Iver Barat


Concept

Campaign: Pure Lands
Race: Centaur
Subrace: --
Type: Monstrous Humanoid
Class: Ranger
Subclass: Jaeger
Concept: Protector of the Land
Level: 2
Level Adjustment: +2
XP: 1,200 (3,000/6,000)
Station: LU
Origin: Vero Woods, Chrystana
Current Residence: Vero Woods, Chrystana

Description

Hit Points: 84
Hit Dice: 4d8+24 and 2d8+12
Size: L
Space/Reach: 10 ft./5 ft.
Move: 50 ft.
Gender: M
Skin/Eyes/Hair: Chestnut-brown/brown/black
Apparent Age: 25
Real Age: 29
Height/Weight: 7'4"/2,194 lb.
Alignment: Neutral Good
Deity: Skerrit


Abilities

Strength: 26 (+8)
Dexterity: 22 (+6)
Constitution: 22 (+6)
Intelligence: 14 (+2)
Wisdom: 15 (+2)
Charisma: 12 (+1)


Saving Throws

Fortitude: +11
Reflex: +13
Will: +5


Combat

Initiative: +8
Base Attack Bonus: +6/+1
Grapple: +18
Melee: +13
Ranged: +11
Armor Class *: 19=10+2+0+6+-1+3+-1
Armor Class (flat-footed): 13=10+2+0+-1+3+-1
Armor Class (vs. touch attacks): 14=10+6+-1+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Dodge
  • Point Blank Shot
  • Rapid Shot
  • Track
  • Two Weapon Fighting
  • Mobility
  • Two Weapon Defense


    Flaws

  • Incapable
  • Spell-locked (arcane)


    Traits

  • Aggressive
  • Passionate


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Hardy flesh (+3 natural armor)
  • Natural weapons: 2 hooves +13 (1d6+8)

    Favored Class: Ranger


    Special Abilities (Class)

  • Wild empathy (+3)
  • Favored enemy: magical beasts (+2)
  • Jaeger: +1 to attack rolls when dual-wielding in melee combat

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 9/4.5
    Appraise +2, Balance +7, Bluff +2, Climb +9, Concentration +7, Craft (armorsmith) +5, Craft (bowyering) +6, Craft (weaponsmith) +5, Diplomacy +1, Disguise +1, Escape Artist +7, Forgery +2, Gather Information +1, Handle Animal +2, Heal +5, Hide +8, Intimidate +4, Jump +13, Knowledge (geography) +3, Knowledge (nature) +4, Listen +9, Move Silently +14, Perform (sing) +3, Ride +6, Search +3, Sense Motive +2, Spot +9, Survival +7, Swim +10, Use Rope +10
    Languages: Common, Elven, Gnome, Sylvan


    Weapons

  • Weapon: Masterwork battleaxe
    Attack Bonus: +14 (dual-wield: +13)
    Damage: 2d6+8 (10-20)
    Critical: x3
    Weight: 12 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Handaxe
    Attack Bonus: +13 (dual-wield: +12)
    Damage: 1d8+8 (9-16) (dual-wield: 1d8+4)
    Critical: x3
    Weight: 6 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Masterwork composite longbow
    Attack Bonus: +12
    Damage: 2d6+8 (10-20)
    Critical: x3
    Weight: 6+24 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: Strength pull +8

  • Weapon: Throwing axe
    Attack Bonus: +11
    Damage: 1d8+8 (9-16)
    Critical: x2
    Weight: 4 lb. x3
    Range: 10 ft.
    Type: Slashing
    Notes: --

    Ammunition: Arrows (80), throwing axes (3)


    Armor

  • Armor: Leather armor
    Armor Class Bonus: +2
    Max Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 50 ft.
    Weight: 60 lb.
    Notes: --


    Gear

    Worn Clothes: Simple tunic
    General Gear: Backpack (4), belt pouches: 2 (2), sacks: 2 (2), bedroll (10), flint & steel (0), waterskin (8), trail rations: 3 days (3), whetstone (1), silk rope 50 ft. (5), healer's kit: 10 uses (1), masterwork armorsmith tools (5), masterwork bowyering tools (5), masterwork weaponsmith tools (5)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 174 lb. (Light Load: 612 lb.)


    Wealth

    Platinum: --
    Gold: 65
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none