Hutotl Nuf
Concept
Campaign: Paradise in Flames
Race: Half-Dragon Yuan-ti
Subrace: Blue Dragon/Pureblood
Type: Dragon (Augmented Monstrous Humanoid)
Class: Cleric
Subclass: Bishop
Concept: Demon Priest-King
Level: 1
Level Adjustment: +5
XP: 0 (1,000/3,000)
Station: UL
Origin: Bariya, Yadahn
Current Residence: Qudra, Yadahn
Description
Hit Points: 60
Hit Dice: 4d8+16 and 1d8+4
Size: M
Space/Reach: 5 ft./5 ft.
Move: 15 ft.
Gender: M
Skin/Eyes/Hair: Blue-green/electric-blue/black
Apparent Age: 35
Real Age: 28
Height/Weight: 6'3"/192 lb.
Alignment: Chaotic Evil
Deity: Tevu
Abilities
Strength: 26 (+8)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 22 (+6)
Wisdom: 20 (+5)
Charisma: 20 (+5)
Saving Throws
Fortitude: +7
Reflex: +7
Will: +11
Combat
Initiative: +7
Base Attack Bonus: +4
Grapple: +12
Melee: +12
Ranged: +7
Armor Class *: 29=10+6+4+3+0+5+1+0
Armor Class (flat-footed): 26=10+6+4+0+5+1
Armor Class (vs. touch attacks): 14=10+3+0+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Alertness
Blind-Fight
Improved Initiative
Improved Turning
Eschew Materials
Dodge
Point Blank Shot
Flaws
Malicious
Slow
Traits
Villainous
Wicked
Special Abilities (Racial)
Draconic toughness (+5 natural AC)
Low-light vision
Darkvision 60 ft.
Spell resistance 15
Immunity to electricity, paralysis, and sleep
Impersonator
Warrior's heritage
All natural or wielded weapons are considered evil for the purpose of overcoming resistances
Breath weapon: 1/day -- 60 ft. line of lightning (6d8 damage, Ref DC 16)
Spell-like Abilities: At will -- alternate form(S to L-sized viper, CL 19th), detect poison (caster level 6th), 1/day -- animal trance (DC17), cause fear (DC 16), charm person (DC 16), darkness, entangle (DC 16) (caster level 4th)
Natural weapons: bite +12 (1d6+8) and 2 claws +7 (1d4+2)
Favored Class: Ranger
Special Abilities (Class)
Divine (cleric) spells
Aura of chaotic evil
No lawful or good spells
Rebuke undead: 8/day (+6)
Spontaneous casting (inflict spells)
Domain: Evil -- cast evil spells at +1 caster level
Domain: Destruction -- 1/day smite (+4 attack, +1 damage)
Bishop: +1 Diplomacy checks, +2 rebuke undead checks
Weapon Proficiencies: Simple, scimitar, short bow, long bow
Armor Proficiencies: Light, medium, heavy, shields (save tower)
Spells
Class: Cleric
Spells Per Day: 3/3+1/--/--/--/--/--/--/--/--
Spells Memorized (typical) *: Level 0: cure minor wounds, detect magic, read magic; Level 1: protection from good*, cure light wounds, command, shield of faith; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 8/4
Appraise +6, Balance +3, Bluff +5, Climb +8, Concentration +9, Craft (alchemy) +13, Craft (bowyering) +13, Craft (armorsmith) +13, Craft (weaponsmith) +13, Diplomacy +8, Disguise +17, Escape Artist +3, Forgery +6, Gather Information +5, Heal +10, Hide +8, Intimidate +6, Jump +8, Knowledge (arcana) +11, Knowledge (architecture) +7, Knowledge (dungeoneering) +11, Knowledge (geography) +7, Knowledge (history) +11, Knowledge (local) +7, Knowledge (nobility) +7, Knowledge (nature) +11, Knowledge (religion) +11, Knowledge (the planes) +7, Listen +10, Move Silently +3, Profession (scribe) +7, Ride +3, Search +6, Sense Motive +5, Spellcraft +13, Spot +10, Survival +5, Swim +8, Use Rope +5
Languages: Common (Yadahnian), Abyssal, Infernal, Draconic, Celestial, Yuan-ti
Weapons
Weapon: +1 morningstar
Attack Bonus: +13
Damage: 1d8+9 (10-17)
Critical: x2
Weight: 6 lb.
Range: --
Type: Bludgeoning and piercing
Notes: --
Weapon: Masterwork dagger
Attack Bonus: +13 or +8
Damage: 1d4+8 (9-12)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/Slashing
Notes: --
Weapon: +1 composite long bow
Attack Bonus: +8
Damage: 1d8+9 (10-17)
Critical: x3
Weight: 3+6 lb.
Range: 110 ft.
Type: Piercing
Notes: +8 Strength pull
Ammunition: Arrows (40), daggers (2)
Armor
Armor: +3 studded leather
Armor Class Bonus: +6
Max Dexterity Bonus: +5
Armor Check Penalty: 0
Arcane Spell Failure: 15%
Base Move: 30 ft.
Weight: 20 lb.
Notes: --
Shield: +3 light steel shield
Armor Class Bonus: +4
Armor Check Penalty: 0
Arcane Spell Failure: 5%
Weight: 6 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), bedroll (5), belt pouches: 2 (1), sacks: 2 (1), spell component pouch (2), scroll cases: 2 (1), inkpen (0), flint & steel (0), whetstone (1), grappling hook (4), silk rope 50 ft. (5), waterskin (4), trail rations: 3 days (3), healer's kit: 10 uses (1), silver unholy symbol (1), disguise kit: 10 uses (8), masterwork armorsmith tools (5), masterwork weaponsmith tools (5), masterwork bowyering tools (5), unholy water: 2 (2), caltrops (2)
Home Possessions: Alchemist's lab (40)
Magic Items: +1 morningstar (6), +3 studded leather armor (25), +3 light steel shield (6), +1 composite long bow (3), periapt of wisdom +2 (0), ring of protection +1 (0)
Spell Components (valuable): --
Weight: 102 lb. (Light Load: 306 lb.)
Wealth
Platinum: 64
Gold: 7
Silver: --
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 0
Reputation: +1
Livestock
none