Illena Tanzos
Concept
Campaign: Webs of Doom
Race: Elf
Subrace: Drow
Type: Humanoid
Class: Wizard (Transmuter)
Subclass: Transmutation Specialist
Concept: Alchemist
Level: 1
Level Adjustment: +2
XP: 0 (1,000/3,000)
Station: ML
Origin: Terrazhan, Darsix
Current Residence: Terrazhan, Darsix
Description
Hit Points: 7
Hit Dice: 1d4+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Black/red/Platinum-blond
Apparent Age: 27
Real Age: 139
Height/Weight: 4'9"/96 lb.
Alignment: Neutral Evil
Deity: Sivarnatta
Abilities
Strength: 11 (+0)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 14 (+2)
Charisma: 20 (+5)
Saving Throws
Fortitude: +3
Reflex: +4
Will: +4
Combat
Initiative: +4
Base Attack Bonus: +0
Grapple: +0
Melee: -2
Ranged: +4
Armor Class *: 14=10+0+0+4+0+0+0
Armor Class (flat-footed): 10=10+0+0+0
Armor Class (vs. touch attacks): 14=10+4+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Combat Casting
Scribe Scrolls
Spell Focus (transmutation)
Spell Penetration
Flaws
Feeble
Noncombatant
Traits
Absent-Minded
Specialized (Craft: alchemy)
Special Abilities (Racial)
Darkvision 120 ft.
Spell resistance 12
Immunity to sleep
+2 Will saves vs. enchantments
Keen senses
Light blindness
Spell-like abilities: 1/day -- dancing lights, darkness, faerie fire (caster level 1st)
Favored Class: Wizard
Special Abilities (Class)
Arcane (wizard) spells
Summon familiar
Specialty school: transmutation
Prohibited schools: enchantment, illusion
Transmutation Specialist: casting time for transmutation school spells reduced by one time increment, minimum of free action and maximum full-round action
Weapon Proficiencies: Club, dagger, quarterstaff, rapier, short sword, light crossbow, heavy crossbow, hand crossbow
Armor Proficiencies: none
Spells
Class: Wizard
Spells Per Day: 3+1/3+1/--/--/--/--/--/--/--/--
Spells Memorized (typical) *: Level 0: mending*, detect magic, acid splash, ray of frost; Level 1:magic weapon*, mage armor, magic missile, ray of enfeeblement; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Spellbook #1 (pages left: 76): Level 0: resistance, acid splash, detect poison, detect magic, read magic, dancing lights, flare, light, ray of frost, disrupt undead, touch of fatigue, mage hand, message, open/close, arcane mark, prestidigitation; Level 1: expeditious retreat, magic weapon, reduce person, mage armor, grease, magic missile, alarm, ray of enfeeblement; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 4/2
Appraise +6, Balance +2, Bluff +5, Climb -2, Concentration +7, Craft (alchemy) +12, Decipher Script +6, Diplomacy +5, Disguise +5, Escape Artist +2, Forgery +5, Gather Information +5, Heal +4, Hide +2, Intimidate +5, Jump -2, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (history) +7, Knowledge (religion) +7, Knowledge (the planes) +7, Listen +8, Move Silently +2, Profession (apothecary) +3, Profession (scribe) +3, Ride +2, Search +7, Sense Motive +2, Spellcraft +9, Spot +6, Survival +2, Swim -2, Use Rope +4
Languages: Common, Abyssal, Draconic, Drow Sign Language, Elven, Goblin, Kuo-Toan, Undercommon
Weapons
Weapon: Long dagger
Attack Bonus: -2
Damage: 1d6+0 (1-6)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing/Slashing
Notes: --
Weapon: Dagger
Attack Bonus: -2 or +4
Damage: 1d4+0 (1-4)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/Slashing
Notes: --
Weapon: Masterwork hand crossbow
Attack Bonus: +5
Damage: 1d4 (1-4)
Critical: 19-20/x2
Weight: 1 lb.
Range: 30 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (10), daggers (1)
Armor
none
Gear
Worn Clothes: Scholar's outfit
General Gear: Backpack (2), belt pouch (.5), sack (.5), spell component pouch (2), wizard's spellbook (3), bedroll (5), flint & steel (0), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 1 day (1), healer's kit: 10 uses (1)
Home Possessions: Alchemist's lab (40)
Magic Items: --
Spell Components (valuable): --
Weight: 31 lb. (Light Load: 38 lb.)
Wealth
Platinum: 17
Gold: --
Silver: 3
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Way of the Dark
Honor: 5
Reputation: +0
Livestock
Name: Vizof
Relation: Familiar
Species: Bat
HD: 1/4d8
HP: 3
Size: D
Move: 5 ft., fly 40 ft. (good)
Space/Reach: 1 ft./0 ft.
AC: 17
Base Attack/Grapple: +0/-17
Attack: --
Full Attack: --
Special Attacks: --
Special Qualities: Blindsense 20 ft., low-light vision, +1 natural armor, grants Alertness to master, +3 Listen to master, improved evasion, share spells, empathic link
Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 4
Saves: Fort +2, Ref +4, Will +2
Feats: Alertness
Skills: Hide +14, Listen +8, Move Silently +6, Spot +8