great axe)
  • Combat Reflexes
  • Improved Overrun
  • Great Cleave


    Flaws

  • Murky-Eyed
  • Slow


    Traits

  • Passionate
  • Reckless


    Special Abilities (Racial)

  • Gigantic toughness (+8 natural AC)
  • Low-light vision
  • Immunity to fire
  • Vulnerability to cold
  • Rock throwing +14, 120 ft. (2d6+14 plus 2d6 fire)
  • Rock catching: 1/round as free action (Ref DC 15 for Small, DC 20 Medium, DC 25 Large)
  • Natural attacks: 2 slams +25 (1d4+14)

    Favored Class: Barbarian


    Special Abilities (Class)

  • Fast movement (+10 ft.)
  • Rage 1/day (+4 Str, +4 Con, +1 hp, +2 Will saves, -2 AC, no precision actions)
  • Survivor: +1 to Climb, Jump, Listen, Survival, and Swim checks; -1 to armor check penalties on these skills

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 19/9.5
    Appraise +2, Balance +2, Bluff +2, Climb +20, Concentration +9, Craft (armorsmith) +9, Craft (weaponsmith) +9, Diplomacy +2, Disguise +2, Escape Artist +2, Forgery +2, Gather Information +2, Handle Animal +7, Heal +5, Hide +3, Intimidate +8, Jump +20, Listen +9, Move Silently +6, Ride +10, Search +2, Sense Motive +3, Spot +8, Survival +9, Swim +20, Use Rope +5
    Languages: Common, Draconic, Giant, Ignan


    Weapons

  • Weapon: +3 flaming great axe
    Attack Bonus: +28
    Damage: 3d6+25 (28-43)
    Critical: 19-20/x3
    Weight: 24 lb.
    Range: --
    Type: Slashing
    Notes: +1d6 fire damage

  • Weapon: Masterwork dagger
    Attack Bonus: +25 or +15
    Damage: 1d6+15 (16-21)
    Critical: 19-20/x2
    Weight: 2 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

    Ammunition: Daggers (2), rocks (3)


    Armor

    Armor: +2 chain shirt of cold resistance
    Armor Class Bonus: +6
    Maximum Dexterity Bonus: +4
    Armor Check Penalty: -1
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 50 lb.
    Notes: Resistance to cold 10


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (4), bedroll (10), flint & steel (0), grappling hook (8), belt pouch (1), sack (1), silk rope 50 ft. (5), whetstone (2), waterskin (8), trail rations: 5 days (10), healer's kit: 10 uses (2), masterwork armorsmith tools (10), masterwork weaponsmith tools (10), giant's bag (1), 3 Small rocks (150)
    Home Possessions: --
    Magic Items: +3 flaming great axe (24), +2 chain shirt of cold resistance (50), potion of cure serious wounds (1)
    Spell Components (valuable): --
    Weight: 288 lb. (Light Load: 3,200 lb.)


    Renown

    Code of Honor: none
    Honor: 15
    Reputation: +0


    Wealth

    Platinum: 9
    Gold: 8
    Silver: 0
    Copper: 6
    Gems: --
    Art/Miscellaneous: --


    Livestock

    none