Hondo Kimathi


Concept

Campaign: Carnage Counts
Race: Half-Fiend Gnoll
Subrace: Tanar'ri (Succubus)/--
Type: Outsider (Native, Augmented Humanoid)
Class: Ranger
Subclass: Hunter
Concept: Blessed Conqueror
Level: 1
Level Adjustment: +5
XP: 0 (1,000/3,000)
Station: LU
Origin: Broken Meadows, Western Darsix
Current Residence: Tinder Islands, Gulf of Vind, Darsix

Description

Hit Points: 42
Hit Dice: 2d8+12 and 1d8+6
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 30 ft. (average)
Gender: M
Skin/Eyes/Hair: Gray/white/gray
Apparent Age: 22
Real Age: 18
Height/Weight: 7'6"/328 lb.
Alignment: Chaotic Evil
Deity: Yeenoghu


Abilities

Strength: 26 (+8)
Dexterity: 22 (+6)
Constitution: 22 (+6)
Intelligence: 15 (+2)
Wisdom: 16 (+3)
Charisma: 12 (+1)


Saving Throws

Fortitude: +11
Reflex: +8
Will: +5


Combat

Initiative: +4
Base Attack Bonus: +2
Grapple: +10
Melee: +10
Ranged: +8
Armor Class *: 23=10+5+0+6+0+2+0
Armor Class (flat-footed): 17=10+5+0+2+0
Armor Class (vs. touch attacks): 16=10+6+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Flyby Attack
  • Point Blank Shot
  • Track
  • Hover
  • Rapid Shot


    Flaws

  • Bad Student
  • Poseur (wild empathy)


    Traits

  • Nearsighted
  • Torpid


    Special Abilities (Racial)

  • Fiendish toughness (+2 natural AC)
  • Flight (average)
  • Darkvision 60 ft.
  • Damage resistance 5/magic
  • Spell resistance 13
  • Immunity to poison
  • Resistance to acid 10, cold 10, electricity 10, and fire 10
  • All natural or wielded weapons are considered evil for the purpose of overcoming resistances
  • Smite good 1/day (+3 damage)
  • Spell-like Abilities: 3/day -- darkness, 1/day -- desecrate(caster level 3rd)
  • Natural weapons: bite +10 (1d6+8), 2 claws +5 (1d4+2)

    Favored Class: Ranger


    Special Abilities (Class)

  • Wild empathy (-1)
  • Favored enemy: humans (+2)
  • Hunter: +1 to all relevant checks to first favored enemy (humans)

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 6/3
    Appraise +2, Balance +5, Bluff +1, Climb +8, Concentration +7, Craft (armorsmith) +5, Craft (weaponsmith) +5, Diplomacy +1, Disguise +1, Escape Artist +5, Forgery +2, Gather Information +1, Handle Animal +3, Heal +6, Hide +9, Intimidate +4, Jump +9, Knowledge (dungeoneering) +1, Knowledge (geography) +1, Knowledge (nature) +1, Listen +9, Move Silently +11, Ride +6, Search +7, Sense Motive +3, Spot +8, Survival +8, Swim +10, Use Rope +12
    Languages: Common, Abyssal, Draconic, Gnoll


    Weapons

  • Weapon: +1 scimitar
    Attack Bonus: +11
    Damage: 1d6+9 (10-15)
    Critical: 18-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Kukri
    Attack Bonus: +10
    Damage: 1d4+8 (9-12)
    Critical: 18-20/x2
    Weight: 2 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +10 or +8
    Damage: 1d4+8 (9-12)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Masterwork composite short bow
    Attack Bonus: +9
    Damage: 1d6+8 (9-14)
    Critical: x3
    Weight: 2+6 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: +8 Strength pull


    Ammunition: Arrows (40), daggers (2)


    Armor

  • Armor: +1 chain shirt
    Armor Class Bonus: +5
    Max Dexterity Bonus: +4
    Armor Check Penalty: -1
    Arcane Spell Failure: 20%
    Base Move: 30 ft.
    Weight: 25 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), belt pouch (.5), sack (.5), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 4 days (4), masterwork armorsmith tools (5), masterwork weaponsmith tools (5), healer's kit: 10 uses (1), smokesticks: 2 (1), thunderstone (1)
    Home Possessions: --
    Magic Items: +1 scimitar (4), +1 chain shirt (25)
    Spell Components (valuable): --
    Weight: 82 lb. (Light Load: 306 lb.)


    Wealth

    Platinum: 10
    Gold: --
    Silver: 7
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 0
    Reputation: +0


    Livestock

    none